[Suggestion] I Need To Know Which City Is My Capital - Continues in .981

Now that we have mechanics centered around the capital city, I need to know which city is the capital.  In all aspects of the UI (Strategic Map overlay, cloth map, Empire Tree, Kingdom Report, etc) there needs to be some identifying marker for which city is the capital. A star, a flag, a silhouette of Julius Caesar's head, I don't care.

Is the capital always my first city, or the city in which I build the tower of dominion?  Can I change my capital?

26,864 views 40 replies
Reply #1 Top

Yes and yes. Regardless of how it's used, it should be obvious which place is your founding location.

Reply #2 Top

This does need some polish. There is no real way to tell, but your initial settlement is your capital as far as game mechanics go. I also think that palace should count as a second capital to add some flavor to the option. 

Reply #3 Top

The questions in the OP were hypothetical, but your right, now that we have this capital city thing, cool new mechanics could be created around it.

Reply #4 Top


It's your only conclave of course!! XD

I jest, but it sure seem like there is a lot less essence in 0.951. Only my starting location ever seems to get it...

 

Reply #5 Top


Hopefully they make the palace building into being your capital. Considering it is a 1 per faction building. Then make it so you can move the capital by building the building in another city.

 

Something you build should determine the capital, especially if you lose yours to another faction. Better yet say your inital settlement is like a 3/3/1 and you find a 5/3/3 later. Obviously the 5/3/3 is going to make a bigger city and it would be nice to be able to relocate the capital to there.

Reply #6 Top

Can we PLEASE with cherries and sugar on top get some kind of indication in the UI of which city is our capital?

Reply #7 Top


Just rename the city to Capital or whatever name you like.

Reply #8 Top

Your capital is not always the first one you started with. Right now, I believe it is the first one is the one on the top of your cities bar (on the left). I lost my starting settlement in a skirmish with very close neighboring AI, my capital became the first settlement I had (which was conquered by the way) after the starting one. I regain control of my starting settlement one turn after I lost it, but it dropped to the bottom of the cities list and is no longer my capital. 

Reply #9 Top

Quoting Cyreph, reply 9
Your capital is not always the first one you started with. Right now, I believe it is the first one is the one on the top of your cities bar (on the left). I lost my starting settlement in a skirmish with very close neighboring AI, my capital became the first settlement I had (which was conquered by the way) after the starting one. I regain control of my starting settlement one turn after I lost it, but it dropped to the bottom of the cities list and is no longer my capital. 

This happened to me too in one game

Reply #10 Top

Quoting mqpiffle, reply 7
Can we PLEASE with cherries and sugar on top get some kind of indication in the UI of which city is our capital?

And a big one! :D

Agreed

Sincerely
~ Kongdej

Reply #11 Top

Also can we have the tower of dominion get a bling upgrade too.  I don't want to offend, so simply put, it doesn't do the job visually.  What is the job?  It is a symbol of one's rule and power and empire.  US has a statue of liberty, Paris the eiffel tower, brandenbug gate, big ben.. etc. 

Agreed with everything here and heaps on more pleases, cherries and sugar on top.  :beer:   also. 

Reply #12 Top

Quoting Supreme, reply 12
Also can we have the tower of dominion get a bling upgrade too. I don't want to offend, so simply put, it doesn't do the job visually. What is the job? It is a symbol of one's rule and power and empire. US has a statue of liberty, Paris the eiffel tower, brandenbug gate, big ben.. etc.

Wait what?

The Eiffel Tower has nothing to do with a "Tower of Dominion", but is merely a construction project more similar to the cultural buildings of Civ 5 (flavour wise), I think anyways. Statue of liberty was a gift to U.S. So I don't think that have lots to do with dominion either :P. (I might just be a weird piece loving hippie though).

That said, I do think the tower of dominion looks like. I dunno a pile of wood comes to mind, a more Danish term would translate into "Sticks for the fire".

Sincerely
~ Kongdej

Reply #13 Top

Quoting Cyreph, reply 9
Your capital is not always the first one you started with. Right now, I believe it is the first one is the one on the top of your cities bar (on the left). I lost my starting settlement in a skirmish with very close neighboring AI, my capital became the first settlement I had (which was conquered by the way) after the starting one. I regain control of my starting settlement one turn after I lost it, but it dropped to the bottom of the cities list and is no longer my capital. 

 

^This definitely needs to be addressed.

Reply #14 Top

Quoting Kongdej, reply 13
Wait what?

The Eiffel Tower has nothing to do with a "Tower of Dominion", but is merely a construction project more similar to the cultural buildings of Civ 5 (flavour wise), I think anyways. Statue of liberty was a gift to U.S. So I don't think that have lots to do with dominion either . (I might just be a weird piece loving hippie though).

That said, I do think the tower of dominion looks like. I dunno a pile of wood comes to mind, a more Danish term would translate into "Sticks for the fire".

It's kinda like a stairway to heaven.

Reply #15 Top

I'd say it's an inland lighthouse. Typical...

Reply #16 Top

Your capital should be your first city, until you build your tower, in which case the tower becomes your capital.

 

If you lose your tower, it should revert to your most populous city.

 

Towers should always be destroyed on capture, and players without towers should always be able to build one.

 

Reply #17 Top

Maybe I just don't understand the mechanic, but the last few betas I haven't ever found a need to build a tower of dominion. In most cases the +1 border doesn't matter, and I run into the food limit for a city fast enough as it is, so why would I need to get there slightly faster with 0.5 more growth? Come to think of it, I don't think I've ever built any buildings that add to growth rate since I'm always food limited anyways.

 

EDIT: On topic though, it would be a good feature to have the capitol called out in the UI. Bonus points if the capitol does special things, or is it's own kind of city upon reaching level 2 (that you can't get with secondary cities).

Reply #18 Top

Quoting Alstein, reply 17
Your capital should be your first city, until you build your tower, in which case the tower becomes your capital.

If you lose your tower, it should revert to your most populous city.

Towers should always be destroyed on capture, and players without towers should always be able to build one.

I think this would be the interesting version :)

Sincerely
~ Kongdej

Reply #19 Top

Quoting Dhuran, reply 18
tower of dominion. In most cases the +1 border doesn't matter

Wait, doesn't it give "-10% unrest, +0.5 growth per turn"... wheres the border part :S

Sincerely
~ Kongdej

Reply #20 Top

Quoting Kongdej, reply 20

Quoting Dhuran, reply 18tower of dominion. In most cases the +1 border doesn't matter

Wait, doesn't it give "-10% unrest, +0.5 growth per turn"... wheres the border part

Sincerely
~ Kongdej

 

Yeah, I think you're right (I get confused easily. . .). I just go for a building with cheaper construction cost to knock down my unrest and avoid the 0.5 to growth altogether.

Reply #21 Top

Quoting Dhuran, reply 21

Quoting Kongdej, reply 20
Quoting Dhuran, reply 18tower of dominion. In most cases the +1 border doesn't matter

Wait, doesn't it give "-10% unrest, +0.5 growth per turn"... wheres the border part

Sincerely
~ Kongdej

 

Yeah, I think you're right (I get confused easily. . .). I just go for a building with cheaper construction cost to knock down my unrest and avoid the 0.5 to growth altogether.

Thats true, I usually wait for my "Main Fortress" before building my tower of dominion too.

Sincerely
~ Kongdej

Reply #22 Top

Quoting Alstein, reply 17
Your capital should be your first city, until you build your tower, in which case the tower becomes your capital.

If you lose your tower, it should revert to your most populous city.

Towers should always be destroyed on capture, and players without towers should always be able to build one. 

I like this, only with the following additions:

1. If you have a tower, you can still build a new one in any city to relocate the capital to it.

2. The palace should be an upgrade of the tower of dominion.

Reply #23 Top


Inland lighthouse jokes aside, that's my point.  Should be something more powerful looking.  Maybe I did go off on a wild tangent with real world culture, each faction may not need their own version.  Vigor.  Power.  A symbol that the nation is great. 

Re SoL: Even though the Statue of Liberty was a gift, it was nonetheless accepted and became a powerful symbol of the United States.  My purpose wasn't for culture or CIV references.  That is what the tower should be to the players - a powerful symbol of their kingdom/empire.

Reply #24 Top

Quoting Alstein, reply 17
Your capital should be your first city, until you build your tower, in which case the tower becomes your capital.

 

If you lose your tower, it should revert to your most populous city.

 

Towers should always be destroyed on capture, and players without towers should always be able to build one.

 

 

:yes: Good ideas.

Reply #25 Top

I agree with the OP.  It would be nice to more readily see which city is your capital