Mod Manager

Hey guys,

I'm just getting into modding at the moment and having read quite a few posts about things which are impossible / difficult to modify using the mods folder compared to directly changing the Core files I was wondering if there was sufficient interest in me creating a mod manager which could combine the xml changes to Core from multiple mods allowing easier compatibility and rollback to default Core.

I would probably use a load order like Elder Scrolls does so that incompatibilities are decided by the user set priority of mods beyond that I have a few other ideas, such as allowing for custom config information for each mod allowing you to control compatibility and game version the mod is used with but that would have to be a version 2.

I'm mostly just wondering about interest in the main idea of combining mod xml for compatibility and easy enable/disable of mods.

2,788 views 2 replies
Reply #1 Top

This would be great. There are not that many mods, but we have two really big ones and several small ones. I would love a mod manager.

Reply #2 Top

Yeh well I was thinking about it on the assumption that as more and more people finish multiple playthroughs of the vanilla game modding and mods would become more popular so it was more of a preemptive thing than something that is absolutely necessary now.