Just got this thru Steam and I'm having an issue. A little background first. I ordered another Stardock product, Gal Civ II through Game Stop about 2 weeks ago. I started having this issue where the game would just all of a sudden crash my entire machine. Not just to desktop, but my ENTIRE PC would just power off. After going through trying to figure it out and posting my debug file on the GalCiv forum, it looked like it was something to do with playing the game in "window" mode. By switching over to window mode everything seemed to be fixed and I was able to play the game for about two hours last night no problems.
Now I go thru Steam to get Political Machine, and I have the exact same problem! WTF, I mean what is the gig here? I'm running more than enough RAM and my Video Card is fine, I mean I play games like Civ IV and Railroads! on the system all the time. So I guess it's this window thing again, but this time I open up Political Machine and there is no option in the Video section or anything to set this up, can somebody provide some guidance, please. I'm not the most tech savvy guy around but I can handle most things with my PC given the right guidance. Thanks.
ON EDIT: Added debug.err below:
DebugMessage: The Political Machine 2012 version 1.01 last updated on: Thu Aug 2 12:46:48 2012
DebugMessage: Entering WinMain
DebugMessage: ******* Starting Game Shell *******
Debug Message: Candidate Outlines: ON
Debug Message: Candidate Animated Bobbling: ON
Debug Message: ParseCommandLine:
DebugMessage: *********DXDiag info follows.*********
System Info
Time: 8/16/2012, 23:09:43
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: MOTHERSHIP
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.101209-1647)
Languages: English (Regional Setting: English)
System Manufacturer: VIAK8T
System Model: AWRDACPI
BIOS: )Phoenix - Award WorkstationBIOS v6.00PG
Processor: AMD Athlon(tm) 64 Processor 3500+, MMX, 3DNow, ~2.2GHz
Physical Memory: 2046MB RAM
Page File: 496MB used, 5476MB available
Windows Dir: C:\WINDOWS
Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: ATI Radeon HD 2600 PRO
Manufacturer: ATI Technologies Inc.
Chip Type: ATI Radeon Graphics Processor AGP (0x9587)
DAC Type: Internal DAC(400MHz)
Key Device: Enum\PCI\VEN_1002&DEV_9587&SUBSYS_00281545&REV_00
Display Memory: 512.0 MB
Current Display Mode: 1024 x 768 (32 bit) (60Hz)
Monitor Name: Plug and Play Monitor
Monitor Max Resolution: 1600,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.7179
Driver Date: 4/5/2011 22:01:20
DirectX Acceleration Enabled: Yes
Sound info
Sound device 1:
Description: Realtek AC97 Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1106&DEV_3059&SUBSYS_660116F3&REV_60
Manufacturer ID: 1
Product ID: 100
Driver Name: ALCXWDM.SYS
Provider: Realtek Semiconductor Corp.
Driver Version: 5.10.0000.6150
Driver Date: 7/21/2006 17:10:44
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0
DebugMessage: *********END dxdiag info.*********
Debug Message: ERROR (CDrawManager): Unable to retrieve animation core pointer from the component factory.
DebugMessage: Using 4 samples for multisampling.
DebugMessage: Game Resolution: 1024 x 768 (windowed mode)
DebugMessage: HAL (hardware vertex processing)ATI Radeon HD 2600 PRO
DebugMessage: Presentation Interval: Immediate.
DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
DebugMessage: Bump mapping is supported.
Debug Message: Device is now ready
DebugMessage: Border size reported as 6 by 32
DebugMessage: RGB in format 6:6:6, Masks reported as ff0000:ff00:ff
DebugMessage: Shell initialization complete
DebugMessage: ***** Initializing Game *****
DebugMessage: Timer Frequency is 0 369e99
DebugMessage: Initializing sound card.
DebugMessage: initailizing bink
DebugMessage: No files found matching mask Layered Music\*.mp3
DebugMessage: No files found matching mask Ambient SFX\*.mp3
DebugMessage: No files found matching mask C:\Program Files\Steam\steamapps\common\The Political Machine 2012\Data\*xml
DebugMessage: No files found matching mask C:\Documents and Settings\Thomas Judd\My Documents\My Games\PolMachine2012/Campaign\*xml
DebugMessage: No files found matching mask C:\Documents and Settings\Thomas Judd\My Documents\My Games\PolMachine2012/Candidates\*xml
DebugMessage: No files found matching mask C:\Documents and Settings\Thomas Judd\My Documents\My Games\PolMachine2012/Gfx\*xml
DebugMessage: No files found matching mask C:\Documents and Settings\Thomas Judd\My Documents\My Games\PolMachine2012/Maps\*xml
DebugMessage: No files found matching mask C:\Documents and Settings\Thomas Judd\My Documents\My Games\PolMachine2012/Snapshots\*xml
DebugMessage: No files found matching mask C:\Documents and Settings\Thomas Judd\My Documents\My Games\PolMachine2012/Candidates/Configs\*xml
DebugMessage: No files found matching mask C:\Documents and Settings\Thomas Judd\My Documents\My Games\PolMachine2012/Candidates/Packages\*xml
DebugMessage: No files found matching mask C:\Documents and Settings\Thomas Judd\My Documents\My Games\PolMachine2012/Gfx/Candidates\*xml
DebugMessage: No files found matching mask C:\Documents and Settings\Thomas Judd\My Documents\My Games\PolMachine2012/Gfx/Icons\*xml
DebugMessage: No files found matching mask C:\Documents and Settings\Thomas Judd\My Documents\My Games\PolMachine2012/Maps\*.PM2MapListXML
Debug Message: Map list file loaded successfully!
DebugMessage: Create setup screens.
DebugMessage: Create setup screens.
DebugMessage: No files found matching mask C:\Documents and Settings\Thomas Judd\My Documents\My Games\PolMachine2012\Candidates\Configs\*.candidatecfgxml
Debug Message: WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'Material__11_08_-_DefaultSub1'
DebugMessage: Set mouse.
DebugMessage: Set update timer.
DebugMessage: Popup Manager Update: Unhiding FullScreenBink