Problem with system designer
So I created a custom map that was basically a larger, 6-player version of Systems of War. I've played it, and I like what I got. There's just one improvement I wanted to make: wormholes. My idea was for each of the starting systems to have a single wormhole leading to the central system. The idea is to turn the central system into a perpetual warzone. However, I can't get the wormholes to go where I want them to. I ended up with a lot more wormholes than I wanted, and they led all over the place.
Is there a way to reliably make wormholes do what you want them to do?