Go bug a programmer...
more than 5 meshes per planet entity
TXT
entityType "Planet"
meshInfoCount 5
that's the limit. Tried to get 6 in, but SOASE had a hemorrhage. How about 10?
Can't something be done about planets so they look damaged by bombardment and progressively become healthier looking other than planet elevators? Might have to make the hit effects on planet last a lot longer than they do now and a smoking cloud for a nuclear winter. Can a particle effect like this last 5-6 minutes without choking the game to death? Will give it a go.