[Suggestion] Stronger monsters should be placed farther away from starting cities
Random monster placement on maps can mean that you get very strong monsters seeded right next to players' starting locations which the players have no hope of defeating even in a couple of hundred turns. This is usually frustrating, unless the difficulty is turned way down so that the storm dragon next to your starting location is for all intents somewhat catatonic or benign.
Frogboy recently said in this thread that this issue can also result in the AI players getting stomped over early on in the same way. (He suggests having strong monsters near AI starting cities to automatically commit suicide but I think this is just sidestepping the issue in favor of the AI).
But either case will still unbalance the game too much to one side.
Instead of having completely random monster placement, I suggest placing stronger monsters away from starting cities in general. So the strongest monsters should have very low probability of appearing next starting cities, and have higher probability the further away.
What do you think?