Titans need to be more than just raw muscle
Titans need to have some sort of strategic significance other than just raw power otherwise they wont be worth building. If they are going to turn out how I think they are, Titans are going to be balanced so as to be worth the same fleet supply and cap points as a bunch of smaller ships that match it, meaning Titans will be worthless like caps are. Its only ever worth building one cap because... I dont know its a fleet anchor and it looks cool and if I dont build one all that experience will go to waste.
The titan needs to have some strategic value other than raw fleet destruction. I say it should be a planet eater. I say it should move ridiculously slow, and act in much the same way the death star did in Empire at War (no I dont play that game anymore). This will be balanced out by the fact that it has counter units. Perhaps due to its size, its considered a structure and that damage bonus applies to it so that ogrevs and other structure busters can target it?
Maybe Titans will be anti fighter and corvettes will be anti titan or some other such thing that forces players to diversify their fleets, but I still think thats boring. Titans need to be more.
What do you guys think?