[Suggestion] Balancing Champions - One champion per army limit . . .
it just dawned on me probably the best way to prevent these champion stacks of doom is to make it so that each army can only have one champion in it. This solves a lot of issues. You will be forced to use standard units if you are to have an army of any resonable size. It makes sense for a stack to be led by one "general" unit. You will be forced to split your army up so you don't just have one ridiculously powerful/invicible stack. It also prevents a lot of the stacking and overlapping of champion talents that affect armies.
There could be a few other variations to consider also. We can make it so the sovereigns don't count towards that one champion limit. So you can still have that one main stack that is a little bit stronger. Or we could make it so that a champion costs 2 or 3 unit slots in the army. So at most we can have 4 or 3 champions in a stack rather than 9 with full army logistics.
What do you guys think?