[balance/suggestion] Simultaneous combat/retaliate

I am very much missing the retaliate ability that units had in WOM.

 

I love the initiative system but think it would be good to see the effects on combat if units could do a retaliation strike when attacked.  The number could be based on agility and/or a skill or trait(s) etc. or simply be one for most units.  It could reset every time the unit takes its turn.  

 

 

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Note that it is possible to get counterattacks as skills on characters, it's just not common/ubiquitous anymore.