Thing(s) I wish I knew...too late

 

I thought Double Strike sounded like a good trait to take when my sovereign leveled. However, she was equipped with a bow, so it was a wasted pick since Double Strike apparently doesn't work with ranged weapons ("out of range" when I tried to use it).

Would anybody else like to share a mistake they made that might save the rest of us from repeating it?

 

35,227 views 10 replies
Reply #1 Top

You can use Double Strike at range but there is a particular range to it.  On large battle fields you will need to move up a little closer to get your double strike arrows off.

I wish I knew that the medium rated escaped juggernaught could completely wipe out my strong rated army before I attacked it... 

+1 Loading…
Reply #2 Top

Quoting Dragonhalf, reply 1


I wish I knew that the medium rated escaped juggernaught could completely wipe out my strong rated army before I attacked it... 

 

Oh yea that little shit, what a pain in the ass..... at various points in my game i would foolishly think "surly I'm powerful enough now".... 10 seconds later i will be reloading the game again! in the end i had to throw a dragon at it!!!

Reply #3 Top

Quoting Dragonhalf, reply 1
You can use Double Strike at range but there is a particular range to it.  On large battle fields you will need to move up a little closer to get your double strike arrows off.

I wish I knew that the medium rated escaped juggernaught could completely wipe out my strong rated army before I attacked it... 

Thanks for the tip...both of them!

Reply #4 Top

Using auto combat always on spellcaster mobs. Works wonders. Dark wizard? XP tome is more like it.

Then being *very careful* doing auto combat early when it looks like an easy win. Your weak champion will suddenly die to wtf damage to a lone archer.

I.E autocombat works well when it shouldn't.

 

Reply #5 Top

Me: "What does coal stones do?  Well these are darklings so it can't be that bad."

My army: AAAAAAAAAAAAAAAAAAAAAAAAAAARrrrrrrrrrgh

Reply #6 Top

How powerful the mud spell is... juggernaut?  no big deal if he can only move one and I have ranged.

 

Reply #7 Top

Quoting sjaminei, reply 5
Using auto combat always on spellcaster mobs. Works wonders. Dark wizard? XP tome is more like it.

Then being *very careful* doing auto combat early when it looks like an easy win. Your weak champion will suddenly die to wtf damage to a lone archer.

I.E autocombat works well when it shouldn't.

 
autocombat versus magic strong armies is cheating in my book :)

Reply #8 Top

Quoting joasoze, reply 8

Quoting sjaminei, reply 5Using auto combat always on spellcaster mobs. Works wonders. Dark wizard? XP tome is more like it.

Then being *very careful* doing auto combat early when it looks like an easy win. Your weak champion will suddenly die to wtf damage to a lone archer.

I.E autocombat works well when it shouldn't.

 autocombat versus magic strong armies is cheating in my book

I beg to differ. When you see just how *much* the AI cheats at ridicilous, you do anything to survive, so anything goes then. ;)

(AI does the same btw, so is it really cheating then? )

 

Reply #9 Top

To save before autocombat - less for the potential casualties than it seems like occasionally it will blow the vast majority of my mana.   No auto, use mud spell - longer fight, no losses, around 15 mana out of 500 spent.    Autocombat, 1 casualty (archer), and 450 out of 500 mana spent.  Whoa, reload - manual.

Reply #10 Top

 

I didn't realize if you move onto an outpost, you captured it. I was routinely razing "enemy" outposts.