Get your Economy Right: Advent
Seleuceia can be thick at sometimes but we are not going to hold it against him. He has the belief he can just throw a number at us like how defense vessels are 5% more expensive than Illums without even considering advents economy in terms of metal and crystal extraction at that particular time...
This number throwing is the result of extensive use of dev.exe and has a results he believes he can spawn 20 illums and 40 Corvettes and get a win ratio in a real game. Once again i urge you to collect all your variables because once you do that then you will become godlike at this game.
In the planning stage of a business plan you can't just throw out a number like 56% market share out of a 2 or 3 variables.
So you considered price, build time and win ratio? so what!?
What about breaking down price into Cash, Metal, Crystal and analyze those figures against their rate of change, how much cash are you making, how much metal you are making and how much crystal is available at that particular time period. This is called the Cash flow statement and has resulted in many businesses going bankrupt.
You then move on from the price you have to the black market data where in the case of metal and crystal shortages then what needs to be bought and at what cash value. What you will find is advents crystal economy is lacking in the early game and as a result of purchasing crystal from the black market you end up with a more expensive unit to field.
The strength of the economy and its particular time period is determined by the market and geography: the price of colonization (planet, asteroid, Moon), the distance traveled to get to these places and the time it takes to clear away the militia and the length of a trade network. As you can see playing on random maps makes it impossible to determine just how many illums you can produce. If your not thinking like this then it is the reason why modders suck more than the average pro players through abusive dev.exe data.
Colonization can then be broken down to how many extractors, economic bonus from cap colinizerm the unde-rdeveloptment cost and any structure build time bonuses. This is further influenced by culture.
Pro Players determine that illums are best produced during the period where the crystal extraction rate is the same or more than metal.
You cannot and should not assume 20 illums vs 40 corvettes is a realistic Scenario: This number can be skewed to 12 illums vs 75 corvettes.
Seleuceia i urge you to dig a hole once again, bury yourself and think about what to post with more data in hand because once again you sound silly because its all about financials and market projections for me so i know what units to make early game and when to include illums or even carriers and crusaders. All of this is possible with financial and market details that can be anaylsed down to the micro and dps data.