[UI Suggestion] Show city stats on city level increase

Unless you custom name your cities, after you have more than 4-5 you can start losing track of which city is focusing on what (presuming we get to a point where cities actually have to specialize).  It would be nice if, when a city leveled up three things would happen:

  1. Jump to the city so you have some idea which one just leveled.  Show just the city for a second or two before displaying the level up window.
  2. Have a different image for each city level in the popup window, just to add some flavor.  Images ranging from a small villiage to a huge capital.
  3. Show the city stats in the popup so you can make an informed decision about what type of new building would be the most helpful for that city.  If you have forgotten if you were doing spell research or tech research in the city, then you don't know what building to select.  You could alternately add a "city info" button on the level up window that would open the city info window over the level up window.  What would be really cool is if you could see the city stats, and then highlight the stats that would change by building the selected building, like changing hero equipment does.  There is just not enough information on the screen to help you make an informed decision.
40,479 views 10 replies
Reply #1 Top

I fully support this suggestion.  k1

The problem is magnified when it's a captured city.  

 

Reply #2 Top

Agreed... and we've been asking for this one since EWOM ;-)

Reply #3 Top

When this occurs, you de-select whatever you had selected and select the city. You can find lots of info in the bottom left corner.

http://i.imgur.com/ZLit6.jpg

Reply #4 Top

The camera even zooms to the city... come on guys!

Reply #5 Top

Quoting Heavenfall, reply 3
When this occurs, you de-select whatever you had selected and select the city. You can find lots of info in the bottom left corner.

http://i.imgur.com/ZLit6.jpg

Yeah it did this in WoM as well, and people STILL complained that there was no info, even though it was right in their face.  I feel your pain, Jean-Luc.

Reply #6 Top

Yes, totally unreasonable to want to examine your empire before choosing a permanent one-time upgrade :thumbsdown:

Reply #7 Top

Available <> Intuitive

 

Reply #8 Top

I guess ideally we should be able to choose when we want to level-up. A button on unit/city details screen perhaps.

Reply #9 Top

Quoting Heavenfall, reply 3
When this occurs, you de-select whatever you had selected and select the city. You can find lots of info in the bottom left corner.

http://i.imgur.com/ZLit6.jpg

That's great!  Oh, wait.  Where does it show unrest?  Or what I am paying in maintenance?  Or how many materials the city has?  It shows Guildar, Growth, Research and Production, and not as part of the active UI element.  I don't think the details button in the HUD is clickable with the dialog up. (I could be wrong)  I am just asking for a Details button in the level up UI window so you can check before you make your choice.

Reply #10 Top

The problem I have is we are given a fullscreen popup almost that has a giant picture of a city. This should be replaced with pertinent data and an increase of the size of the image of the buildings we are choosing from.