[0.981] Beta 5C -- Game Nine & Game Ten: Comments/Bugs/Balance/Tweaks/Suggestions/Etc
[0.981.1] Beta 5C for Game Nine:
[0.981.2] Beta 5C for Game Ten:
Comments/Bugs/Balance/Tweaks/Suggestions/Etc
Game Stats are as follows:
Map: Random
World Size: Medium
Map Type: Balanced
Wildlands: Many
Champions: Moderate
Quests: Plenty
Difficulty: Normal
Monsters: Dense
Pacing: Normal
Magic: Moderate
Resources: Moderate
Random Events: More often
Going to go with Lord Relias this time around.
I’ll be rearranging all the items I find into corresponding groups again. Please bear in mind that these notes are no longer in chronological order. Thanks.
- [Applause] Book sound is excellent now!!
- [Applause] Just spotted an ‘enchanted’ shard. Don’t know what it is yet, but it’s AWESOME.
- [Applause] Really, Really appreciate how to reintroduced ‘snaking’ to obtain the river and forest tiles! Thank you VERY much!
- [Question] I’ve never played Relias before, but is he suppose to level up right away without gaining additional experience?
- [Suggestion] The new selection sfx is a very abrasive sound. Recommend considering a softer ping.
- [Suggestion] That selection sfx is becoming downright annoying. Strongly recommend changing it. Perhaps something that more of a fantasy oriented sfx?
- [Balance] Yikes, research tech has expensive again!
- [Balance] Does blindness ever end? Seems very powerful.
- [Balance] Still think the warg should receive a bonus to attack.
- [Balance] 25 seasons have gone by and I’ve still only research 1 tech. Really feel like this is slow.
- [Balance] I’m now on season 50 and still have yet to build any troops.
- [Balance] I’m now on season 50 and still have yet to receive a random event.
- [Bug] Tactical combat still has those extended white lines when cursoring over tiles.
- [Bug] In the patch notes you mention that mana will always be posted, even if it is 0. This was not the case when I used up all my mana in a tactical combat.
- [Bug] Just ran Relias northwards onto a river tile, but the animation was consistent with my last move eastwards.
- [Bug] Entered into the Bhinadmi Fissure, but when the cutscene played, no change of music occurred.
- [Bug] Not sure if this is suppose to happen, but I’m beside Gilden’s borders now, yet I do not see any of their faction stats on the faction power bar. Should I not recognize their existence??
- [Bug] Growth onto a unit riding a warg still has the Shrink animation.
- [Bug] After entering into a loot tile, the screen still moves over to the next unit BEFORE the loot has a chance to be explored. Makes for confusion UI.
- [Tweak] Pioneer spam still runs rampant. Recommend removing the ability to build outposts with pioneers.
- [Tweak] Scouts still serve no function in game as heroes do all the scouting necessary. Recommend adding the ability to only build outposts with scouts.
- [Tweak] While I never attempt map restarts, the map I am currently playing on is still VERY low on essence. Strongly recommend allowing Scrying Pools to be built by every race, tied to a mid-game tech. Imo, each city should eventually be able to gain access to a minimum of 1 essence as there is SOOO much importance and design currently placed around the mechanic of essence.
- [Tweak] Outposts are still being built too close to AI cities.
- [Tweak] Really don’t like it when I walk over AI resource improvement and it automatically destroys it. Should have a ‘raze’ option at the bottom of the army UI to give player the choice whether or not it should be destroyed.
Will be taking a break now for awhile. More to come in the near future...