Rebellion Release Change Log (From Beta 3)

For those who are curious about what's changed from Beta 3 to release....

[ Graphics ]

  • Updated Wave particle cannon type on PhaseScout capital ship to better match the mesh.
  • Fixed bug that caused mesh ownership icons over fleet leaders to not render in some cases.
  • Updated Unyielding Will particle to not vanish part way through effect.

[ Interface ]

  • Starbases that can move are now considered combat ships for the purposes of selection.
  • Added missing strings for Occupation Victory/Loss for Vasari players.
  • Fixed bug that would sometimes cause a Capital Victory to display as a Military Victory.

[ Gameplay ]

  • Fixed bug that was causing some combat checks in the autocast system to fail/pass erroneously.
  • Updated galaxy files to ensure that all maps have a path to the Artifact planet (for Occupation Victories).
  • Starbases should now be handled in formations properly.
  • Fixed crash bug in the race selection screen. 
  • Fixed crash related to strike craft being improperly detached from their parent.
  • TEC Loyalist
    • Fixed missing Titan severely damaged voice over.
    • Corrected research time/cost for Militia Armor tech.
    • Corrected research time/cost for Militia Weaponry tech.
  • TEC Rebel
    • TEC Rebel players no longer have access to the Public Forgiveness tech.
    • Fixed missing Titan Lost sound effect event.
    • Corrected research time/cost for Savage Thrill tech.
  • Advent
    • Hardened Cities tech moved from Civilian tech tree to Defense.
    • Advent Loyalist
      • Increased conversion chance on Subjugating Assault ability from 4/6/8/10% to 5/8/11/15%.
      • Updated autocast on Subjugating Assault to only cast when AM is greater than 150 (was 200).
      • Corrected research time/cost for Mass Communion tech.
    • Advent Rebels
      • Increased Unyielding Will duration to 240/240.
      • Corrected research time/cost for Recharge Shields tech.
      • Corrected research time/cost for Wail of the Sacrificed tech.
  • Vasari
    • Fortification Specialists tech moved from the Civilian tech tree to Defense.
    • Fixed crash related to Vasari starbase Debris Vortex ability.
    • Vasari Rebels
      • Starbase Mobilization tech moved to Tier 8.
      • Mobilized starbases can no longer jump to the same gravity well as another owned starbase.
      • Vasari players can no longer build a starbase if there is an incoming starbase.
      • Fixed crash related to spawning cargo ships while a starbase is in phase space.
      • Vasari Rebels no longer have access to the Enslaved Labor tech.
      • Corrected research time/cost for Shared Network tech.

 [ Sound ]

  • Updated clipped OnGeneralOrderIssued voice over for TEC Loyalist titan.
  • Fixed missing Titan Lost sound effect event for TEC Rebels.
  • Fixed missing Titan Severely Damaged voice over for TEC Loyalists.
  • Updated clipped Vasari OnAllyOccupationPlanetVictory voice over.

 

[ Multiplayer ]

  • Fixed all known desync causes.
  • Game will now verify sync state on autosave and notify players if the game is out of sync.
     

[ Misc ]

  • Added actual Sins: Rebellion manual PDF.
  • Fixed potential crashes in galaxy generator.
  • Fixed memory leak.

 

v1.02 Hotfix:

  • Fixed false positive desync bug in multiplayer related to players having different autosave settings.
  • Hooked up missing new music for Loyalist players.
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