Textures, Entities, UV maps (Softimage, PS)
First, please excuse my English ...
A few weeks ago with a friend, I ventured into modding this great game.
We have learned what it takes but a few things we still can not ...
1) UV Maps - How to model modeled in Softimage to create a UV map? Part of it goes, but it's still not it. Always there is only a look, but never UV map made up of all views, as is common.
How does it work?
2). .dds format - I can create the texture UV maps, but I can not help with the alpha channel ...
For example, create a texture-FrigatePsiLight cl.dds. Furthermore, I need textures FrigatePsiLight-nm.dds and FrigatePsiLight-da.dds. As correctly create? I use the Nvidia DDS plugin in Photoshop
3). Entities - How to insert mode, such as the modified file FrigatePsiLight.entity to work?