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Stardock Titles Coming to Steam–Sins of a Solar Empire: Trinity Available Now!

Stardock Titles Coming to Steam–Sins of a Solar Empire: Trinity Available Now!

Stardock announced today that its PC strategy titles are hitting Steam starting with the real-time strategy hit Sins of a Solar Empire: Trinity ($19.95, http://store.steampowered.com/app/201290) The Sins of a Solar Empire series has sold more than 2 million copies worldwide and swept many of the top gaming media awards, including IGN’s overall PC Game of the Year award. Steam and Gamestop PC Downloads are featuring Sins of a Solar Empire: Trinity at a 25 percent off discount this week.

“With the sale of our former PC digital download technology to GameStop earlier this year, we no longer have any conflicts of interest in offering our titles to other digital distribution channels,” said Brad Wardell, CEO of Stardock. “We are starting with Sins of a Solar Empire: Trinity with other titles being made available over the coming weeks.”

More distribution platform announcements are planned for Stardock titles in the coming weeks in order to give fans the opportunity to play on the platform of their choice.

Find more information about Sins of a Solar Empire at www.sinsofasolarempire.com.

384,918 views 128 replies
Reply #26 Top

Quoting Island, reply 23

Quoting acare84, reply 21We need to buy our games again, oh that's nice. I love Steam and I could buy the game again for $9.99 but not for $15. That is so annoying that we can't register our keys to Steam.
You don't *have* to if you already own it.  Having to have it on Steam is a choice.

It is a choice, but a great many people have a preference for it. I have used Impulse only for Stardock games, and it is a pain to have to use another client. Just a few weeks ago I bought five copies of Trinity on Impulse as gifts for friends, not knowing this was in the pipes, and I've now got some serious remorse.


Is this decision final, or is it still a possibility that can be investigated?

Reply #27 Top

Quoting Island, reply 5
No, only Steam purchases will be available there.  You cannot register the games which were bought previously.

Sweet one of my favorite games is on Steam! Ohh wait I have to repurchase it to play...gee....thanks.

Amazing how the Indie/Humble Bundle group can allow you to download from their site and even allow you to redeem Steam keys for past purchases if you so desire. Here I paid $40 dollars and am forced to purchase it again for $15 and that doesn't include the upcoming expansion. All this time waiting for Sins to go on Steam and it was the biggest let down ever. Thanks.

Reply #28 Top

Keys purchased from Impulse are tied to that service and we can't give them to Steam. It's more technical than anything.

 

 

Reply #29 Top

Quoting SirMcCloud, reply 27
Here I paid $40 dollars and am forced to purchase it again for $15 and that doesn't include the upcoming expansion. All this time waiting for Sins to go on Steam and it was the biggest let down ever. Thanks.

Nobody is forcing you to re-purchase.  I can't comment on what another publisher does, but as I said in the other post, Impulse keys are tied there, we can't change that now.

 

Reply #30 Top

 

 

On STEAM?  About time!  hehe 

Reply #31 Top

Quoting Island, reply 23
Quoting acare84, reply 21We need to buy our games again, oh that's nice. I love Steam and I could buy the game again for $9.99 but not for $15. That is so annoying that we can't register our keys to Steam.

You don't *have* to if you already own it.  Having to have it on Steam is a choice.

 

Yes, I know but I have +500 games on Steam but only Sins of a Solar Empire and Demigod on Impulse account. So it would be really good to move my games to Steam. Impulse client is slow and buggy and I don't like it. :)

Reply #32 Top

Also I have a question about something. I will buy the game again from Steam I think but can I use my old Ironclad Account for multiplayer or I need to create a new account for multiplayer? I am asking this because Steam and Impulse serial numbers are different I think for multiplayer.

Reply #33 Top

Quoting Island, reply 29

Nobody is forcing you to re-purchase.  I can't comment on what another publisher does, but as I said in the other post, Impulse keys are tied there, we can't change that now.

Okay, thank you for your responses so far.

Now, you say that the problem is technical in nature. If it were a legal issue, which was my first thought, I would understand and let it go. A technical problem gives me hope that customer support can manually sort out the licenses for me and my friends.

 

Reply #34 Top

Quoting JMobius, reply 33

Quoting Island Dog, reply 29
Nobody is forcing you to re-purchase.  I can't comment on what another publisher does, but as I said in the other post, Impulse keys are tied there, we can't change that now.

Okay, thank you for your responses so far.

Now, you say that the problem is technical in nature. If it were a legal issue, which was my first thought, I would understand and let it go. A technical problem gives me hope that customer support can manually sort out the licenses for me and my friends.

 

Well technical was a broad term.  As I said, current keys are tied to the Impulse service, so they won't be transferred.

 

Reply #35 Top

Quoting Island, reply 34

Quoting JMobius, reply 33
Quoting Island Dog, reply 29
Nobody is forcing you to re-purchase.  I can't comment on what another publisher does, but as I said in the other post, Impulse keys are tied there, we can't change that now.

Okay, thank you for your responses so far.

Now, you say that the problem is technical in nature. If it were a legal issue, which was my first thought, I would understand and let it go. A technical problem gives me hope that customer support can manually sort out the licenses for me and my friends.

 

Well technical was a broad term.  As I said, current keys are tied to the Impulse service, so they won't be transferred.

 

 

Planning on re purchasing it withing the hour :)

 

Oh btw can we get a hat for TF2 if so that would be awesome!

Reply #36 Top

Quoting acare84, reply 32
Also I have a question about something. I will buy the game again from Steam I think but can I use my old Ironclad Account for multiplayer or I need to create a new account for multiplayer? I am asking this because Steam and Impulse serial numbers are different I think for multiplayer.

Can I get answer for this question please? Thank you. :)

Reply #37 Top

Good news! This will grow the community for when Rebellion comes out. Will I re-buy? Ehh we'll see.

Reply #38 Top

Quoting acare84, reply 36
Can I get answer for this question please? Thank you.

Trying to get a definite answer....standby....

Reply #39 Top

Quoting Benji385, reply 35
Planning on re purchasing it withing the hour

I don't get wanting to repurchase the game, but kudo's to stardock for figuring out a way to increase net adds with existing customers :P

Reply #40 Top

I am very happy the game is available on Steam since I never liked Impulse. But I think you are missing a key feature, i.e.  making the game available for free -or very very cheap- to the people who already own the Impulse version.

This should be a priority.

Alienating existing customers is never a good strategy.

Reply #41 Top

Since generating Steam keys for existing accounts may lead to extra copies given to friends, I suggest the following remedy:

 

If someone requests a Steam key, they can get it if they agree to have their original license on Impulse revoked.

Reply #42 Top

Quoting FailedGambits, reply 41
Since generating Steam keys for existing accounts may lead to extra copies given to friends, I suggest the following remedy:

 

If someone requests a Steam key, they can get it if they agree to have their original license on Impulse revoked.

I'd already sent a mail to Stardock support to see if I could have this done (remove the Impulse license, give me the Steam one), but they told me it was not.

Reply #43 Top

Quoting alce11, reply 40
Alienating existing customers is never a good strategy.
Existing customers still have their product . . how is this alienating?

Reply #44 Top

Quoting FailedGambits, reply 41
If someone requests a Steam key, they can get it if they agree to have their original license on Impulse revoked.

I imagine the GameStop guys would have quite a bit of reason to prevent that kind of thing from happening. That maybe the very problem they were talking about.

Reply #46 Top

Quoting Zubaz, reply 43

Quoting alce11, reply 40Alienating existing customers is never a good strategy.Existing customers still have their product . . how is this alienating?

 

What I meant is that with Steam, people buying the game now have an overall better package compared to people who already have it on Impulse. The customers who bought and supported the game in the past might feel left out -alienated- of an important improvement. I know I do and I bet I'm not alone. 

 

Reply #47 Top

Quoting alce11, reply 46
What I meant is that with Steam, people buying the game now have an overall better package compared to people who already have it on Impulse.

 

How do people who buy game on steam have better package

 

Reply #48 Top

Instead of re-purchasing, would it make sense just to wait and get Rebellion on Steam, which will have everything (it will right), if one were so inclined?   (Just a general question, I'm comfortable with my previous pre-order decisions.)

Reply #49 Top

For instance I only purchased Stardock products over Impulse to support Stardock. I would prefer all my content be with one provider and Steam has won that position due to the broad product offering, quality of the platform, and market timing.

 

Anyways, I do have a question though. Having purchased War of Magic on release through impulse, how will the free expansions be handled? My obvious preference is that if they are available via Steam I be provided a copy through Steam rather than Impulse. I do not like the idea of having multiple gaming libraries through different providers. EA is annoying enough right now with Origin.

Reply #50 Top

Lets remember the Stardock store is the preferred place to buy our games, obviously.  Steam is just another outlet we are making our games available on.  This does not affect your current game, and we aren't giving away keys just so they can be applied to another platform.

Sins: Rebellion pre-orders right now are Stardock store only, and will likely remain that way for some time.