Massively different experience amounts
Death majic nixes exp
Guys,
longtime lurker.
What do you think of the following:
I noticed that using death spells like "dirge" results in wayyy less exp. Combined with how exp in general has been nerfed, I don't know if I like this or not.
On the one hand, getting only 1 exp for killing a "strong" group because you killed them with 2 spells kind of makes sense. On the other, it greatly favors other sorts of majic... especially life majic buffs that help you get tough enough to kill that same group, and then get lots of exp to further better your sov and heroes. If you used a death spell to weaken the enemy, it gives you less exp. Same thing with "shrink"... I noticed with the mace (from Lady Sulla?....) that shrinks your foes you get almost no exp. from killing them.
I think the extreme is too extreme. Magic SHOULD be that awesome, once you develop spells that let you steamroll an otherwise impossible foe... you should still get some decent exp for doing so.
Thoughts?