[eMOD][v1] Christmas Tree

Tis the season for me to create at least a christmas tree. Go ahead and extract this mod into your mods folder and reap the benfit, of more money, more growth, and better healing for defenders. A city with 2 materials should be able to make this christmas tree in 6 seasons... Those lights need to be untangled and that takes some time. Good thing for the magical spell to keep this ever green from fading.

Yes this should be stormworld compatible, and the effects are probably HORRIBLY unbalanced... the AI should build this building as well...

What this adds...

2 tiles (the tree, and the construction tile)

1 effect (made something called the christmas light)

2 improvement decals (It resembles a christmas tree... never said I was an artist)

Enjoy.

https://dl.dropbox.com/u/75549875/Fallen%20Enchantress/ChristmasTree/ChristmasTreev1.zip

1,943 views 3 replies
Reply #1 Top

Merry everybody!

Reply #2 Top

I should let people know there is a display issue (an issue with particle effects on construction tiles... engine problem not mine). The webs should be covered in christmas lights (this sometimes doesn't happen). I know about it, but I can't fix it.

Reply #3 Top

Hah, GJ Parrot, wish we could tie these items to the clock of the computer to make a "Easter Egg" modd, that changes the game dependant on the date of playing ^_^

I am probably one of few gamers really missing the game changing eastereggs in games happening once in a while, like sovereigns starting with christmas hats if you start your game on the 24th of dec.

Sincerely
~ Kongdej