[Bug] .77 Death Shards not upgradable after corrupting them from another Shard with Death Magic

Custom Faction Wraith, Inside of territory.

One already enhanced by a shrine. One corrupted in the middle of building one.

The graphics vanish from strategic map for a turn then appear as death-shards as appropriate. Can't be made into a shrine though.
Calling for having shard harvesting to upgrade (which I do have works fine on other Shards.)

35,217 views 8 replies
Reply #1 Top

And also: City sum of production is not calculated in a right way after this! It still sums up with the "old" shard but when hovering over it the +1 is missed.

 

So when you had before 2 water shrines in city and corrupt 1 the city still show up +2 (hovering only +1). The Overland shrine sum seems to be correct. And of cours, it doesn let me build the new death shrine, see bug above.

 

Same for other stuff. When losing 1 crystal mine (out of 2) by rampaging mosters city details still give me +2 instead of +1.

Reply #2 Top

Ditto on this, Air shrine I had already put a shrine on, wild not in a city, cast corruption on it. Came back as a Death shard that said I didn't have the tech to harvest. Annoyed because there were no other death shards around for me to use...

Reply #3 Top

Same issue here. I corrupted an earth shard I had already built. It turned in to a death shard, but does not allow me to build on it.

 

EDIT: Another strange thing. I alt-tabbed out of the game, in order to make the post. When I alt-tabbed back in to the game..the death shard, turned back in to an earth shard..I corrupted it again, it went back to being a death shard, still can't build it. I tried to reproduce it turning back to an earth shard, but it did not repeat, it stayed as an unbuildable death shard.

Reply #4 Top

I THINK this occurs if you have the node selected when casting the spell. Not 100% sure but current game 0 probs making sure nothing is selected.

Reply #5 Top

Actually a bit more strange than I thought. After I exisited the game, and went back in, the earth shard that I corrupted, has the unbuildable death shard, but when I zoomed in, I could still see green as well. Turns out the original earth shard is also still on the tile..when I click on it once, it shows the death shard, if I click again, it shows the earth shard, click again, back to death shard..repeat infinatly. I can re-build the earth shard, but no matter what I can not build the death shard.

 

Here is save game, with both the original earth shard, and the useless death shard from the corrupt spell, on the same tile.

 

Bugged/Corrupted Corrupt Spell

Reply #6 Top

Quoting BeardyDan, reply 4
I THINK this occurs if you have the node selected when casting the spell. Not 100% sure but current game 0 probs making sure nothing is selected.

 

Tried this on a differant shard (an air shard), made sure I did not have it selected. Cast the corrupt on it..another useless death shard that I can't build, but in this case, the original air shard is in fact gone, and only the unbuildable death shard is on the tile. I did have that shard built before I corrupted it, so not sure if that is part of the problem or not. I'll try another if I can get an unclaimed, unbuilt shard in to my territory.

 

EDIT: Found another shard, that had not been built on. Built an outpost next to it. Made sure it was not selected, and cast corrupt on it. I was able to build the death shard.

 

Seems 2 things apply. Corrupt doesn't work correctly on an already built shard. Corrupt may not work correctly if you have the node selected when you cast corrupt.

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Reply #7 Top

ok I have been working on the different cases where weird things happen with this spell and have a report in for it, should be fixed soon, thanks for the report!

Reply #8 Top

Quoting stevty2889, reply 6

Quoting BeardyDan, reply 4I THINK this occurs if you have the node selected when casting the spell. Not 100% sure but current game 0 probs making sure nothing is selected.

 

Tried this on a differant shard (an air shard), made sure I did not have it selected. Cast the corrupt on it..another useless death shard that I can't build, but in this case, the original air shard is in fact gone, and only the unbuildable death shard is on the tile. I did have that shard built before I corrupted it, so not sure if that is part of the problem or not. I'll try another if I can get an unclaimed, unbuilt shard in to my territory.

 

EDIT: Found another shard, that had not been built on. Built an outpost next to it. Made sure it was not selected, and cast corrupt on it. I was able to build the death shard.

 

Seems 2 things apply. Corrupt doesn't work correctly on an already built shard. Corrupt may not work correctly if you have the node selected when you cast corrupt.
Good detective work!   k1