Pathetic, FUBAR, Pitiful, Embarassing Multiplayer System. Good Job Stardock/Ironclad!
You guys continue to outdo yourselves with each attempt, or rather lack there of, at making your signature game, Sins of a Solar Empire, have a respectable multiplayer system. Not only have you failed to provide anything but a bare-bones system known notoriously as ICO, what actually is there is a complete piece of trash. On the last 15 multiplayer games I have played in the latest Rebellion beta patch, 14 ended in minidumps, desyncs, or both. You can do the math.
You continue to say that you "fix every minidump that is sent in" or that "desyncs are hard to track down", which are just pathetic excuses for what you know is a complete lack of attention to the multpilayer aspect of your game. Even if you admit that you don't actually fix the problems, you will still fall back on, "well nobody plays multiplayer", and the question I have for you is, "can you blame them?". It is simply unplayable, and disgusting.
Sins of a Solar Empire could be a true "Mona Lisa" of a game, but you guys are too busy taking turns deficating all over the metaphorical painting to the point that a boxed copy of the game would be better used as a paper weight, than taking up space on a harddrive.
/rant
[DT]Radioactive
P.S. I've spent more than 4 years playing the Sins series, and bought each one at full price. I only wish you would spend half the time I spend in game fixing your bug-filled piece of junk, or give me my money back.