CRUEL WORLDS MOD [WIP]

A stackable mod set for SoaSE Diplomacy-Rebellion. Focusing on strategic additions to the game that are built around and retain the original assets of the Sins game.
To include:
Strategic Planets...a mod adding planets with new abilities and a possibly a very small number of new models.
Cargo Pods...adds a set of "cargo" pods that when destroyed provide varying amounts of credits, resources and capital ship experience--designed for custom Galaxy map scenarios.
Fighter-Bomber...adds researchable fighter-bomber, interceptor and heavy bomber classes to the game with specific strike roles.
Pirates...restructures pirate raids and bases with new ship types relying more on specialization than "brute force".
Mines...an attempt to make mines much more interesting and useful.
Threshold...the last and final addition to the series will add a fourth Sins race--the Yggdrasil--that utilizes a single model for all frigates, planet modules, starbases and strikecraft with the exception of a single "titanesque" capital ship with phenomenal, unique and terrifying abilities. No normal colonization, no resource asteroids and only a single custom world type for a homeworld. Should make a great AI or even player race.
CargoPods and a mini-version of Fighter-Bomber are currently complete and tested. Strategic Planets has quite a bit of the work done but the game file updates have to be created and a few options considered for a bit. Mines and Pirates are a current WIP though some progress has been made in each and Threshold is just beginning development thanks to some generous offers to help with models by a couple of stellar individuals here.
Look here for updates. No releases until the new year but near then some things should be peeking out for play or testing by all.
CONTRIBUTORS
Particle Effects Creation...KrdaxDrkrun
Model Assistance.............Lavo2, MyFist0
Ability Assistance.......St. Cobalt, Lavo2


