Getting destroyed right after early game
Build : Playing, 2.3 ToA. For mods, I have Tolmekian's Tech tree fix 3.0 Smart old minors.
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I have a problem on keeping up with the AI on basically any aspect of the game. Military, economy, research. I do ok in the pretty early game, get the economy going but the time I've got the economy to support 5 planets worth I see in the diplomatic screen that every other race has more than 10 planets. And they have much more technologies/influence/everything than me.
I tried a few games just very basic style, improving my economy and trying to expand when possible. Didn't work. Then a few games of very quick expand, grabbed 5 very good planets (almost all 10QP) in a few months, then went onto doing farms to collect more taxpayers. Didn't work.
I even played a game where I tried to research hog with the only goal of being ahead the AI in research and basically just had a research capital 12QP with research factories almost only and an economic capital (my capital) with a lot of adv. trading facilities. And a few other crappy planets. It bugs me how the AI could still be in a crazy lead in science and be expanding to 10+ planets all the while. The AI playes by the same rules as the player with Tough difficulty right?
So, what am I doing wrong? I always start the game and crank my production to 100% (as I think I should) make two factories on the starting planet and from there on been trying different approaches.
My galaxy settings

Playing as the Arceans I have these starting bonuses.
Speed -10
Research + 20
Diplomacy +30
Hit Points +20
Soldiering +10
Creativity +25
Logistics +8
6 AI random civs, with Tough difficulty and Intelligent