Terrain Modding Question

I'm trying to create a new terrain that like forests, and rivers always has a art tile placed on it. I can't figure out how this is done however. Nothing I have done seems to work and I can't figure out how the tiles are actually tied to the terraintype. Any help would be appreciated.

 

 

3,663 views 5 replies
Reply #1 Top

This is very tricky. Swamp tiles are hardcoded so no luck there. You can create new forest types but the problem is that pnce a tile goes into the category forest, its tile will get overwritten by the foresttype defined in coreenvironments.xml. 

Rivers are also hardcoded. 

This leaves the option of creating stamps on which you can manually place coametic tiles but I don't know if that fits what you want to do.

Reply #2 Top

This is annoying. I see no reason for this to be so hardcoded. I hope they improve it eventually.

Reply #3 Top

I am also having problems with attaching clothmap art to terrain. I have tried experimenting with <TerrainObjectType> and <TerrainObjectGraphic> but nothing seems to work.

Reply #4 Top

Has anyone had any luck getting custom terrain to show clothmap art?

Reply #5 Top

I had some in my new burning lands forests in SW rivermod shatteredworld folder, can't recall if that was a forest workaround though