AxelDude AxelDude

[MOD] Infinite Space 1.02 RELEASED (Rebellion 1.1) LAST UPDATE 04/12/2012

[MOD] Infinite Space 1.02 RELEASED (Rebellion 1.1) LAST UPDATE 04/12/2012

http://axeldude3.wordpress.com/

This is the official Infinite Space thread.

 

Here is a file with all changes and installation help (Updated for 1.02)

 

Here you can post findings, bugs, feedback, etc.. on the mod

For more up to date news, feel free to visit and/or follow my twitter page, I update it daily!

I update my Wordpress with screenshots regularly: http://axeldude3.wordpress.com/screenshots/

For more info, visit the ModDb Profile.


 

Download Infinite Space version 1.02 (for SOASE:R 1.1)

Infinite Space 1.02

  

Mod of the Year Awards

Dont forget to vote/write reviews on my mod page! Big thanks! :)

- Axel

 

259,583 views 65 replies
Reply #51 Top

followed the link to the 1.00 version and got the following message

The file you are trying to view (Infinite Space 1.00 - Infinite.Space.v1.00.zip) uploaded by axeldude has been deleted and is no longer available. This may have occured at the uploaders request, or it may have occured because it violated the sites Terms of Use. If this is a mistake and you are the uploader of this file and would like it re-activated, please contact us with the details.

If you would like to view other available files, we suggest you browse the download list.

harpo

 

Reply #52 Top

Moddb works like that....just give it time to get authorized and eventually we'll be able to DL...personally, I don't like Moddb for that very reason (lots of things are out of your control)...

Axeldude, I know you like (and legitimately use) moddb, but maybe having a secondary link?  Like mediafire or something....

Reply #53 Top

Problem is Seleuceia is that it was authorized and then deleted, or just deleted and never authorized.

Reply #54 Top

I should clarify....

Somehow, AxelDude's mod didn't pass the authorization and therefore can't be downloaded...they should have PMed or emailed him regarding why his upload was not authorized, and I'm sure he'll fix it soon enough....it's just an authorization issue, it just takes time...

Reply #56 Top

I've deleted the first upload because there was a minidump in the unscaled version: I thought "ah well no need for meshes in the unscaled version" > delete Mesh folder, without thinking the new planets used meshes too :')

So I reuploaded it with the missing meshes, hence the delay :)

As for waiting time, I mostly upload it when I go to bed and when I get out it's available :D

EDIT: Fixed download link in OP!

Reply #57 Top

Are there any chance that you could make a version that also disabled super weapons.. That would make me a very happy gamer.. Thanks for the mod..

 

:)

Reply #58 Top

Quoting Kwitzak1, reply 58
Are there any chance that you could make a version that also disabled super weapons.. That would make me a very happy gamer.. Thanks for the mod..

Learn to edit the gameplay.constants file and you could learn to disable them in any mod.

Hint: Open this file in notepad and set this line to zero.

    cannonsPerGravityWellRatio 1

Reply #59 Top

kwitzak1, to remove the playable superweapons from the usable items just increase the logistics slot need by 4 times ie from 14 to 48 which should be more than any planet can offer.

you can do this by editing the texted entity files in the mod's folder

edit and goafan beat me to it with a different method

harpo

 

Reply #61 Top

Bump, new release lst weekend, decided it's time to update my thread on the official forums.. :D

Version 1.02 compatible with Rebellion 1.1 

 

Infinite Space 1.02

 

Here's something I'm currently working on for next release: skyboxes with real life nebulae. Still not quite happy with the result, it's a bit blocky/pixelated, trying to find a way around that. Using 4096*2048 texture.

 

Reply #62 Top

Will this work with other mods like TSOP? Also how is the game performance for this mod on highest settings?

Reply #63 Top

Quoting SolsticeXI, reply 63
Will this work with other mods like TSOP? Also how is the game performance for this mod on highest settings?

If you enable this mod above TSOP it should work. Of course it won't be as effective because the new stuff won't be optimized, but the existing stuff will.

Reply #64 Top

Quoting GoaFan77, reply 64

Quoting SolsticeXI, reply 63Will this work with other mods like TSOP? Also how is the game performance for this mod on highest settings?

If you enable this mod above TSOP it should work. Of course it won't be as effective because the new stuff won't be optimized, but the existing stuff will.

 

ok thanks, i have tried out both mods and its become hard to decide between both lol...

Reply #65 Top

would it be possible to have this mod work as a map with the textures of the sol system but no game changing attributes , so as to use with any mod?