Possible to edit seasons?
I was curious if it was possible to edit the turns (seasons) somehow in the XML. Haven't really looked into it so figured I would ask. I would like to change it so that each turn is a month, rather than a season. Any ideas?
I was curious if it was possible to edit the turns (seasons) somehow in the XML. Haven't really looked into it so figured I would ask. I would like to change it so that each turn is a month, rather than a season. Any ideas?
I was looking in the strings file and there is definitely something there, it may be possible to do this. I tried playing around with it just a little but it didn't work right. Before I play around with it more, curious if anyone knows exactly how to do this, if it is possible.
A weeek! ![]()
Weeeks are slightly longer, and consist of 8 days actually.
Sincerely
~ Kongdej
Well if I can change it to months, I could change it to weeks I suppose. I am trying to create a more immersive mod. That depends on whether or not I can figure out a few things.
Weeeks, its important. (Bad humor attack)
If you do figure out, do tell, it would be nice knowledge to make scenario maps.
Sincerely
~ Kongdej
it could be in the elementaldefs.xml in your data\english folder.
harpo
I think it is hard coded, been looking myself. Maybe someone in the know can shine some light on it.
If you just wish to change "seasons" into "weeks" you'll find most of the strings in elemental.str
Will it still transform 4 weeks into 1 year as with seasons, on the end screen?
Sincerely
~ Kongdej
I don't know.
Change years to months and seasons to weeks and it should be fairly accurate
Personally I think the turns do need a change of name since its not really seasons as such
i want to change it 12 turns for one year but i really believe now that the 4 turns /per year is hard coded. Everything i have tried just doesn't work, the only places you see to change anything to do with seasons is in the elementaldef.str file but those are the strings not the actual values. In the elementaldefs.xml where i would expect it to be it is not, atleast not specifically to do with turns /per year etc.
That is what I am thinking, which sucks. I will keep trying though.
I just have to think of elemental as the opposite of Westeros and the seasons are very, very short. But yes, it would be nice if this were moddable in some way.
I figured out how to do it satisfactory to my tastes. It isn't perfect as it no longer shows the year but it shows weeks and months and I can just count every 12 months as a year.
cool, what did you do? I haven't looked myself yet.
that is awesome... what did you do?
I edited the strings file a little, just got a little creative. I changed where it has summer, fall, etc. to week 1, week 2, week 3, week 4
I can post the file or just show some of the stuff here. I changed a few stuff.
[Year] Month
[Years] Months
[Season0] Week 1
[Season1] Week 2
[Season2] Week 3
[Season3] Week 4
Except here, I changed everywhere else where it says Season to Week or Seasons to Weeks
[SeasonsRemaining] Weeks Remaining
[Season] Week
[GameYearPostfix] Month
[PerTurn] per month
Also in elementaldefs change the starting year to 1. So it will look like this:
Week 1 1 Month
Week 2 1 Month
Week 3 1 Month
Week 4 1 Month
Week 1 2 Month
Week 2 2 Month
Week 3 2 Month
Week 4 2 Month
and so on and so forth. Won't display the year anymore but at least this way you can just say every 12 months is one year and you can start from whatever year you want in your head. There is more I changed in there but it is too much to copy and paste.
Good post Black. You should post the file so we can grab it and you don't have to remember it ![]()
Sincerely
~ Kongdej
Sure, I can do that no problem. It works well in my opinion. Right now I am on week 3 38 months. 3 Years have passed and my empire now has 6000 people in it and 4 major cities (I also play with lots of other changes, like larger populations, etc. otherwise there would only be like 600-1000 people in my empire at this point).
Here is the link:
https://www.dropbox.com/s/ys303vxs6ztfew4/elemental.str
Also make sure to open up elementaldefs and change the starting year to 1, otherwise it wont have the best effect.
I would be interested in playing your mod should you ever decide to package and share it.
I will most likely start a WIP thread soon. I want to see how much interest there is in what I want to do and need ideas as well.
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