HF or Sean - Is it Possible to Mod the XML to Make City Militia Always Use Leather Armor?
Inspired by Sean's City Defense post, it got me thinking. Is it easy to mod the game such that, when a faction obtains leather armor and wooden shields, to have their city defenders always use leather and wooden shields (instead of nothing)? I would not want later upgrades like chain and plate or any magic items to apply. My logic here is that:
- Balance early game to make rushing difficult - leather armor should do the trick
- Since leather doesn't require special resources such as crystal or metal, it makes sense the faction could support their militia with leather
- Mid and end game should be fine since the player at that point should have upgraded weapons to overcome the leather armor defenders
I was thinking of modding the values and do some testing.
Ideally a seige counter time, maybe depending on city size (i.e. level 5 would require 5 turns of seiging to attack) but since we are in lockdown that's probably not feasible. Thanks in advance.