[SUGGESTION] Diplomacy Between AIs

It'd be nice if when offering missions you could give an AI a mission to send an envoy to another AI. I was playing a Random Huge Multi game today, and after obtaining peace treaties with 3 AIs, the AIs proceeded to shoot each other to death, causing me to pick a side or risk losing favor with all of them. It'd be a great feature to be able to encourage peace between AIs to create fully functional alliances. Even though it's possible to have alliances with more than one other person, in a 10 player game having larger alliances would add to the replay value (and flavor, especially with the Vasari Rebels) of the single player experience.

Considering that changing the valid target of a mission isn't exactly a huge time investment (at least I'm assuming it's not), it seems perfectly possible to implement this into the game before it comes out. It doesn't require any new particle effects, sounds, or art assets, just a few minutes of time to change a couple lines of code.

3,537 views 5 replies
Reply #1 Top

Honestly I find its too easy to get alliances with the AI as it is. Without the number of victors option what stops every player from just getting into an alliance with each other?

 

Reply #2 Top

Quoting GoaFan77, reply 1
Honestly I find its too easy to get alliances with the AI as it is. Without the number of victors option what stops every player from just getting into an alliance with each other?

 

The fastest to do so would be the victor no?

Reply #3 Top

New Sins of a Solar Empire: Congressional Cold War

"I heard that the Vasari are getting real anxious about leaving this system, but the current Advent representative brought her... friend to fillibuster."

"Raaaaynooor. This prophecy weighs HEAVILY upon my HEART."

Reply #4 Top

Is there some sort of safeguard against too many alliances? 

 

I noticed I was getting a lot of negatives in Diplomatic actions from one AI when I was building up relations with another one...

 

I remember having one singleplayer game where I was allied (20.00 with both until I started messing around with pacts) with two AI's, they had about 8.00 relationship with each other but it never really went up....

Reply #5 Top

While I like the idea for use by humans, if AI's could do the same, they could cement alliances against you too easily.