How do you mod spells and add equipment?

Hi guys I'm wondering if anyone could explain to me how to create new equipment for champs (mainly thinking about mage gear here) and how to edit/add spells. I was hoping the workshop would provide tools to do this but I can see it's not going to be so straightforward.

I've never modded anything before but am willing to give it a go so I'm hoping someone can point me in the right direction

6,171 views 3 replies
Reply #1 Top

New content is fairly easy to add to the game because you don't have to worry about overwriting existing items (which can be a bit more tricky).

For getting into the XML, I would suggest you go to CoreArmor.xml or CoreWeapons.xml and find something you think looks nice in-game. Then copy that <GameItemType> to a new .XML file you create in \Documents\My Games\FallenEnchantress\Mods\Yourmod\filename.xml.

Change the internalname of the gameitemtype (it's the unique identifier for the item). Then you are basically set to start editing.

Here's an example file you can extract to the /mods/ folder: https://dl.dropbox.com/u/32649007/DGB246.rar

I changed <IsAvailableForSovereignCustomization>0</IsAvailableForSovereignCustomization> in the original item to <IsAvailableForSovereignCustomization>1</IsAvailableForSovereignCustomization>. This lets the item show up in the "Create New Sovereign" which is a quick way to make sure the item is alright in-game.

Reply #2 Top

To edit spells, you basically do the same thing, go to CoreSpells.xml and find a spell you want. Copy it over to a file in /mods/ but keep the internalname (you are editing it, right?). Remove the <SpellResourceCost> tags and its children completely (those don't disappear when you overwrite a SpellDef).

 

Reply #3 Top

Cheers Heavenfall, much appreciated. I have found art assets for the items and will work on designing and inputting some mage gear. I was pleased to find out that the devs have created some more mage items but I think there's scope for more