City Faction Logo

Anyone know where the information to store the logo next to the city name is stored?  For some reason, my starting city doesn't display that and logo.

 

No Logo on City

2,974 views 2 replies
Reply #1 Top

It's in "CoreLogos".

 

You can do something like this:

 

Code: xml
  1. <LogoTypes>
  2. <DataChecksum NoParse="1">
  3. <Ignore>DisplayName</Ignore>
  4. <Translate>DisplayName,Description</Translate>
  5. </DataChecksum>
  6. <LogoType InternalName="dryadscrest">
  7. <DisplayName>Dryads Crest</DisplayName>
  8. <Description/>
  9. <MainLogo>dryadscrest.png</MainLogo>
  10. </LogoType>
  11. </LogoTypes>

 

And add it to your mod directory if you do not want to edit the base files.

 

The image itself can be stored in the mod directory as well under GFX

Reply #2 Top

Thanks for the reply.  It got me reexamining my code and as a result, I found the problem.

This is wrong:

Code: xml
  1.         <BuildingStyle>KingdomStyle</BuildingStyle>
  2.         <EnvironmentTerrainType>2</EnvironmentTerrainType>
  3.         <PreferredLogoType>AIM_CQ_LaicirithCrest.png</PreferredLogoType>
  4.         <NonBuildableEnvironmentType>DeadEnvironment</NonBuildableEnvironmentType>
  5.         <TechTree>TechTree_Amarian</TechTree>

 

This is right:

Code: xml
  1.         <BuildingStyle>KingdomStyle</BuildingStyle>
  2.         <EnvironmentTerrainType>2</EnvironmentTerrainType>
  3.         <PreferredLogoType>AIM_CQ_LaicirithCrest</PreferredLogoType>
  4.         <NonBuildableEnvironmentType>DeadEnvironment</NonBuildableEnvironmentType>
  5.         <TechTree>TechTree_Amarian</TechTree>

D'OHH!!!

Sometimes my brain just needs a kick in the arse!