[0.992][Bug] City Defenders
I cannot recall the thread that was discussing this last, but there was a concern raised that city defenders did not respawn for a second attack on the same turn.
This is most certainly not the case.
In fact, not only do they stick around for the duration of the turn, but they instantly heal as if they never had combat the first time; rising from the DEAD and everything!
This is a MAJOR concern as citys now have an unlimited number of defenders.
Imo, the militia, archers, and catapults that have received damage or have been killed should NOT heal/respawn until the end of turn.