Global enchantments, rolling questions
Does FE support a global enchantment system? If it does, does the system also support the dispell and ability for other players to know about it?
I guess this all can be done by trigger events, but can they be castable as spells? If yes, how?
Another question regarding spells, is it possible to make the game roll the dices, and tell it what to do with the result?
For example, I want the game to reduce the damage a unit receive by -100% to 100%, randomly. In most cases I'd roll do a Rnd*200-100, but I'm not sure how to trigger the Rnd.
One last question, as I'm not sure- I've encountered the CorePlayerAbilities.xml files, with list of tags and effects. Most of them are from Elemental. Can they still be used?