Missing Forests

Last night, I switched over to localdataonly for modding purposes.  Now my forests don't display when zoomed in to 3-D level.  They show up fine on the cloth map.  Anyone have any ideas or seen this before?  Oh, and when I start up, I get a DataZip.exe failure.  The game seems to load fine after that except for the missing forests.

The reason I switched over was to be able to mod the Tech Tree.  If there is a way to mod the tech tree without localdataonly, I'd prefer that.

4,929 views 8 replies
Reply #1 Top

Suggest you re-install the game, then try localdataonly again. I think you must have messed up some files.

It is possible to completely replace the tech tree without localdataonly, but doing so requires a fairly large mod and I would not recommend going down that path.

Reply #2 Top

I'm not looking to replace the entire tech tree.  I just want to add one or two techs to it.

Reply #4 Top

I reinstalled the .86 and I was still missing forests.  Interesting.

Reply #5 Top

Quoting Chalkbot, reply 3

I don't get it. Are the forests made up of individual tech-trees?

I think the real question is can you see the forest through the tech-trees?!

Reply #6 Top

I have no ideas, if you reinstalled the entire game I can't imagine why you'd be missing stuff.

If you just want to add one or two techs to it, that is much easier btw. Just create the tech defs (see Techs_Amarian.xml) in a mod file, and then create a new tech tree ( see TechTree_Amarian.xml) and then apply it to the right raceconfigs (see <TechTree>TechTree_Amarian</TechTree> in CoreRaceConfigs.xml)

As long as you change nothing in the installation directory, you do not need -localdataonly

Reply #7 Top

Quoting Heavenfall, reply 6
I have no ideas, if you reinstalled the entire game I can't imagine why you'd be missing stuff.

If you just want to add one or two techs to it, that is much easier btw. Just create the tech defs (see Techs_Amarian.xml) in a mod file, and then create a new tech tree ( see TechTree_Amarian.xml) and then apply it to the right raceconfigs (see <TechTree>TechTree_Amarian</TechTree> in CoreRaceConfigs.xml)

As long as you change nothing in the installation directory, you do not need -localdataonly

Ah, create a NEW tech tree.  That's the one thing  I didn't try.

The only different thing I can think of is that my map was generated by Elementerra.  But I can't see how that would matter.

Reply #8 Top

That probably matters. Do you see the same issue if you run a random map from the game?