Custom Content

Hey all,

 

I'm looking for a guide on how to add a few things into the game, namely custom logos and races.

I know you can make a new faction, but I also want to be able to choose a race of my liking.

As far as the logos, I found the folder they are in and made a logo of the same size and format but it doesn't show up in the game, I'm assuming because you need to alter an xml file or something.

Any help would be awesome!

Thanks

20,191 views 12 replies
Reply #1 Top

Making new races is very complicated, especially if you want them to look unique. Here is an editor that allows you make basic new races.

Yes to add custom logos you have to edit xml. If it's on a custom faction that faction file can be found in MyDocuments/MyGames/FallenEnchantress/Race. You will want to add your custom logos to the /FallenEnchantress/Mods/GFX folder.

The tag you edit to change a faction logo is <PreferredLogoType>Your LogoName</PreferredLogoType>

Reply #3 Top

The information above is for adding a logo to an already existing faction.

If you want a custom logo to appear in the editor take a look at...

Stardock Games\FallenEnchantress\data\English\CoreLogos.xml

again the custom logo picture has to be in the mods/Gfx folder and it's usually a better idea to not directly edit the xml files in \data\English. Instead copy any changes into a new file to be placed into

Documents\My Games\FallenEnchantress\Mods

Reply #4 Top

Yeah i noticed its for already existing factions but still cant make it work. I followed your new instructions for to add logos appear in the edit and no luck.

Definitely i am doing something wrong  :S

Reply #5 Top

You could paste your code. Do you have .png after the picture name and is it saved as a png file?

 

Reply #6 Top

Yes i added the .png at the end.

i entered:

<LogoType InternalName="Dagger">
    <DisplayName>Dagger</DisplayName>
    <Description></Description>
    <MainLogo>Dagger.png</MainLogo>
  </LogoType>

in the bottom of the CoreLogos before the end (Dagger is the name of the png file)

Reply #7 Top

are you talking about faction crests?

Try using the mod folder instead of altering the core file, like DsRaider suggested.  Don't forget to enable Use Mods in the game options.

Reply #8 Top

If what mqpiffle says doesn't work then do you have all the needed tags? FE Xml data usually has tags on the top and bottom of the data like so.

<LogoTypes>

<LogoType InternalName="Dagger">
    <DisplayName>Dagger</DisplayName>
    <Description></Description>
    <MainLogo>Dagger.png</MainLogo>
  </LogoType>

</LogoTypes>

Reply #9 Top

The use of mods is enabled in the game options, and i am quite sure that the tags are correct. Just in case i ve done it wrong from start the logo i am adding is in: MyDocuments/MyGames/FallenEnchantress/Mods/Gfx/dagger.png and then i opened the xml to add the logo in the custom race typing <PreferredLogoType>dagger.png</PreferredLogoType> . When i start the game the faction logo is blank.

Now about adding logos in the race editor i followed your advice and maked another copy of CoreLogos and placed it in the MyDocuments/MyGames/FallenEnchantress/Mods/ and added in the last line the code i pasted above.

I am sure the mistake is entirely on me :annoyed:

Reply #10 Top

OK after some experimenting I got this to work on my end. What you have to do is do both and insert the internal name of the logo.

<LogoTypes>

<LogoType InternalName="Dagger">
    <DisplayName>Dagger</DisplayName>
    <Description></Description>
    <MainLogo>Dagger.png</MainLogo>
  </LogoType>

</LogoTypes>

Then

<PreferredLogoType>Dagger</PreferredLogoType>

no .png here

+2 Loading…
Reply #12 Top

I get to keep the rest of my hair, thankfully. Good old search saved the day. Behold my logos appear! Thanks guys.