Game Crashes at start Patch 1.4

I own a thinkpad t60p with an ati v5200 firegl as the video card.  Ever since I installed patch 1.4 the game won't start.  It will not even get to the intro.  It just crashes to desktop.  Any ideas on how to fix this?

30,128 views 14 replies
Reply #1 Top

Please open your debug.err file in notepad, and link the contents into a post here. This will give us some technical information that can help troubleshoot your problem.

The file can be found in My Documents\My Games\Elemental

Be sure to copy the debug immediately after the error occurs; if you start the game again, the debug log will be erased and recreated for the new session.

Reply #2 Top

DebugMessage:  Version 1.40.065 last updated on: 10-01-2011 13:45
DebugMessage:  Entering WinMain
DebugMessage:  ******* Starting Game Shell *******
Debug Message:  COMMAND LINE:
DebugMessage:  *********DXDiag info follows.*********
System Info
Time: 10/4/2011, 13:46:50
DirectX Version: DirectX 11
Machine Name: NICKLASA-PC
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110622-1506)
Languages: Swedish (Regional Setting: Swedish)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 02/05/10 19:13:52 Ver: 08.00.10
Processor: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz (8 CPUs), ~3.5GHz
Physical Memory: 8192MB RAM
Page File: 3585MB used, 12749MB available
Windows Dir: C:\Windows


Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce GTX 470
Manufacturer: NVIDIA
Chip Type: GeForce GTX 470
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_06CD&SUBSYS_079F10DE&REV_A3
Display Memory: 4064 MB
Current Display Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Max Resolution:
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver Version: 8.17.0012.8538
Driver Date: 9/23/2011 00:41:00
DirectX Acceleration Enabled: Yes
 


Sound info
Sound device 1:
Description: Speakers (Logitech G35 Headset)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: USB\VID_046D&PID_0A15&REV_0303&MI_00
Manufacturer ID: 65535
Product ID: 65535
Driver Name: USBAUDIO.sys
Provider: Logitech, Inc.
Driver Version: 6.01.7601.17514
Driver Date: 11/21/2010 05:23:47
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
 
Sound device 1:
Description: Digital Audio (S/PDIF) (High Definition Audio Device)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0889&SUBSYS_10438418&REV_1000
Manufacturer ID: 1
Product ID: 65535
Driver Name: HdAudio.sys
Provider: Microsoft
Driver Version: 6.01.7601.17514
Driver Date: 11/21/2010 05:23:47
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
 
Sound device 1:
Description: SPDIF Out (Creative SB X-Fi)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: PCI\VEN_1102&DEV_0005&SUBSYS_00311102&REV_00
Manufacturer ID: 1
Product ID: 100
Driver Name: ctaud2k.sys
Provider: Creative
Driver Version: 6.00.0001.1375
Driver Date: 5/5/2010 21:30:10
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
 
Sound device 1:
Description: Speakers (Creative SB X-Fi)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: PCI\VEN_1102&DEV_0005&SUBSYS_00311102&REV_00
Manufacturer ID: 1
Product ID: 100
Driver Name: ctaud2k.sys
Provider: Creative
Driver Version: 6.00.0001.1375
Driver Date: 5/5/2010 21:30:10
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
 
Sound device 1:
Description: Digital Audio (S/PDIF) (High Definition Audio Device)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0889&SUBSYS_10438418&REV_1000
Manufacturer ID: 1
Product ID: 65535
Driver Name: HdAudio.sys
Provider: Microsoft
Driver Version: 6.01.7601.17514
Driver Date: 11/21/2010 05:23:47
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
 


DebugMessage:  *********END dxdiag info.*********
DebugMessage:  No files found matching mask C:\Program Files (x86)\Stardock Games\Elemental\Fonts\*.ttf
DebugMessage:  Using 0 samples for multisampling.
DebugMessage:  Game Resolution: 1280 x 1024 (windowed mode)
DebugMessage:  HAL (hardware vertex processing)NVIDIA GeForce GTX 470
DebugMessage:  Presentation Interval: Immediate.
DebugMessage:  Back Buffer Bit Depth: X8R8G8B8.
DebugMessage:  32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
DebugMessage:  ** Checking Direct3D 9 Device Capabilities ************************************
DebugMessage:  A full-color cursor is supported in hardware at high resolution modes.
DebugMessage:  Bump mapping is supported.
Debug Message:  Device is now ready
Debug Message:  GFX-THREAD: DISABLED
DebugMessage:  Border size reported as 6 by 28
DebugMessage:  Shell initialization complete
DebugMessage:  Elemental: War of Magic is activated.
DebugMessage:  ***** Initializing Game *****
DebugMessage:  Loaded font Arial-13
DebugMessage:  Timer Frequency is 0 3431b3
DebugMessage:  Initializing sound card.
DebugMessage:  initailizing bink
DebugMessage:  No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\Screens\*.dxpack
DebugMessage:  No string tables in C:\Users\Nicklasa\Documents\My Games\Elemental\Mods/Data/*.str
DebugMessage:  No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\Movies\*.bik
DebugMessage:  No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\Screens\*.dxpack
DebugMessage:  No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\sfx\*.wav
DebugMessage:  No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\Music\*.mp3
DebugMessage:  No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\Event Music\*.mp3
DebugMessage:  No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\Layered Music\*.mp3
DebugMessage:  No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\Ambient SFX\*.mp3
DebugMessage:  Create anchor mwin
DebugMessage:  Load texture atlas.
DebugMessage:  InitializeWorld
DebugMessage:  Loaded font Trajan Pro-13Bold
DebugMessage:  Loaded font Trajan Pro-16Bold
DebugMessage:  Create popup manager.
DebugMessage:  InitializeMWinStripEngine
DebugMessage:  InitializeMWinDeferredTextRenderer
DebugMessage:  Initialize effect system.
DebugMessage:  InitializeSpellRepository
DebugMessage:  InitializeTriggerManager
DebugMessage:  InitializeMusicLayerGroupManager
DebugMessage:  InitializeMultiplayerClient
DebugMessage:  Loaded font Trajan Pro-19Bold
DebugMessage:  Loaded font Tahoma-13Bold
DebugMessage:  Loaded font Tahoma-19
Debug Message:  Attempting to allocate memory of size: 52428800 bytes
Debug Message:  Allocation successful
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 7936   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1650   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1071   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 3759   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1154   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1907   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1432   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1069   If this is happening while the game is loaded, you may need a new datazip.exe file.
DebugMessage:  Begin LoadCoreXMLData3
DebugMessage:  No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Items\*.xml
DebugMessage:  No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Race\*.xml
DebugMessage:  No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Stamps\*.xml
DebugMessage:  No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Tiles\*.xml
DebugMessage:  No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Tiles\Shadows\*.xml
DebugMessage:  No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\RaceTypes\*.xml
DebugMessage:  No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Effects\*.xml
DebugMessage:  No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Quests\*.xml
DebugMessage:  No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\*.xml
DebugMessage:  No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\Data\Maps\*.xml
DebugMessage:  No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\Data\Maps\Tactical\*.xml
DebugMessage:  No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\Gfx\*.xml
DebugMessage:  No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\Gfx\Q_RelicOfArgynn\*.xml
DebugMessage:  No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\Gfx\Q_TitansBlacksmith\*.xml
DebugMessage:  No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\Movies\*.xml
DebugMessage:  No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\Screens\*.xml
DebugMessage:  LoadCoreXMLData finished 3
Debug Message:  MapManager registered 51 files on disk
Debug Message:  MapManager registered 67 files on disk
DebugMessage:  No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Maps\*.xml
Debug Message:  MapManager registered 0 files on disk
DebugMessage:  No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Maps\TacticalMaps\*.xml
Debug Message:  MapManager registered 0 files on disk
DebugMessage:  No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\Data\Maps\*.xml
Debug Message:  MapManager registered 0 files on disk
DebugMessage:  No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Mods\Data\Maps\Tactical\*.xml
Debug Message:  MapManager registered 0 files on disk
DebugMessage:  LoadCoreXMLData finished
DebugMessage:  Create setup screens.
DebugMessage:  Loaded font Trajan Pro-27Bold
DebugMessage:  Loaded font Tahoma-13
DebugMessage:  Loaded font Trajan Pro-21Bold
DebugMessage:  Loaded font Tahoma-16
DebugMessage:  Loaded font Trajan Pro-13
DebugMessage:  Loaded font Trajan Pro-24Bold
DebugMessage:  Loaded font Trajan Pro-16
DebugMessage:  Loaded font Times New Roman-16
DebugMessage:  Loaded font Tahoma-21
DebugMessage:  Loaded font Trajan Pro-15Bold
DebugMessage:  Loaded font Arial-11
DebugMessage:  Loaded font Trajan Pro-32Bold
DebugMessage:  Loaded font Times New Roman-24Bold
DebugMessage:  Loaded font Tahoma-16Bold
DebugMessage:  Loaded font Trajan Pro-24
Debug Message:  MapManager registered 10 files in the data zip
DebugMessage:  Loaded font Trajan Pro-19
DebugMessage:  Loaded font BankGothic Md BT-12
DebugMessage:  No string tables in C:\Program Files (x86)\Stardock Games\Elemental\Data\English\*.tips
DebugMessage:  Set mouse.
DebugMessage:  Set update timer.
DebugMessage:  Popup Manager Update: Unhiding FullScreenBink
DebugMessage:  Popup Manager Update: Unhiding FullScreenBink
DebugMessage:  Loaded font Times New Roman-16Bold
DebugMessage:  Loaded font Tahoma-21Bold
DebugMessage:  Loaded font Tahoma-19Bold
DebugMessage:  No files found matching mask C:\Users\Nicklasa\Documents\My Games\Elemental\Saves\Campaign\*.*
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
DebugMessage:  Loaded font Arial-11Bold
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  - Current Game Settings -
Debug Message:  Selected local player faction: KingdomOfTarth
Debug Message:  Selected local player sovereign: Nicklasa_-2076732464-557
Debug Message:  AI factions:
Debug Message:  KingdomOfAltar
Debug Message:  KingdomOfCapitar
Debug Message:  EmpireOfKraxis
Debug Message:  EmpireOfMagnar
DebugMessage:  Loaded font Verdana-13
DebugMessage:  Loaded font Trajan Pro-11Bold
Debug Message:  Picking a random map of type LargeMaps and style OneContinent
Debug Message:  InitializeWorld:  Map File: Seed_Large_Single_A082610
Debug Message:  Stamp Quantity: 18
Debug Message:  Land Mass Size: 0
Debug Message:  Land Mass Min Spawns: 0
Debug Message:  Land Mass Max Spawns: 0
Debug Message:  Forest Quantity: 4
Debug Message:  Mountain Generation Option: 1
Debug Message:  Map Random Seed: 1317728836
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  Map Size:
Debug Message:      Sectors: 12 x 8
Debug Message:      Tiles: 192 x 128
Debug Message:  Tile Vertex Resolution: 5 x 5 vertices
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message:  Map Generation Complete
Debug Message:  Creating terrain objects...
Debug Message:  Terrain objects created.
Debug Message:  Placing random elemental shards...
Debug Message:  Placing random elemental shards...
Debug Message:  Placing random resources...
Debug Message:  Suggested 79 resources
Debug Message:  Placed 79 resources
Debug Message:  Placing random resources near player at 137, 79...
Debug Message:  Placing random resources near player at 19, 89...
Debug Message:  Placing random resources near player at 115, 89...
Debug Message:  Placing random resources near player at 91, 107...
Debug Message:  Placing random resources near player at 41, 89...
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  Loaded font Tahoma-24
DebugMessage:  Loaded font Tahoma-11
DebugMessage:  Loaded font Trajan Pro-12
DebugMessage:  Loaded font Greenowic Narrow-19
DebugMessage:  Loaded font ZapfHumnst BT-16
DebugMessage:  Loaded font ZapfHumnst BT-15
DebugMessage:  Loaded font ZapfHumnst BT-19
DebugMessage:  Loaded font ZapfHumnst BT-11
DebugMessage:  Loaded font Trajan Pro-11
DebugMessage:  Loaded font Tahoma-11Bold
DebugMessage:  Loaded font Tahoma-12
DebugMessage:  Loaded font Tahoma-12Bold
DebugMessage:  Loaded font Tahoma-15
DebugMessage:  Loaded font Trajan Pro-37Bold
DebugMessage:  Loaded font Trajan Pro-29Bold
DebugMessage:  Loaded font Verdana-13Bold
Debug Message:  CMapViewWindow failed to set DXSAS UI parameter: Threshhold in effect: edgedetect becuase the DXSAS engine was not initialized
DebugMessage:  Loaded font Greenowic Narrow-19Bold
DebugMessage:  Loaded font ZapfHumnst BT-16Bold
DebugMessage:  Loaded font ZapfHumnst BT-15Bold
DebugMessage:  Loaded font ZapfHumnst BT-19Bold
DebugMessage:  Loaded font ZapfHumnst BT-11Bold
DebugMessage:  Loaded font Tahoma-15Bold
DebugMessage:  Loaded font Trajan Pro-12Bold
DebugMessage:  Player_List setting size 181 x 0
Debug Message:  InitMapGfx Started...
Debug Message:  InitMapGfx finished.
Debug Message:  Creating terrain gfx...
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  InitMapGfx Started...
Debug Message:  FinishInitMapGfx started.
Debug Message:  WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message:  CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message:  CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
Debug Message:  FinishInitMapGfx finished.
DebugMessage:  Loaded font Tahoma-16Italic
DebugMessage:  Popup Manager Update: Unhiding LoreBookPopupWnd
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
DebugMessage:  Loaded font Tahoma-20
DebugMessage:  Popup Manager Update: Unhiding ConversationPopupWnd
Debug Message:  Unit Nalueha traded from NPC Player to Kingdom of Tarth.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 1 -
Debug Message:  Current Memory Usage: 642308 KB
Debug Message:  Cities in World: 0
Debug Message:  Units in World: 21
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  Loaded font Tahoma-18
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 2 -
Debug Message:  Current Memory Usage: 646824 KB
Debug Message:  Cities in World: 2
Debug Message:  Units in World: 22
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 18 tile(s) had their environments updated.
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 3 -
Debug Message:  Current Memory Usage: 654212 KB
Debug Message:  Cities in World: 2
Debug Message:  Units in World: 22
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage:  Loaded font Trajan Pro-27
DebugMessage:  Loaded font Times New Roman-21Bold
DebugMessage:  Loaded font Tahoma-13Italic
DebugMessage:  Loaded font Tahoma-13BoldItalic
Debug Message:  -------------------------
Debug Message:  - Ending Turn 4 -
Debug Message:  Current Memory Usage: 693736 KB
Debug Message:  Cities in World: 2
Debug Message:  Units in World: 23
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 5 -
Debug Message:  Current Memory Usage: 694748 KB
Debug Message:  Cities in World: 2
Debug Message:  Units in World: 23
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 80 tile(s) had their environments updated.
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage:  About to auto save.  Memory: 711626752 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 711626752 bytes
Debug Message:  Attempting to allocate memory of size: 52428800 bytes
Debug Message:  Allocation successful
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 764174336 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 764174336 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 764174336 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 764174336 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 764174336 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 764182528 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 764313600 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 764317696 bytes
DebugMessage:  Finished auto save.   Memory: 764317696 bytes
Debug Message:  -------------------------
Debug Message:  - Ending Turn 6 -
Debug Message:  Current Memory Usage: 751448 KB
Debug Message:  Cities in World: 2
Debug Message:  Units in World: 30
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 7 -
Debug Message:  Current Memory Usage: 751848 KB
Debug Message:  Cities in World: 3
Debug Message:  Units in World: 30
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 25 tile(s) had their environments updated.
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 8 -
Debug Message:  Current Memory Usage: 754820 KB
Debug Message:  Cities in World: 3
Debug Message:  Units in World: 30
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 9 -
Debug Message:  Current Memory Usage: 755384 KB
Debug Message:  Cities in World: 3
Debug Message:  Units in World: 30
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 64 tile(s) had their environments updated.
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 10 -
Debug Message:  Current Memory Usage: 756308 KB
Debug Message:  Cities in World: 4
Debug Message:  Units in World: 30
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
DebugMessage:  About to auto save.  Memory: 774459392 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 774459392 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 774459392 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 774569984 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 774569984 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 774569984 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 774569984 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 774631424 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 774893568 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 774893568 bytes
DebugMessage:  Finished auto save.   Memory: 774893568 bytes
Debug Message:  -------------------------
Debug Message:  - Ending Turn 11 -
Debug Message:  Current Memory Usage: 757368 KB
Debug Message:  Cities in World: 4
Debug Message:  Units in World: 30
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Popup Manager Update: Unhiding AIMessageWnd
DebugMessage:  Popup Manager Update: Unhiding LoreBookPopupWnd
DebugMessage:  Loaded font Trajan Pro72Bold
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Adota'.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
DebugMessage:  Loaded font Tahoma-11Italic
DebugMessage:  Loaded font Tahoma-11BoldItalic
Debug Message:  World Prop: World Prop 1185
Debug Message:  -------------------------
Debug Message:  - Ending Turn 12 -
Debug Message:  Current Memory Usage: 781676 KB
Debug Message:  Cities in World: 5
Debug Message:  Units in World: 30
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 13 -
Debug Message:  Current Memory Usage: 787792 KB
Debug Message:  Cities in World: 5
Debug Message:  Units in World: 62
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 14 -
Debug Message:  Current Memory Usage: 799732 KB
Debug Message:  Cities in World: 5
Debug Message:  Units in World: 75
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 15 -
Debug Message:  Current Memory Usage: 800196 KB
Debug Message:  Cities in World: 5
Debug Message:  Units in World: 83
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 48 tile(s) had their environments updated.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
DebugMessage:  About to auto save.  Memory: 832749568 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 832749568 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 832749568 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 832761856 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 832761856 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 832761856 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 832761856 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 832761856 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 833019904 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 833019904 bytes
DebugMessage:  Finished auto save.   Memory: 833019904 bytes
DebugMessage:  Popup Manager Update: Unhiding CityLevelUpWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 16 -
Debug Message:  Current Memory Usage: 826048 KB
Debug Message:  Cities in World: 5
Debug Message:  Units in World: 87
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 847896576 bytes
Debug Message:  Battle: Corpse Spider (ID:23) is attacking Wolf (ID:77)
Debug Message:  World Prop: World Prop 1351
Debug Message:  -------------------------
Debug Message:  - Ending Turn 17 -
Debug Message:  Current Memory Usage: 826100 KB
Debug Message:  Cities in World: 5
Debug Message:  Units in World: 88
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 19 tile(s) had their environments updated.
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage:  Popup Manager Update: Unhiding UnitDetailsEquipWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 18 -
Debug Message:  Current Memory Usage: 832448 KB
Debug Message:  Cities in World: 5
Debug Message:  Units in World: 90
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 19 -
Debug Message:  Current Memory Usage: 832468 KB
Debug Message:  Cities in World: 5
Debug Message:  Units in World: 92
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 32 tile(s) had their environments updated.
Debug Message:  Unit Nabaja traded from NPC Player to Empire of Magnar.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 20 -
Debug Message:  Current Memory Usage: 834428 KB
Debug Message:  Cities in World: 5
Debug Message:  Units in World: 92
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 66 tile(s) had their environments updated.
DebugMessage:  About to auto save.  Memory: 854536192 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 854536192 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 854536192 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 854536192 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 854536192 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 854536192 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 854536192 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 854536192 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 854724608 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 854724608 bytes
DebugMessage:  Finished auto save.   Memory: 854724608 bytes
Debug Message:  -------------------------
Debug Message:  - Ending Turn 21 -
Debug Message:  Current Memory Usage: 841164 KB
Debug Message:  Cities in World: 5
Debug Message:  Units in World: 96
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 22 -
Debug Message:  Current Memory Usage: 837252 KB
Debug Message:  Cities in World: 6
Debug Message:  Units in World: 97
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
DebugMessage:  Loaded font Trajan Pro-28Bold
DebugMessage:  Loaded font Trajan Pro-26Bold
DebugMessage:  Loaded font Trajan Pro-22Bold
DebugMessage:  Loaded font Trajan Pro-20Bold
DebugMessage:  Loaded font Trajan Pro-18Bold
DebugMessage:  Popup Manager Update: Unhiding BreakthroughWnd
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  -------------------------
Debug Message:  - Ending Turn 23 -
Debug Message:  Current Memory Usage: 858212 KB
Debug Message:  Cities in World: 6
Debug Message:  Units in World: 96
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  -------------------------
Debug Message:  - Ending Turn 24 -
Debug Message:  Current Memory Usage: 859148 KB
Debug Message:  Cities in World: 6
Debug Message:  Units in World: 96
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 75 tile(s) had their environments updated.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 25 -
Debug Message:  Current Memory Usage: 861924 KB
Debug Message:  Cities in World: 6
Debug Message:  Units in World: 96
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  About to auto save.  Memory: 882610176 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 882610176 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 882610176 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 882630656 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 882630656 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 882630656 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 882630656 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 882630656 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 882630656 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 882630656 bytes
DebugMessage:  Finished auto save.   Memory: 882630656 bytes
Debug Message:  ProcessBattles: Memory before battle: 882630656 bytes
Debug Message:  Battle: Corpse Spider (ID:23) is attacking Bandit (ID:90)
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
DebugMessage:  Popup Manager Update: Unhiding ConversationPopupWnd
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  -------------------------
Debug Message:  - Ending Turn 26 -
Debug Message:  Current Memory Usage: 865124 KB
Debug Message:  Cities in World: 6
Debug Message:  Units in World: 97
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 27 -
Debug Message:  Current Memory Usage: 865472 KB
Debug Message:  Cities in World: 6
Debug Message:  Units in World: 96
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Emikiha'.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Emikiha'.
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  -------------------------
Debug Message:  - Ending Turn 28 -
Debug Message:  Current Memory Usage: 870404 KB
Debug Message:  Cities in World: 7
Debug Message:  Units in World: 98
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Emikiha'.
DebugMessage:  Popup Manager Update: Unhiding ConversationPopupWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 29 -
Debug Message:  Current Memory Usage: 873180 KB
Debug Message:  Cities in World: 7
Debug Message:  Units in World: 97
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 894111744 bytes
Debug Message:  Battle: Carrodus (ID:2) is attacking Darkling (ID:62)
Debug Message:  ProcessBattles: Memory before battle: 894111744 bytes
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Emikiha'.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 30 -
Debug Message:  Current Memory Usage: 873704 KB
Debug Message:  Cities in World: 7
Debug Message:  Units in World: 119
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Emikiha'.
DebugMessage:  About to auto save.  Memory: 903036928 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 903036928 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 903036928 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 900214784 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 900214784 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 900214784 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 900214784 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 900214784 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 900214784 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 900214784 bytes
DebugMessage:  Finished auto save.   Memory: 900214784 bytes
Debug Message:  ProcessBattles: Memory before battle: 895774720 bytes
Debug Message:  Battle: Darkling (ID:24) is attacking Darkling (ID:43)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 31 -
Debug Message:  Current Memory Usage: 875264 KB
Debug Message:  Cities in World: 7
Debug Message:  Units in World: 131
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 40 tile(s) had their environments updated.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Emikiha'.
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  -------------------------
Debug Message:  - Ending Turn 32 -
Debug Message:  Current Memory Usage: 876296 KB
Debug Message:  Cities in World: 7
Debug Message:  Units in World: 142
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 899764224 bytes
Debug Message:  Battle: Corpse Spider (ID:23) is attacking Spiderling (ID:125)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 33 -
Debug Message:  Current Memory Usage: 878676 KB
Debug Message:  Cities in World: 7
Debug Message:  Units in World: 152
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Emikiha'.
DebugMessage:  Loaded font Trajan Pro-26
DebugMessage:  Popup Manager Update: Unhiding CutSceneWnd
DebugMessage:  Popup Manager Update: Unhiding QuestPopupWnd
Debug Message:  ProcessBattles: Memory before battle: 909119488 bytes
Debug Message:  Battle: Shadow Warg (ID:94) is attacking Bear (ID:40)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 34 -
Debug Message:  Current Memory Usage: 888624 KB
Debug Message:  Cities in World: 8
Debug Message:  Units in World: 151
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 59 tile(s) had their environments updated.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 35 -
Debug Message:  Current Memory Usage: 889296 KB
Debug Message:  Cities in World: 8
Debug Message:  Units in World: 152
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 93 tile(s) had their environments updated.
DebugMessage:  About to auto save.  Memory: 910639104 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 910639104 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 910639104 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 910639104 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 910639104 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 910639104 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 910639104 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 910639104 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 910684160 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 910684160 bytes
DebugMessage:  Finished auto save.   Memory: 910684160 bytes
Debug Message:  ProcessBattles: Memory before battle: 912809984 bytes
Debug Message:  Battle: Darkling (ID:24) is attacking Wolf (ID:141)
Debug Message:  ProcessBattles: Memory before battle: 912863232 bytes
Debug Message:  Battle: Wolf (ID:81) is attacking Lita (ID:12)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 36 -
Debug Message:  Current Memory Usage: 890176 KB
Debug Message:  Cities in World: 8
Debug Message:  Units in World: 152
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Emikiha'.
Debug Message:  ProcessBattles: Memory before battle: 917704704 bytes
Debug Message:  Battle: Troll (ID:137) is attacking Outlaw (ID:63)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 37 -
Debug Message:  Current Memory Usage: 891444 KB
Debug Message:  Cities in World: 8
Debug Message:  Units in World: 157
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  Popup Manager Update: Unhiding CutSceneWnd
DebugMessage:  Popup Manager Update: Unhiding QuestPopupWnd
Debug Message:  Forest: Forest! | Tile Direction: 6
Debug Message:  -------------------------
Debug Message:  - Ending Turn 38 -
Debug Message:  Current Memory Usage: 900900 KB
Debug Message:  Cities in World: 8
Debug Message:  Units in World: 159
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 39 -
Debug Message:  Current Memory Usage: 900900 KB
Debug Message:  Cities in World: 8
Debug Message:  Units in World: 160
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 40 -
Debug Message:  Current Memory Usage: 903996 KB
Debug Message:  Cities in World: 8
Debug Message:  Units in World: 163
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 10 tile(s) had their environments updated.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Emikiha'.
DebugMessage:  About to auto save.  Memory: 940507136 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 940539904 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 940507136 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 937574400 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 937574400 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 937574400 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 937574400 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 937574400 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 937836544 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 937836544 bytes
DebugMessage:  Finished auto save.   Memory: 937836544 bytes
DebugMessage:  Popup Manager Update: Unhiding CityLevelUpWnd
Debug Message:  ProcessBattles: Memory before battle: 932794368 bytes
Debug Message:  Battle: Corpse Spider (ID:23) is attacking Darkling (ID:173)
Debug Message:  ProcessBattles: Memory before battle: 933076992 bytes
Debug Message:  Battle: Magnar III (ID:4) is attacking Bandit (ID:160)
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  -------------------------
Debug Message:  - Ending Turn 41 -
Debug Message:  Current Memory Usage: 922060 KB
Debug Message:  Cities in World: 8
Debug Message:  Units in World: 166
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 42 -
Debug Message:  Current Memory Usage: 925120 KB
Debug Message:  Cities in World: 8
Debug Message:  Units in World: 170
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  A* Path too long to calculate (27.018513).  Aborting
Debug Message:  -------------------------
Debug Message:  - Ending Turn 43 -
Debug Message:  Current Memory Usage: 925568 KB
Debug Message:  Cities in World: 8
Debug Message:  Units in World: 176
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 948445184 bytes
Debug Message:  Battle: River Slag (ID:93) is attacking Spiderling (ID:153)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 44 -
Debug Message:  Current Memory Usage: 926632 KB
Debug Message:  Cities in World: 8
Debug Message:  Units in World: 177
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 40 tile(s) had their environments updated.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
DebugMessage:  Popup Manager Update: Unhiding CityLevelUpWnd
DebugMessage:  Popup Manager Update: Unhiding BreakthroughWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 45 -
Debug Message:  Current Memory Usage: 920092 KB
Debug Message:  Cities in World: 8
Debug Message:  Units in World: 174
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  About to auto save.  Memory: 942174208 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 942174208 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 942174208 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 942174208 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 942174208 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 942174208 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 942174208 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 942174208 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 942174208 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 942174208 bytes
DebugMessage:  Finished auto save.   Memory: 942174208 bytes
Debug Message:  ProcessBattles: Memory before battle: 941723648 bytes
Debug Message:  Battle: Outlaw (ID:78) is attacking Bannon Highsley (ID:96)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 46 -
Debug Message:  Current Memory Usage: 919652 KB
Debug Message:  Cities in World: 8
Debug Message:  Units in World: 174
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 942116864 bytes
Debug Message:  Battle: River Slag (ID:93) is attacking Spiderling (ID:64)
Debug Message:  ProcessBattles: Memory before battle: 942116864 bytes
Debug Message:  Battle: Shadow Warg (ID:94) is attacking Bandit (ID:130)
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  -------------------------
Debug Message:  - Ending Turn 47 -
Debug Message:  Current Memory Usage: 921504 KB
Debug Message:  Cities in World: 9
Debug Message:  Units in World: 176
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 1 tile(s) had their environments updated.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  ProcessBattles: Memory before battle: 943935488 bytes
DebugMessage:  Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message:  Battle: Nicklasa (ID:0) is attacking Outlaw (ID:78)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 48 -
Debug Message:  Current Memory Usage: 922068 KB
Debug Message:  Cities in World: 9
Debug Message:  Units in World: 169
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 53 tile(s) had their environments updated.
DebugMessage:  Loaded font Times New Roman-19Bold
DebugMessage:  Popup Manager Update: Unhiding BattleResolutionWnd
DebugMessage:  A* Path too long to calculate (23.086792).  Aborting
Debug Message:  ProcessBattles: Memory before battle: 945954816 bytes
Debug Message:  Battle: Outlaw (ID:178) is attacking Eldmyre the Trader (ID:13)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 49 -
Debug Message:  Current Memory Usage: 923784 KB
Debug Message:  Cities in World: 9
Debug Message:  Units in World: 170
Debug Message:  Units in World with Gfx: 0
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Emikiha'.
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Emikiha'.
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  -------------------------
Debug Message:  - Ending Turn 50 -
Debug Message:  Current Memory Usage: 934280 KB
Debug Message:  Cities in World: 9
Debug Message:  Units in World: 171
Debug Message:  Units in World with Gfx: 0
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  About to auto save.  Memory: 957091840 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 957091840 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 957091840 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 957091840 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 957091840 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 957091840 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 957091840 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 957091840 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 957100032 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 957100032 bytes
DebugMessage:  Finished auto save.   Memory: 957100032 bytes
Debug Message:  ProcessBattles: Memory before battle: 957100032 bytes
Debug Message:  Battle: Corpse Spider (ID:23) is attacking Darkling (ID:198)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 51 -
Debug Message:  Current Memory Usage: 933932 KB
Debug Message:  Cities in World: 9
Debug Message:  Units in World: 172
Debug Message:  Units in World with Gfx: 0
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  Popup Manager Update: Unhiding BreakthroughWnd
Debug Message:  ProcessBattles: Memory before battle: 958676992 bytes
Debug Message:  Battle: Shadow Warg (ID:94) is attacking Outlaw (ID:147)
DebugMessage:  Popup Manager Update: Unhiding CutSceneWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 52 -
Debug Message:  Current Memory Usage: 934568 KB
Debug Message:  Cities in World: 9
Debug Message:  Units in World: 177
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  Popup Manager Update: Unhiding QuestPopupWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 53 -
Debug Message:  Current Memory Usage: 938284 KB
Debug Message:  Cities in World: 9
Debug Message:  Units in World: 175
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 959537152 bytes
Debug Message:  WARNING: Unit Pioneer failed to start a new city, won't be consumed
Debug Message:  Battle: Darkling (ID:24) is attacking Bear (ID:105)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 54 -
Debug Message:  Current Memory Usage: 936020 KB
Debug Message:  Cities in World: 10
Debug Message:  Units in World: 177
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 958685184 bytes
Debug Message:  Battle: River Slag (ID:93) is attacking Spiderling (ID:165)
Debug Message:  ProcessBattles: Memory before battle: 958685184 bytes
Debug Message:  Battle: Wolf (ID:180) is attacking Gara (ID:19)
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  ProcessBattles: Memory before battle: 959746048 bytes
DebugMessage:  Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message:  Battle: Nicklasa (ID:0) is attacking Bear (ID:91)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 55 -
Debug Message:  Current Memory Usage: 939476 KB
Debug Message:  Cities in World: 10
Debug Message:  Units in World: 175
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  About to auto save.  Memory: 962416640 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 962416640 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 962416640 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 962416640 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 962416640 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 962416640 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 962416640 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 962416640 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 962433024 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 962433024 bytes
DebugMessage:  Finished auto save.   Memory: 962433024 bytes
DebugMessage:  Popup Manager Update: Unhiding LevelUpWnd
DebugMessage:  Popup Manager Update: Unhiding BattleResolutionWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 56 -
Debug Message:  Current Memory Usage: 938240 KB
Debug Message:  Cities in World: 10
Debug Message:  Units in World: 175
Debug Message:  Units in World with Gfx: 0
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  -------------------------
Debug Message:  - Ending Turn 57 -
Debug Message:  Current Memory Usage: 939448 KB
Debug Message:  Cities in World: 10
Debug Message:  Units in World: 177
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 48 tile(s) had their environments updated.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 58 -
Debug Message:  Current Memory Usage: 939932 KB
Debug Message:  Cities in World: 10
Debug Message:  Units in World: 178
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 59 -
Debug Message:  Current Memory Usage: 940352 KB
Debug Message:  Cities in World: 10
Debug Message:  Units in World: 179
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  Popup Manager Update: Unhiding CutSceneWnd
DebugMessage:  Popup Manager Update: Unhiding QuestPopupWnd
Debug Message:  ProcessBattles: Memory before battle: 966012928 bytes
Debug Message:  Battle: Darkling (ID:24) is attacking Bandit (ID:152)
Debug Message:  ProcessBattles: Memory before battle: 966012928 bytes
Debug Message:  Battle: Bear (ID:213) is attacking Rilis (ID:199)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 60 -
Debug Message:  Current Memory Usage: 943944 KB
Debug Message:  Cities in World: 10
Debug Message:  Units in World: 180
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  About to auto save.  Memory: 968859648 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 968859648 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 968859648 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 968859648 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 968859648 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 968859648 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 968859648 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 968859648 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 969105408 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 969105408 bytes
DebugMessage:  Finished auto save.   Memory: 969105408 bytes
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  -------------------------
Debug Message:  - Ending Turn 61 -
Debug Message:  Current Memory Usage: 948308 KB
Debug Message:  Cities in World: 10
Debug Message:  Units in World: 179
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 56 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 971067392 bytes
Debug Message:  Battle: Relias (ID:1) is attacking Black Widow Drone (ID:223)
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  -------------------------
Debug Message:  - Ending Turn 62 -
Debug Message:  Current Memory Usage: 950284 KB
Debug Message:  Cities in World: 11
Debug Message:  Units in World: 179
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 973758464 bytes
Debug Message:  Battle: Corpse Spider (ID:23) is attacking Bear (ID:214)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 63 -
Debug Message:  Current Memory Usage: 951268 KB
Debug Message:  Cities in World: 11
Debug Message:  Units in World: 178
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 64 -
Debug Message:  Current Memory Usage: 948820 KB
Debug Message:  Cities in World: 11
Debug Message:  Units in World: 178
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 65 -
Debug Message:  Current Memory Usage: 952208 KB
Debug Message:  Cities in World: 12
Debug Message:  Units in World: 179
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 25 tile(s) had their environments updated.
DebugMessage:  About to auto save.  Memory: 975454208 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 975454208 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 975454208 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 975454208 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 975454208 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 975454208 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 975454208 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 975454208 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 975642624 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 975642624 bytes
DebugMessage:  Finished auto save.   Memory: 975642624 bytes
Debug Message:  -------------------------
Debug Message:  - Ending Turn 66 -
Debug Message:  Current Memory Usage: 953032 KB
Debug Message:  Cities in World: 12
Debug Message:  Units in World: 179
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
DebugMessage:  Popup Manager Update: Unhiding BreakthroughWnd
Debug Message:  ProcessBattles: Memory before battle: 978374656 bytes
Debug Message:  Battle: Corpse Spider (ID:23) is attacking Bear (ID:231)
Debug Message:  ProcessBattles: Memory before battle: 978374656 bytes
Debug Message:  Battle: Spiderling (ID:206) is attacking Qayidd the Envoy (ID:15)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 67 -
Debug Message:  Current Memory Usage: 955680 KB
Debug Message:  Cities in World: 12
Debug Message:  Units in World: 181
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 978616320 bytes
Debug Message:  Battle: Bear (ID:133) is attacking Lita (ID:221)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 68 -
Debug Message:  Current Memory Usage: 955680 KB
Debug Message:  Cities in World: 12
Debug Message:  Units in World: 180
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 978325504 bytes
Debug Message:  Battle: Darkling (ID:24) is attacking Bandit (ID:32)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 69 -
Debug Message:  Current Memory Usage: 955572 KB
Debug Message:  Cities in World: 12
Debug Message:  Units in World: 184
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 40 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 978509824 bytes
Debug Message:  Battle: Shadow Warg (ID:94) is attacking Black Widow Drone (ID:211)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 70 -
Debug Message:  Current Memory Usage: 954212 KB
Debug Message:  Cities in World: 13
Debug Message:  Units in World: 185
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
DebugMessage:  About to auto save.  Memory: 977113088 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 977113088 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 977113088 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 977113088 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 977113088 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 977113088 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 977113088 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 977113088 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 977113088 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 977113088 bytes
DebugMessage:  Finished auto save.   Memory: 977113088 bytes
Debug Message:  ProcessBattles: Memory before battle: 977113088 bytes
Debug Message:  Battle: River Slag (ID:93) is attacking Black Widow Drone (ID:164)
Debug Message:  ProcessBattles: Memory before battle: 977113088 bytes
Debug Message:  Battle: Spiderling (ID:215) is attacking Qayidd the Envoy (ID:239)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 71 -
Debug Message:  Current Memory Usage: 955184 KB
Debug Message:  Cities in World: 13
Debug Message:  Units in World: 185
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 4 tile(s) had their environments updated.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 72 -
Debug Message:  Current Memory Usage: 955568 KB
Debug Message:  Cities in World: 13
Debug Message:  Units in World: 184
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 978501632 bytes
Debug Message:  Battle: Darkling (ID:24) is attacking Outlaw (ID:195)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 73 -
Debug Message:  Current Memory Usage: 954200 KB
Debug Message:  Cities in World: 13
Debug Message:  Units in World: 186
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 48 tile(s) had their environments updated.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 74 -
Debug Message:  Current Memory Usage: 952872 KB
Debug Message:  Cities in World: 13
Debug Message:  Units in World: 187
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 975740928 bytes
Debug Message:  Battle: Bear (ID:74) is attacking Pioneer (ID:227)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 75 -
Debug Message:  Current Memory Usage: 952872 KB
Debug Message:  Cities in World: 13
Debug Message:  Units in World: 190
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  About to auto save.  Memory: 976130048 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 976130048 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 976130048 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 976130048 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 976130048 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 976130048 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 976130048 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 976130048 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 976302080 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 976302080 bytes
DebugMessage:  Finished auto save.   Memory: 976302080 bytes
Debug Message:  ProcessBattles: Memory before battle: 976302080 bytes
Debug Message:  Battle: River Slag (ID:93) is attacking Bear (ID:248)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 76 -
Debug Message:  Current Memory Usage: 954972 KB
Debug Message:  Cities in World: 13
Debug Message:  Units in World: 190
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  -------------------------
Debug Message:  - Ending Turn 77 -
Debug Message:  Current Memory Usage: 955604 KB
Debug Message:  Cities in World: 14
Debug Message:  Units in World: 191
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 33 tile(s) had their environments updated.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 78 -
Debug Message:  Current Memory Usage: 957248 KB
Debug Message:  Cities in World: 15
Debug Message:  Units in World: 191
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 25 tile(s) had their environments updated.
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 79 -
Debug Message:  Current Memory Usage: 958064 KB
Debug Message:  Cities in World: 15
Debug Message:  Units in World: 197
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
DebugMessage:  Popup Manager Update: Unhiding LoreBookPopupWnd
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Bosara'.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 80 -
Debug Message:  Current Memory Usage: 962616 KB
Debug Message:  Cities in World: 16
Debug Message:  Units in World: 198
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Bosara'.
DebugMessage:  About to auto save.  Memory: 992440320 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 992440320 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 992440320 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 992440320 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 992440320 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 992440320 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 992440320 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 992440320 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 992440320 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 992440320 bytes
DebugMessage:  Finished auto save.   Memory: 992440320 bytes
Debug Message:  ProcessBattles: Memory before battle: 985837568 bytes
Debug Message:  Battle: Carrodus (ID:2) is attacking Wolf (ID:203)
Debug Message:  ProcessBattles: Memory before battle: 984739840 bytes
Debug Message:  Battle: Black Widow Drone (ID:158) is attacking River Slag (ID:93)
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Bosara'.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Bosara'.
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  -------------------------
Debug Message:  - Ending Turn 81 -
Debug Message:  Current Memory Usage: 969784 KB
Debug Message:  Cities in World: 16
Debug Message:  Units in World: 203
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 993837056 bytes
Debug Message:  Battle: Black Widow Drone (ID:140) is attacking Shadow Warg (ID:94)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 82 -
Debug Message:  Current Memory Usage: 970572 KB
Debug Message:  Cities in World: 17
Debug Message:  Units in World: 203
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Bosara'.
Debug Message:  ProcessBattles: Memory before battle: 993546240 bytes
Debug Message:  Battle: Corpse Spider (ID:23) is attacking Darkling (ID:229)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 83 -
Debug Message:  Current Memory Usage: 970260 KB
Debug Message:  Cities in World: 17
Debug Message:  Units in World: 200
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
DebugMessage:  A* Path too long to calculate (23.769728).  Aborting
Debug Message:  ProcessBattles: Memory before battle: 995745792 bytes
Debug Message:  Battle: Shrill Lord (ID:224) is attacking Spiderling (ID:215)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 84 -
Debug Message:  Current Memory Usage: 971476 KB
Debug Message:  Cities in World: 17
Debug Message:  Units in World: 199
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 21 tile(s) had their environments updated.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Emikiha'.
DebugMessage:  Popup Manager Update: Unhiding CityLevelUpWnd
DebugMessage:  A* Path too long to calculate (33.526108).  Aborting
Debug Message:  ProcessBattles: Memory before battle: 995430400 bytes
Debug Message:  Battle: Carrodus (ID:2) is attacking Outlaw (ID:226)
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 85 -
Debug Message:  Current Memory Usage: 980364 KB
Debug Message:  Cities in World: 17
Debug Message:  Units in World: 199
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Bosara'.
DebugMessage:  About to auto save.  Memory: 1008549888 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1008549888 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1008549888 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1008549888 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1008549888 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1008549888 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1008549888 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1008549888 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1008549888 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1008549888 bytes
DebugMessage:  Finished auto save.   Memory: 1008549888 bytes
DebugMessage:  Popup Manager Update: Unhiding BreakthroughWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 86 -
Debug Message:  Current Memory Usage: 980480 KB
Debug Message:  Cities in World: 17
Debug Message:  Units in World: 201
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 1005273088 bytes
Debug Message:  Battle: River Slag (ID:93) is attacking Outlaw (ID:163)
Debug Message:  ProcessBattles: Memory before battle: 1009471488 bytes
Debug Message:  Battle: Shrill Lord (ID:224) is attacking Darkling (ID:30)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 87 -
Debug Message:  Current Memory Usage: 986856 KB
Debug Message:  Cities in World: 17
Debug Message:  Units in World: 203
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 1010802688 bytes
Debug Message:  Battle: Shadow Warg (ID:94) is attacking Darkling (ID:228)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 88 -
Debug Message:  Current Memory Usage: 987308 KB
Debug Message:  Cities in World: 17
Debug Message:  Units in World: 205
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Bosara'.
Debug Message:  ProcessBattles: Memory before battle: 1014231040 bytes
Debug Message:  Battle: Magnar III (ID:4) is attacking Wolf (ID:250)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 89 -
Debug Message:  Current Memory Usage: 990952 KB
Debug Message:  Cities in World: 17
Debug Message:  Units in World: 206
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 19 tile(s) had their environments updated.
Debug Message:  Caravan successfully retrieved path
Debug Message:  ProcessBattles: Memory before battle: 1017573376 bytes
Debug Message:  Battle: Darkling (ID:24) is attacking Bear (ID:74)
Debug Message:  ProcessBattles: Memory before battle: 1017573376 bytes
Debug Message:  Battle: Darkling (ID:59) is attacking Yoje (ID:204)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 90 -
Debug Message:  Current Memory Usage: 989604 KB
Debug Message:  Cities in World: 17
Debug Message:  Units in World: 214
Debug Message:  Units in World with Gfx: 6
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 15 tile(s) had their environments updated.
DebugMessage:  About to auto save.  Memory: 1013743616 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1013743616 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1013743616 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1013743616 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1013743616 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1013743616 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1013743616 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1013743616 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1013743616 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1013743616 bytes
DebugMessage:  Finished auto save.   Memory: 1013743616 bytes
Debug Message:  ProcessBattles: Memory before battle: 1013997568 bytes
Debug Message:  Battle: Shadow Warg (ID:94) is attacking Black Widow Drone (ID:113)
Debug Message:  ProcessBattles: Memory before battle: 1014255616 bytes
Debug Message:  Battle: Bear (ID:122) is attacking Nabaja (ID:18)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 91 -
Debug Message:  Current Memory Usage: 989164 KB
Debug Message:  Cities in World: 17
Debug Message:  Units in World: 213
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 1 tile(s) had their environments updated.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 92 -
Debug Message:  Current Memory Usage: 990188 KB
Debug Message:  Cities in World: 18
Debug Message:  Units in World: 210
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 34 tile(s) had their environments updated.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Bosara'.
DebugMessage:  Popup Manager Update: Unhiding CityLevelUpWnd
Debug Message:  ProcessBattles: Memory before battle: 1015001088 bytes
Debug Message:  Battle: Spiderling (ID:114) is attacking Rilis (ID:199)
Debug Message:  ProcessBattles: Memory before battle: 1015181312 bytes
Debug Message:  Battle: Outlaw (ID:188) is attacking Nabaja (ID:18)
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  ProcessBattles: Memory before battle: 1018327040 bytes
DebugMessage:  Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message:  Battle: Young Ogre (ID:310) is attacking Outlaw (ID:131)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 93 -
Debug Message:  Current Memory Usage: 997200 KB
Debug Message:  Cities in World: 18
Debug Message:  Units in World: 217
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  Popup Manager Update: Unhiding BattleResolutionWnd
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
DebugMessage:  Popup Manager Update: Unhiding AIMessageWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 94 -
Debug Message:  Current Memory Usage: 998192 KB
Debug Message:  Cities in World: 18
Debug Message:  Units in World: 215
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 17 tile(s) had their environments updated.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 95 -
Debug Message:  Current Memory Usage: 999960 KB
Debug Message:  Cities in World: 19
Debug Message:  Units in World: 228
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
DebugMessage:  About to auto save.  Memory: 1024651264 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1024651264 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1024651264 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1024651264 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1024651264 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1024651264 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1024651264 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1024651264 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1024663552 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1024663552 bytes
DebugMessage:  Finished auto save.   Memory: 1024663552 bytes
Debug Message:  ProcessBattles: Memory before battle: 1025011712 bytes
Debug Message:  Battle: Lurk (ID:317) is attacking Black Widow Drone (ID:222)
Debug Message:  ProcessBattles: Memory before battle: 1025011712 bytes
Debug Message:  Battle: Darkling (ID:24) is attacking Darkling (ID:80)
Debug Message:  ProcessBattles: Memory before battle: 1025011712 bytes
Debug Message:  Battle: Shadow Warg (ID:94) is attacking Spiderling (ID:325)
Debug Message:  ProcessBattles: Memory before battle: 1025011712 bytes
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage:  Popup Manager Update: Unhiding BattleInitiationWnd
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 96 -
Debug Message:  Current Memory Usage: 1000696 KB
Debug Message:  Cities in World: 18
Debug Message:  Units in World: 232
Debug Message:  Units in World with Gfx: 5
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 1024786432 bytes
DebugMessage:  Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message:  Battle: Young Ogre (ID:310) is attacking Bandit (ID:41)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 97 -
Debug Message:  Current Memory Usage: 999384 KB
Debug Message:  Cities in World: 18
Debug Message:  Units in World: 226
Debug Message:  Units in World with Gfx: 5
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Popup Manager Update: Unhiding BattleResolutionWnd
Debug Message:  ProcessBattles: Memory before battle: 1019375616 bytes
Debug Message:  Battle: Carrodus (ID:2) is attacking Bandit (ID:149)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 98 -
Debug Message:  Current Memory Usage: 995732 KB
Debug Message:  Cities in World: 18
Debug Message:  Units in World: 231
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 1019248640 bytes
Debug Message:  Battle: Outlaw (ID:287) is attacking Myrimahus (ID:17)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 99 -
Debug Message:  Current Memory Usage: 995360 KB
Debug Message:  Cities in World: 19
Debug Message:  Units in World: 230
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 1020731392 bytes
Debug Message:  Battle: Corpse Spider (ID:23) is attacking Black Widow Drone (ID:106)
Debug Message:  ProcessBattles: Memory before battle: 1020731392 bytes
Debug Message:  Battle: Shadow Warg (ID:94) is attacking Bandit (ID:316)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 100 -
Debug Message:  Current Memory Usage: 998936 KB
Debug Message:  Cities in World: 19
Debug Message:  Units in World: 234
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  About to auto save.  Memory: 1022910464 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1022910464 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1022910464 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1022910464 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1022910464 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1022910464 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1022910464 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1022910464 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1022971904 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1022971904 bytes
DebugMessage:  Finished auto save.   Memory: 1022971904 bytes
DebugMessage:  Popup Manager Update: Unhiding AIMessageWnd
Debug Message:  ProcessBattles: Memory before battle: 1030447104 bytes
Debug Message:  Battle: Lurk (ID:317) is attacking Wolf (ID:180)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 101 -
Debug Message:  Current Memory Usage: 1000904 KB
Debug Message:  Cities in World: 19
Debug Message:  Units in World: 234
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 48 tile(s) had their environments updated.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
DebugMessage:  Popup Manager Update: Unhiding CityLevelUpWnd
Debug Message:  ProcessBattles: Memory before battle: 1033797632 bytes
Debug Message:  Battle: Darkling (ID:274) is attacking Lewooz (ID:302)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 102 -
Debug Message:  Current Memory Usage: 1009568 KB
Debug Message:  Cities in World: 19
Debug Message:  Units in World: 234
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  Popup Manager Update: Unhiding BreakthroughWnd
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  Forest: Forest! | Tile Direction: 6
Debug Message:  -------------------------
Debug Message:  - Ending Turn 103 -
Debug Message:  Current Memory Usage: 1007036 KB
Debug Message:  Cities in World: 19
Debug Message:  Units in World: 233
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 104 -
Debug Message:  Current Memory Usage: 1007036 KB
Debug Message:  Cities in World: 19
Debug Message:  Units in World: 236
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 24 tile(s) had their environments updated.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 105 -
Debug Message:  Current Memory Usage: 1005668 KB
Debug Message:  Cities in World: 19
Debug Message:  Units in World: 238
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 62 tile(s) had their environments updated.
DebugMessage:  About to auto save.  Memory: 1029836800 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1029836800 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1029836800 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1029836800 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1029836800 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1029836800 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1029836800 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1029836800 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1029836800 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1029836800 bytes
DebugMessage:  Finished auto save.   Memory: 1029836800 bytes
Debug Message:  ProcessBattles: Memory before battle: 1029505024 bytes
Debug Message:  Battle: Corpse Spider (ID:23) is attacking Bandit (ID:85)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 106 -
Debug Message:  Current Memory Usage: 1005376 KB
Debug Message:  Cities in World: 19
Debug Message:  Units in World: 243
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 107 -
Debug Message:  Current Memory Usage: 1008164 KB
Debug Message:  Cities in World: 19
Debug Message:  Units in World: 250
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 1032359936 bytes
Debug Message:  Battle: Black Widow Drone (ID:170) is attacking Ihasovial (ID:11)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 108 -
Debug Message:  Current Memory Usage: 1006796 KB
Debug Message:  Cities in World: 19
Debug Message:  Units in World: 251
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 56 tile(s) had their environments updated.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 109 -
Debug Message:  Current Memory Usage: 1006796 KB
Debug Message:  Cities in World: 19
Debug Message:  Units in World: 254
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 110 -
Debug Message:  Current Memory Usage: 1005516 KB
Debug Message:  Cities in World: 19
Debug Message:  Units in World: 263
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  About to auto save.  Memory: 1029648384 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1029648384 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1029648384 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1029648384 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1029648384 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1029648384 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1029648384 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1029648384 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1029648384 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1029648384 bytes
DebugMessage:  Finished auto save.   Memory: 1029648384 bytes
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  -------------------------
Debug Message:  - Ending Turn 111 -
Debug Message:  Current Memory Usage: 1005560 KB
Debug Message:  Cities in World: 19
Debug Message:  Units in World: 263
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 112 -
Debug Message:  Current Memory Usage: 1004884 KB
Debug Message:  Cities in World: 19
Debug Message:  Units in World: 263
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 64 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 1029001216 bytes
Debug Message:  Battle: Shadow Warg (ID:94) is attacking Wolf (ID:81)
Debug Message:  ProcessBattles: Memory before battle: 1029001216 bytes
Debug Message:  Battle: Spiderling (ID:337) is attacking Nabaja (ID:18)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 113 -
Debug Message:  Current Memory Usage: 1004908 KB
Debug Message:  Cities in World: 20
Debug Message:  Units in World: 263
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  -------------------------
Debug Message:  - Ending Turn 114 -
Debug Message:  Current Memory Usage: 1005264 KB
Debug Message:  Cities in World: 20
Debug Message:  Units in World: 261
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 26 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 1029390336 bytes
Debug Message:  Battle: Bear (ID:133) is attacking Qayidd the Envoy (ID:246)
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  -------------------------
Debug Message:  - Ending Turn 115 -
Debug Message:  Current Memory Usage: 1005140 KB
Debug Message:  Cities in World: 20
Debug Message:  Units in World: 263
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  About to auto save.  Memory: 1029263360 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1029263360 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1029263360 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1029263360 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1029263360 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1029263360 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1029263360 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1029263360 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1029263360 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1029263360 bytes
DebugMessage:  Finished auto save.   Memory: 1029263360 bytes
Debug Message:  ProcessBattles: Memory before battle: 1029263360 bytes
Debug Message:  Battle: Shadow Warg (ID:94) is attacking Spiderling (ID:294)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 116 -
Debug Message:  Current Memory Usage: 1005524 KB
Debug Message:  Cities in World: 21
Debug Message:  Units in World: 269
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 14 tile(s) had their environments updated.
Debug Message:  Caravan successfully retrieved path
Debug Message:  ProcessBattles: Memory before battle: 1030082560 bytes
Debug Message:  Battle: Darkling (ID:24) is attacking Wolf (ID:367)
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  -------------------------
Debug Message:  - Ending Turn 117 -
Debug Message:  Current Memory Usage: 1004436 KB
Debug Message:  Cities in World: 21
Debug Message:  Units in World: 266
Debug Message:  Units in World with Gfx: 0
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 5 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 1029906432 bytes
Debug Message:  Battle: Earth Shrill (ID:392) is attacking Spiderling (ID:320)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 118 -
Debug Message:  Current Memory Usage: 1004400 KB
Debug Message:  Cities in World: 21
Debug Message:  Units in World: 268
Debug Message:  Units in World with Gfx: 0
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 119 -
Debug Message:  Current Memory Usage: 1004400 KB
Debug Message:  Cities in World: 22
Debug Message:  Units in World: 269
Debug Message:  Units in World with Gfx: 0
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 25 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 1028980736 bytes
Debug Message:  Battle: Corpse Spider (ID:23) is attacking Darkling (ID:282)
Debug Message:  ProcessBattles: Memory before battle: 1028980736 bytes
Debug Message:  Battle: Shadow Warg (ID:94) is attacking Bandit (ID:349)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 120 -
Debug Message:  Current Memory Usage: 1004864 KB
Debug Message:  Cities in World: 22
Debug Message:  Units in World: 275
Debug Message:  Units in World with Gfx: 0
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 20 tile(s) had their environments updated.
DebugMessage:  About to auto save.  Memory: 1028980736 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1028980736 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1028980736 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1028980736 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1028980736 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1028980736 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1028980736 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1028980736 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1028980736 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1028980736 bytes
DebugMessage:  Finished auto save.   Memory: 1028980736 bytes
Debug Message:  -------------------------
Debug Message:  - Ending Turn 121 -
Debug Message:  Current Memory Usage: 1004864 KB
Debug Message:  Cities in World: 22
Debug Message:  Units in World: 276
Debug Message:  Units in World with Gfx: 0
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
DebugMessage:  Popup Manager Update: Unhiding BreakthroughWnd
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
DebugMessage:  Popup Manager Update: Unhiding ConversationPopupWnd
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Emikiha'.
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Emikiha'.
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  -------------------------
Debug Message:  - Ending Turn 122 -
Debug Message:  Current Memory Usage: 1008936 KB
Debug Message:  Cities in World: 22
Debug Message:  Units in World: 281
Debug Message:  Units in World with Gfx: 0
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  ProcessBattles: Memory before battle: 1037193216 bytes
Debug Message:  Battle: Earth Shrill (ID:392) is attacking Outlaw (ID:376)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 123 -
Debug Message:  Current Memory Usage: 1012884 KB
Debug Message:  Cities in World: 22
Debug Message:  Units in World: 281
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 1036890112 bytes
Debug Message:  Battle: Water Shrill (ID:419) is attacking Darkling (ID:84)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 124 -
Debug Message:  Current Memory Usage: 1013204 KB
Debug Message:  Cities in World: 23
Debug Message:  Units in World: 286
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 1037520896 bytes
Debug Message:  Battle: Brigand (ID:304) is attacking Raline the Weaver (ID:21)
Debug Message:  ProcessBattles: Memory before battle: 1037520896 bytes
Debug Message:  Battle: Wolf (ID:360) is attacking Arvix (ID:347)
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  -------------------------
Debug Message:  - Ending Turn 125 -
Debug Message:  Current Memory Usage: 1011276 KB
Debug Message:  Cities in World: 23
Debug Message:  Units in World: 286
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
DebugMessage:  About to auto save.  Memory: 1035423744 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1035423744 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1035423744 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1035423744 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1035423744 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1035423744 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1035423744 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1035423744 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1035423744 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1035423744 bytes
DebugMessage:  Finished auto save.   Memory: 1035423744 bytes
Debug Message:  -------------------------
Debug Message:  - Ending Turn 126 -
Debug Message:  Current Memory Usage: 1011328 KB
Debug Message:  Cities in World: 23
Debug Message:  Units in World: 284
Debug Message:  Units in World with Gfx: 0
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 2 tile(s) had their environments updated.
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  Caravan successfully retrieved path
Debug Message:  -------------------------
Debug Message:  - Ending Turn 127 -
Debug Message:  Current Memory Usage: 1009748 KB
Debug Message:  Cities in World: 23
Debug Message:  Units in World: 286
Debug Message:  Units in World with Gfx: 0
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 1033981952 bytes
Debug Message:  Battle: Protector Golem (ID:292) is attacking Outlaw (ID:281)
Debug Message:  ProcessBattles: Memory before battle: 1033981952 bytes
Debug Message:  Battle: Outlaw (ID:42) is attacking Rosnira (ID:234)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 128 -
Debug Message:  Current Memory Usage: 1009360 KB
Debug Message:  Cities in World: 23
Debug Message:  Units in World: 286
Debug Message:  Units in World with Gfx: 0
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 129 -
Debug Message:  Current Memory Usage: 1009560 KB
Debug Message:  Cities in World: 23
Debug Message:  Units in World: 288
Debug Message:  Units in World with Gfx: 0
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 13 tile(s) had their environments updated.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 130 -
Debug Message:  Current Memory Usage: 1009652 KB
Debug Message:  Cities in World: 23
Debug Message:  Units in World: 293
Debug Message:  Units in World with Gfx: 0
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  About to auto save.  Memory: 1033883648 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1033883648 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1033883648 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1033883648 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1033883648 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1033883648 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1033883648 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1033883648 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1034072064 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1034072064 bytes
DebugMessage:  Finished auto save.   Memory: 1034072064 bytes
Debug Message:  Caravan successfully retrieved path
Debug Message:  ProcessBattles: Memory before battle: 1037774848 bytes
Debug Message:  Battle: Shadow Warg (ID:94) is attacking Spiderling (ID:33)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 131 -
Debug Message:  Current Memory Usage: 1013452 KB
Debug Message:  Cities in World: 24
Debug Message:  Units in World: 294
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 24 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 1037774848 bytes
Debug Message:  Battle: Observers (ID:410) is attacking Bear (ID:434)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 132 -
Debug Message:  Current Memory Usage: 1013840 KB
Debug Message:  Cities in World: 24
Debug Message:  Units in World: 292
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  ProcessBattles: Memory before battle: 1039880192 bytes
Debug Message:  Battle: Black Widow Drone (ID:405) is attacking Bannon Highsley (ID:436)
Debug Message:  ProcessBattles: Memory before battle: 1039880192 bytes
Debug Message:  Battle: Earth Shrill (ID:392) is attacking Bandit (ID:421)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 133 -
Debug Message:  Current Memory Usage: 1016080 KB
Debug Message:  Cities in World: 24
Debug Message:  Units in World: 297
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  Caravan successfully retrieved path
Debug Message:  ProcessBattles: Memory before battle: 1040465920 bytes
Debug Message:  Battle: Lurk (ID:317) is attacking Black Widow Drone (ID:405)
Debug Message:  ProcessBattles: Memory before battle: 1040465920 bytes
Debug Message:  Battle: Darkling (ID:24) is attacking Wolf (ID:335)
Debug Message:  ProcessBattles: Memory before battle: 1040465920 bytes
Debug Message:  Battle: River Slag (ID:251) is attacking Bear (ID:433)
Debug Message:  ProcessBattles: Memory before battle: 1040465920 bytes
Debug Message:  Battle: Wolf (ID:290) is attacking Shadow Warg (ID:447)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 134 -
Debug Message:  Current Memory Usage: 1016080 KB
Debug Message:  Cities in World: 24
Debug Message:  Units in World: 298
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 1040539648 bytes
Debug Message:  Battle: Shadow Warg (ID:300) is attacking Pioneer (ID:266)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 135 -
Debug Message:  Current Memory Usage: 1015944 KB
Debug Message:  Cities in World: 24
Debug Message:  Units in World: 294
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  About to auto save.  Memory: 1040326656 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1040326656 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1040326656 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1040326656 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1040326656 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1040326656 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1040326656 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1040326656 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1040515072 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1040515072 bytes
DebugMessage:  Finished auto save.   Memory: 1040515072 bytes
Debug Message:  ProcessBattles: Memory before battle: 1040519168 bytes
Debug Message:  Battle: Shadow Warg (ID:94) is attacking Bandit (ID:230)
Debug Message:  ProcessBattles: Memory before battle: 1040519168 bytes
Debug Message:  Battle: Spiderling (ID:69) is attacking Pioneer (ID:445)
Debug Message:  ProcessBattles: Memory before battle: 1040519168 bytes
Debug Message:  Battle: Shadow Warg (ID:300) is attacking Pioneer (ID:272)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 136 -
Debug Message:  Current Memory Usage: 1016132 KB
Debug Message:  Cities in World: 24
Debug Message:  Units in World: 296
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 1040920576 bytes
Debug Message:  Battle: Shadow Warg (ID:300) is attacking Darkling (ID:142)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 137 -
Debug Message:  Current Memory Usage: 1016716 KB
Debug Message:  Cities in World: 24
Debug Message:  Units in World: 296
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Popup Manager Update: Unhiding BreakthroughWnd
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
DebugMessage:  Popup Manager Update: Unhiding AIMessageWnd
Debug Message:  ProcessBattles: Memory before battle: 1047805952 bytes
Debug Message:  Battle: Corpse Spider (ID:23) is attacking Caravan (ID:371)
Debug Message:  ProcessBattles: Memory before battle: 1047805952 bytes
Debug Message:  Battle: Observers (ID:410) is attacking Darkling (ID:24)
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  -------------------------
Debug Message:  - Ending Turn 138 -
Debug Message:  Current Memory Usage: 1020304 KB
Debug Message:  Cities in World: 24
Debug Message:  Units in World: 301
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 1046257664 bytes
Debug Message:  Battle: Earth Shrill (ID:392) is attacking Spiderling (ID:189)
Debug Message:  ProcessBattles: Memory before battle: 1046462464 bytes
Debug Message:  Battle: Shadow Warg (ID:300) is attacking Spiderling (ID:69)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 139 -
Debug Message:  Current Memory Usage: 1021944 KB
Debug Message:  Cities in World: 24
Debug Message:  Units in World: 297
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 1047330816 bytes
Debug Message:  Battle: Magnar III (ID:4) is attacking Caravan (ID:412)
Debug Message:  ProcessBattles: Memory before battle: 1047330816 bytes
Debug Message:  Battle: Shadow Warg (ID:300) is attacking Bear (ID:319)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 140 -
Debug Message:  Current Memory Usage: 1023192 KB
Debug Message:  Cities in World: 24
Debug Message:  Units in World: 300
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  About to auto save.  Memory: 1048309760 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1048309760 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1048309760 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1048309760 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1048309760 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1048309760 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1048309760 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1048309760 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1048506368 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1048506368 bytes
DebugMessage:  Finished auto save.   Memory: 1048506368 bytes
Debug Message:  ProcessBattles: Memory before battle: 1048539136 bytes
Debug Message:  Battle: Brigand (ID:304) is attacking Caravan (ID:461)
Debug Message:  ProcessBattles: Memory before battle: 1048539136 bytes
Debug Message:  Battle: Shadow Warg (ID:300) is attacking Darkling (ID:374)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 141 -
Debug Message:  Current Memory Usage: 1021656 KB
Debug Message:  Cities in World: 24
Debug Message:  Units in World: 297
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 4 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 1047576576 bytes
Debug Message:  Battle: Magnar III (ID:4) is attacking Lurk (ID:162)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 142 -
Debug Message:  Current Memory Usage: 1023404 KB
Debug Message:  Cities in World: 24
Debug Message:  Units in World: 300
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 1047965696 bytes
Debug Message:  Battle: Corpse Spider (ID:23) is attacking Shadow Warg (ID:354)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 143 -
Debug Message:  Current Memory Usage: 1022424 KB
Debug Message:  Cities in World: 24
Debug Message:  Units in World: 305
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 21 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 1047744512 bytes
Debug Message:  WARNING: Unit Pioneer failed to start a new city, won't be consumed
Debug Message:  WARNING: Unit Pioneer failed to start a new city, won't be consumed
Debug Message:  Battle: River Slag (ID:251) is attacking Brigand (ID:304)
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  -------------------------
Debug Message:  - Ending Turn 144 -
Debug Message:  Current Memory Usage: 1019980 KB
Debug Message:  Cities in World: 25
Debug Message:  Units in World: 305
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 145 -
Debug Message:  Current Memory Usage: 1020200 KB
Debug Message:  Cities in World: 25
Debug Message:  Units in World: 299
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
DebugMessage:  About to auto save.  Memory: 1044684800 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1044684800 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1044684800 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1044684800 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1044684800 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1044684800 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1044684800 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1044684800 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1044684800 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1044684800 bytes
DebugMessage:  Finished auto save.   Memory: 1044684800 bytes
Debug Message:  ProcessBattles: Memory before battle: 1044684800 bytes
Debug Message:  ProcessBattles: Memory before battle: 1044684800 bytes
Debug Message:  Battle: Shadow Warg (ID:300) is attacking Pioneer (ID:500)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 146 -
Debug Message:  Current Memory Usage: 1020364 KB
Debug Message:  Cities in World: 25
Debug Message:  Units in World: 299
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 25 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 1044852736 bytes
Debug Message:  ProcessBattles: Memory before battle: 1044852736 bytes
Debug Message:  Battle: Corpse Spider (ID:23) is attacking Caravan (ID:494)
Debug Message:  Battle: Black Widow Drone (ID:439) is attacking Myrimahus (ID:353)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 147 -
Debug Message:  Current Memory Usage: 1020548 KB
Debug Message:  Cities in World: 25
Debug Message:  Units in World: 303
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 148 -
Debug Message:  Current Memory Usage: 1020932 KB
Debug Message:  Cities in World: 25
Debug Message:  Units in World: 305
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 1045434368 bytes
Debug Message:  Battle: Bear (ID:39) is attacking Arvix (ID:347)
Debug Message:  ProcessBattles: Memory before battle: 1045434368 bytes
Debug Message:  Battle: Bandit (ID:368) is attacking Wanderers (ID:258)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 149 -
Debug Message:  Current Memory Usage: 1018580 KB
Debug Message:  Cities in World: 25
Debug Message:  Units in World: 305
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 1043025920 bytes
Debug Message:  Battle: Earth Shrill (ID:392) is attacking Pioneer (ID:413)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 150 -
Debug Message:  Current Memory Usage: 1018744 KB
Debug Message:  Cities in World: 25
Debug Message:  Units in World: 308
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  About to auto save.  Memory: 1043992576 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1043992576 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1043992576 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1043992576 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1043992576 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1043992576 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1043992576 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1043992576 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1043992576 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1043992576 bytes
DebugMessage:  Finished auto save.   Memory: 1043992576 bytes
DebugMessage:  Popup Manager Update: Unhiding AIMessageWnd
Debug Message:  ProcessBattles: Memory before battle: 1051197440 bytes
Debug Message:  ProcessBattles: Memory before battle: 1051197440 bytes
Debug Message:  Battle: Corpse Spider (ID:23) is attacking Caravan (ID:375)
Debug Message:  Battle: Wolf (ID:477) is attacking Caravan (ID:283)
Debug Message:  ProcessBattles: Memory before battle: 1042026496 bytes
Debug Message:  Battle: Karavox (ID:3) is attacking Wolf (ID:477)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 151 -
Debug Message:  Current Memory Usage: 1018036 KB
Debug Message:  Cities in World: 25
Debug Message:  Units in World: 307
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 152 -
Debug Message:  Current Memory Usage: 1018584 KB
Debug Message:  Cities in World: 25
Debug Message:  Units in World: 307
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 153 -
Debug Message:  Current Memory Usage: 1018648 KB
Debug Message:  Cities in World: 25
Debug Message:  Units in World: 309
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 1043095552 bytes
Debug Message:  Battle: Observers (ID:410) is attacking Pioneer (ID:499)
Debug Message:  ProcessBattles: Memory before battle: 1043095552 bytes
Debug Message:  Battle: Black Widow Drone (ID:212) is attacking Pioneer (ID:443)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 154 -
Debug Message:  Current Memory Usage: 1019196 KB
Debug Message:  Cities in World: 25
Debug Message:  Units in World: 314
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 155 -
Debug Message:  Current Memory Usage: 1019392 KB
Debug Message:  Cities in World: 25
Debug Message:  Units in World: 313
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 16 tile(s) had their environments updated.
DebugMessage:  About to auto save.  Memory: 1043750912 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1043750912 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1043750912 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1043750912 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1043750912 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1043750912 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1043750912 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1043750912 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1043881984 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1043881984 bytes
DebugMessage:  Finished auto save.   Memory: 1043881984 bytes
Debug Message:  ProcessBattles: Memory before battle: 1043881984 bytes
Debug Message:  ProcessBattles: Memory before battle: 1043881984 bytes
Debug Message:  Battle: Slag (ID:369) is attacking Bandit (ID:512)
Debug Message:  ProcessBattles: Memory before battle: 1043881984 bytes
Debug Message:  Battle: Observers (ID:237) is attacking Black Widow Drone (ID:212)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 156 -
Debug Message:  Current Memory Usage: 1019416 KB
Debug Message:  Cities in World: 25
Debug Message:  Units in World: 315
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 43 tile(s) had their environments updated.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 157 -
Debug Message:  Current Memory Usage: 1019368 KB
Debug Message:  Cities in World: 25
Debug Message:  Units in World: 316
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
DebugMessage:  Popup Manager Update: Unhiding BreakthroughWnd
Debug Message:  ProcessBattles: Memory before battle: 1044353024 bytes
Debug Message:  Battle: Wolf (ID:486) is attacking Lewooz (ID:383)
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
Debug Message:  UnitDesignWnd: Item Equiped, Memory Usage at 1050599 kb.
Debug Message:  UnitDesignWnd: Item Equiped, Memory Usage at 1050607 kb.
Debug Message:  UnitDesignWnd: Item Equiped, Memory Usage at 1050791 kb.
Debug Message:  UnitDesignWnd: Item Equiped, Memory Usage at 1050828 kb.
Debug Message:  UnitDesignWnd: Item Equiped, Memory Usage at 1050828 kb.
Debug Message:  UnitDesignWnd: Item Equiped, Memory Usage at 1051004 kb.
Debug Message:  UnitDesignWnd: Item Unequiped, Memory Usage at 1051004 kb.
Debug Message:  UnitDesignWnd: Item Equiped, Memory Usage at 1051004 kb.
Debug Message:  UnitDesignWnd: Item Equiped, Memory Usage at 1051004 kb.
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 158 -
Debug Message:  Current Memory Usage: 1082764 KB
Debug Message:  Cities in World: 25
Debug Message:  Units in World: 318
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 19 tile(s) had their environments updated.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 159 -
Debug Message:  Current Memory Usage: 1086672 KB
Debug Message:  Cities in World: 25
Debug Message:  Units in World: 321
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 8 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 1111482368 bytes
Debug Message:  Battle: Shadow Warg (ID:94) is attacking Darkling (ID:276)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 160 -
Debug Message:  Current Memory Usage: 1085672 KB
Debug Message:  Cities in World: 25
Debug Message:  Units in World: 322
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  About to auto save.  Memory: 1111728128 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1111728128 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1111728128 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1111728128 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1111728128 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1111728128 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1111728128 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1111728128 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1111998464 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1111998464 bytes
DebugMessage:  Finished auto save.   Memory: 1111998464 bytes
Debug Message:  -------------------------
Debug Message:  - Ending Turn 161 -
Debug Message:  Current Memory Usage: 1087812 KB
Debug Message:  Cities in World: 25
Debug Message:  Units in World: 330
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 19 tile(s) had their environments updated.
DebugMessage:  Popup Manager Update: Unhiding BreakthroughWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 162 -
Debug Message:  Current Memory Usage: 1084324 KB
Debug Message:  Cities in World: 25
Debug Message:  Units in World: 335
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 1 tile(s) had their environments updated.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 163 -
Debug Message:  Current Memory Usage: 1086760 KB
Debug Message:  Cities in World: 25
Debug Message:  Units in World: 337
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 164 -
Debug Message:  Current Memory Usage: 1087284 KB
Debug Message:  Cities in World: 25
Debug Message:  Units in World: 338
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
Debug Message:  Caravan successfully retrieved path
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 165 -
Debug Message:  Current Memory Usage: 1088324 KB
Debug Message:  Cities in World: 25
Debug Message:  Units in World: 344
Debug Message:  Units in World with Gfx: 5
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 1 tile(s) had their environments updated.
DebugMessage:  About to auto save.  Memory: 1114468352 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1114468352 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1114468352 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1114468352 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1114468352 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1114468352 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1114468352 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1114468352 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1114533888 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1114533888 bytes
DebugMessage:  Finished auto save.   Memory: 1114533888 bytes
Debug Message:  ProcessBattles: Memory before battle: 1115971584 bytes
Debug Message:  Battle: River Slag (ID:251) is attacking Bandit (ID:148)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 166 -
Debug Message:  Current Memory Usage: 1089256 KB
Debug Message:  Cities in World: 26
Debug Message:  Units in World: 346
Debug Message:  Units in World with Gfx: 5
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 1115660288 bytes
Debug Message:  Battle: Corpse Spider (ID:23) is attacking Mire Skath (ID:495)
Debug Message:  ProcessBattles: Memory before battle: 1115660288 bytes
Debug Message:  Battle: Lurk (ID:317) is attacking Bandit Archer (ID:485)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 167 -
Debug Message:  Current Memory Usage: 1090076 KB
Debug Message:  Cities in World: 26
Debug Message:  Units in World: 345
Debug Message:  Units in World with Gfx: 5
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  Caravan successfully retrieved path
Debug Message:  ProcessBattles: Memory before battle: 1117093888 bytes
Debug Message:  Battle: Magnar III (ID:4) is attacking Athallarooh (ID:437)
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 168 -
Debug Message:  Current Memory Usage: 1092448 KB
Debug Message:  Cities in World: 26
Debug Message:  Units in World: 346
Debug Message:  Units in World with Gfx: 6
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 11 tile(s) had their environments updated.
DebugMessage:  Popup Manager Update: Unhiding BreakthroughWnd
DebugMessage:  A* Path too long to calculate (31.320919).  Aborting
Debug Message:  -------------------------
Debug Message:  - Ending Turn 169 -
Debug Message:  Current Memory Usage: 1094536 KB
Debug Message:  Cities in World: 26
Debug Message:  Units in World: 354
Debug Message:  Units in World with Gfx: 6
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
Debug Message:  WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!!  Continuing on to our next city to try to get on track again
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  A* Path too long to calculate (19.723083).  Aborting
Debug Message:  Unit Edreh traded from Kingdom of Capitar to Kingdom of Altar.
Debug Message:  ProcessBattles: Memory before battle: 1121280000 bytes
Debug Message:  Battle: Osattirad (ID:446) is attacking Swarm Spider (ID:479)
Debug Message:  ProcessBattles: Memory before battle: 1121280000 bytes
Debug Message:  Battle: Wolf (ID:547) is attacking Osattirad (ID:446)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 170 -
Debug Message:  Current Memory Usage: 1095528 KB
Debug Message:  Cities in World: 26
Debug Message:  Units in World: 356
Debug Message:  Units in World with Gfx: 5
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 14 tile(s) had their environments updated.
DebugMessage:  About to auto save.  Memory: 1121820672 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1121820672 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1121820672 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1121820672 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1121820672 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1121820672 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1121820672 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1121820672 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1121820672 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1121820672 bytes
DebugMessage:  Finished auto save.   Memory: 1121820672 bytes
Debug Message:  ProcessBattles: Memory before battle: 1121820672 bytes
Debug Message:  Battle: River Slag (ID:251) is attacking Bandit (ID:132)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 171 -
Debug Message:  Current Memory Usage: 1095624 KB
Debug Message:  Cities in World: 26
Debug Message:  Units in World: 354
Debug Message:  Units in World with Gfx: 5
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 1124438016 bytes
Debug Message:  Battle: Hoarder Spider (ID:372) is attacking Pioneer (ID:498)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 172 -
Debug Message:  Current Memory Usage: 1098660 KB
Debug Message:  Cities in World: 26
Debug Message:  Units in World: 365
Debug Message:  Units in World with Gfx: 5
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  Popup Manager Update: Unhiding ConversationPopupWnd
Debug Message:  Caravan successfully retrieved path
Debug Message:  ProcessBattles: Memory before battle: 1125597184 bytes
Debug Message:  ProcessBattles: Memory before battle: 1125597184 bytes
Debug Message:  Battle: Shadow Warg (ID:94) is attacking Pioneer (ID:493)
Debug Message:  Stamp Quantity: 1
Debug Message:  Land Mass Size: 0
Debug Message:  Land Mass Min Spawns: 0
Debug Message:  Land Mass Max Spawns: 0
Debug Message:  Forest Quantity: 1
Debug Message:  Mountain Generation Option: 0
Debug Message:  Map Random Seed: 1317728836
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  Map Size:
Debug Message:      Sectors: 1 x 1
Debug Message:      Tiles: 16 x 16
Debug Message:  Tile Vertex Resolution: 5 x 5 vertices
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message:  Map Generation Complete
Debug Message:  InitMapGfx Started...
Debug Message:  InitMapGfx finished.
DebugMessage:  Popup Manager Update: Unhiding TacticalWnd
Debug Message:  CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: Bloom becuase the DXSAS engine was not initialized
Debug Message:  CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: HDRLighting becuase the DXSAS engine was not initialized
Debug Message:  Creating tactical terrain gfx...
Debug Message:  CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: Bloom becuase the DXSAS engine was not initialized
Debug Message:  CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: HDRLighting becuase the DXSAS engine was not initialized
Debug Message:  TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message:  WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message:  CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message:  TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\TacticalHudWnd.dxscreen. Object of type StaticString with OBJID Tactical_Hud_Hit_Miss_Title_Shadow_Font has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\TacticalHudWnd.dxscreen. Object with OBJID Tactical_Hud_Hit_Miss_Title_Shadow_Font has wrong size after parsing scripts 0 x 0
DebugMessage:  Tactical_Hud_Hit_Miss_Title_Shadow_Font setting size 0 x 0
Debug Message:  -------------------------
Debug Message:  - Ending Turn 173 -
Debug Message:  Current Memory Usage: 1114712 KB
Debug Message:  Cities in World: 26
Debug Message:  Units in World: 368
Debug Message:  Units in World with Gfx: 5
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Popup Manager Update: Unhiding BattleResolutionWnd
DebugMessage:  Popup Manager Update: Unhiding LevelUpWnd
Debug Message:  ProcessBattles: Memory before battle: 1149734912 bytes
Debug Message:  ProcessBattles: Memory before battle: 1149734912 bytes
Debug Message:  Battle: Hoarder Spider (ID:372) is attacking Costal Skath (ID:201)
Debug Message:  Battle: Bandit (ID:159) is attacking Myrimahus (ID:353)
DebugMessage:  Popup Manager Update: Unhiding CutSceneWnd
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 174 -
Debug Message:  Current Memory Usage: 1123184 KB
Debug Message:  Cities in World: 26
Debug Message:  Units in World: 366
Debug Message:  Units in World with Gfx: 5
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 1154232320 bytes
Debug Message:  Unit Muvueratha traded from NPC Player to Empire of Kraxis.
Debug Message:  Battle: Carrodus (ID:2) is attacking Bandit Archer (ID:536)
Debug Message:  ProcessBattles: Memory before battle: 1154498560 bytes
DebugMessage:  Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message:  Stamp Quantity: 1
Debug Message:  Land Mass Size: 0
Debug Message:  Land Mass Min Spawns: 0
Debug Message:  Land Mass Max Spawns: 0
Debug Message:  Forest Quantity: 1
Debug Message:  Mountain Generation Option: 0
Debug Message:  Map Random Seed: 1317728836
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  Map Size:
Debug Message:      Sectors: 1 x 1
Debug Message:      Tiles: 16 x 16
Debug Message:  Tile Vertex Resolution: 5 x 5 vertices
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message:  Map Generation Complete
Debug Message:  InitMapGfx Started...
Debug Message:  InitMapGfx finished.
DebugMessage:  Popup Manager Update: Unhiding TacticalWnd
Debug Message:  Creating tactical terrain gfx...
Debug Message:  TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message:  WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message:  CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message:  TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message:  Tactical Spell cast: HealSpell at 119, 92 by Carrodus (unitID 2).
Debug Message:  WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 335 refs
Debug Message:  Killing Player 2
Debug Message:  -------------------------
Debug Message:  - Ending Turn 175 -
Debug Message:  Current Memory Usage: 1134180 KB
Debug Message:  Cities in World: 26
Debug Message:  Units in World: 366
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  About to auto save.  Memory: 1161928704 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1161928704 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1161928704 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1161928704 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1161928704 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1161928704 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1161928704 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1161928704 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1162125312 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1162125312 bytes
DebugMessage:  Finished auto save.   Memory: 1162125312 bytes
DebugMessage:  Popup Manager Update: Unhiding BattleResolutionWnd
DebugMessage:  Popup Manager Update: Unhiding AIMessageWnd
Debug Message:  ProcessBattles: Memory before battle: 1164926976 bytes
Debug Message:  Battle: Giant Black Widow (ID:584) is attacking Swarm Spider (ID:577)
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage:  Popup Manager Update: Unhiding ConversationPopupWnd
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Eraru'.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 176 -
Debug Message:  Current Memory Usage: 1138316 KB
Debug Message:  Cities in World: 26
Debug Message:  Units in World: 355
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 1166909440 bytes
Debug Message:  Battle: Warg (ID:505) is attacking Bandit Archer (ID:504)
Debug Message:  ProcessBattles: Memory before battle: 1167278080 bytes
Debug Message:  Battle: Black Widow Drone (ID:471) is attacking Troll (ID:139)
Debug Message:  ProcessBattles: Memory before battle: 1167392768 bytes
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Eraru'.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 177 -
Debug Message:  Current Memory Usage: 1141560 KB
Debug Message:  Cities in World: 26
Debug Message:  Units in World: 356
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
DebugMessage:  Popup Manager Update: Unhiding SpellLevelUpWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 178 -
Debug Message:  Current Memory Usage: 1146676 KB
Debug Message:  Cities in World: 26
Debug Message:  Units in World: 362
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Popup Manager Update: Unhiding BreakthroughWnd
Debug Message:  Unit Rolinard traded from NPC Player to Empire of Kraxis.
Debug Message:  Caravan successfully retrieved path
Debug Message:  Caravan placed back on trade route path
Debug Message:  ProcessBattles: Memory before battle: 1174204416 bytes
Debug Message:  Battle: Osattirad (ID:446) is attacking Usealat (ID:539)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 179 -
Debug Message:  Current Memory Usage: 1153300 KB
Debug Message:  Cities in World: 27
Debug Message:  Units in World: 371
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Eraru'.
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  -------------------------
Debug Message:  - Ending Turn 180 -
Debug Message:  Current Memory Usage: 1160588 KB
Debug Message:  Cities in World: 27
Debug Message:  Units in World: 371
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  About to auto save.  Memory: 1188442112 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1188442112 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1188442112 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1188442112 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1188442112 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1188442112 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1188442112 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1188442112 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1188569088 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1188569088 bytes
DebugMessage:  Finished auto save.   Memory: 1188569088 bytes
Debug Message:  ProcessBattles: Memory before battle: 1188663296 bytes
Debug Message:  Battle: Corpse Spider (ID:23) is attacking Bandit Archer (ID:559)
Debug Message:  ProcessBattles: Memory before battle: 1188663296 bytes
Debug Message:  Battle: Etaehem (ID:464) is attacking Thug (ID:592)
Debug Message:  ProcessBattles: Memory before battle: 1188933632 bytes
Debug Message:  Battle: Troll (ID:139) is attacking Darkling (ID:252)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 181 -
Debug Message:  Current Memory Usage: 1161424 KB
Debug Message:  Cities in World: 27
Debug Message:  Units in World: 380
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 182 -
Debug Message:  Current Memory Usage: 1161424 KB
Debug Message:  Cities in World: 27
Debug Message:  Units in World: 377
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  A* Path too long to calculate (21.931713).  Aborting
Debug Message:  ProcessBattles: Memory before battle: 1189298176 bytes
Debug Message:  Battle: Magnar III (ID:4) is attacking Caravan (ID:492)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 183 -
Debug Message:  Current Memory Usage: 1161588 KB
Debug Message:  Cities in World: 27
Debug Message:  Units in World: 378
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
Debug Message:  WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!!  Continuing on to our next city to try to get on track again
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 54 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 1190477824 bytes
Debug Message:  Battle: Warg (ID:505) is attacking Bandit Archer (ID:633)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 184 -
Debug Message:  Current Memory Usage: 1162576 KB
Debug Message:  Cities in World: 27
Debug Message:  Units in World: 384
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  Caravan successfully retrieved path
Debug Message:  ProcessBattles: Memory before battle: 1190232064 bytes
Debug Message:  Battle: Nabaja (ID:18) is attacking Wolf (ID:568)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 185 -
Debug Message:  Current Memory Usage: 1160968 KB
Debug Message:  Cities in World: 27
Debug Message:  Units in World: 391
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  About to auto save.  Memory: 1188831232 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1188831232 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1188831232 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1188831232 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1188831232 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1188831232 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1188831232 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1188831232 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1188831232 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1188831232 bytes
DebugMessage:  Finished auto save.   Memory: 1188831232 bytes
Debug Message:  WARNING: Unit Pioneer failed to start a new city, won't be consumed
Debug Message:  WARNING: Unit Pioneer failed to start a new city, won't be consumed
DebugMessage:  A* Path too long to calculate (43.566040).  Aborting
Debug Message:  -------------------------
Debug Message:  - Ending Turn 186 -
Debug Message:  Current Memory Usage: 1159948 KB
Debug Message:  Cities in World: 28
Debug Message:  Units in World: 392
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 25 tile(s) had their environments updated.
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  -------------------------
Debug Message:  - Ending Turn 187 -
Debug Message:  Current Memory Usage: 1160300 KB
Debug Message:  Cities in World: 28
Debug Message:  Units in World: 401
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 188 -
Debug Message:  Current Memory Usage: 1160752 KB
Debug Message:  Cities in World: 28
Debug Message:  Units in World: 401
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 189 -
Debug Message:  Current Memory Usage: 1161132 KB
Debug Message:  Cities in World: 28
Debug Message:  Units in World: 406
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  Caravan successfully retrieved path
Debug Message:  ProcessBattles: Memory before battle: 1188999168 bytes
Debug Message:  Battle: Nabaja (ID:18) is attacking Swarm Spider (ID:657)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 190 -
Debug Message:  Current Memory Usage: 1159764 KB
Debug Message:  Cities in World: 28
Debug Message:  Units in World: 415
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
DebugMessage:  About to auto save.  Memory: 1187598336 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1187598336 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1187598336 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1187598336 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1187598336 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1187598336 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1187598336 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1187598336 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1187598336 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1187598336 bytes
DebugMessage:  Finished auto save.   Memory: 1187598336 bytes
Debug Message:  -------------------------
Debug Message:  - Ending Turn 191 -
Debug Message:  Current Memory Usage: 1159828 KB
Debug Message:  Cities in World: 28
Debug Message:  Units in World: 415
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  WARNING: Unit Pioneer failed to start a new city, won't be consumed
Debug Message:  -------------------------
Debug Message:  - Ending Turn 192 -
Debug Message:  Current Memory Usage: 1160368 KB
Debug Message:  Cities in World: 29
Debug Message:  Units in World: 422
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 25 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 1188216832 bytes
Debug Message:  Battle: Warg (ID:505) is attacking Mire Skath (ID:467)
Debug Message:  ProcessBattles: Memory before battle: 1188216832 bytes
Debug Message:  Battle: Troll (ID:682) is attacking Swarm Spider (ID:627)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 193 -
Debug Message:  Current Memory Usage: 1160368 KB
Debug Message:  Cities in World: 29
Debug Message:  Units in World: 422
Debug Message:  Units in World with Gfx: 0
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 15 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 1188216832 bytes
Debug Message:  Battle: Shadow Warg (ID:94) is attacking Black Widow (ID:658)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 194 -
Debug Message:  Current Memory Usage: 1160368 KB
Debug Message:  Cities in World: 29
Debug Message:  Units in World: 415
Debug Message:  Units in World with Gfx: 0
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  Popup Manager Update: Unhiding SpellLevelUpWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 195 -
Debug Message:  Current Memory Usage: 1160776 KB
Debug Message:  Cities in World: 29
Debug Message:  Units in World: 416
Debug Message:  Units in World with Gfx: 0
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 13 tile(s) had their environments updated.
DebugMessage:  About to auto save.  Memory: 1188634624 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1188634624 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1188634624 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1188634624 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1188634624 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1188634624 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1188634624 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1188634624 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1188765696 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1188765696 bytes
DebugMessage:  Finished auto save.   Memory: 1188765696 bytes
Debug Message:  -------------------------
Debug Message:  - Ending Turn 196 -
Debug Message:  Current Memory Usage: 1160904 KB
Debug Message:  Cities in World: 29
Debug Message:  Units in World: 417
Debug Message:  Units in World with Gfx: 0
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 1188765696 bytes
Debug Message:  Battle: Shadow Warg (ID:94) is attacking Outlaw (ID:600)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 197 -
Debug Message:  Current Memory Usage: 1160904 KB
Debug Message:  Cities in World: 29
Debug Message:  Units in World: 418
Debug Message:  Units in World with Gfx: 0
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 43 tile(s) had their environments updated.
Debug Message:  Unit Diruuna traded from NPC Player to Empire of Magnar.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 198 -
Debug Message:  Current Memory Usage: 1162276 KB
Debug Message:  Cities in World: 29
Debug Message:  Units in World: 426
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
DebugMessage:  Popup Manager Update: Unhiding BreakthroughWnd
Debug Message:  ProcessBattles: Memory before battle: 1188384768 bytes
Debug Message:  Battle: River Slag (ID:251) is attacking Bandit Archer (ID:655)
Debug Message:  ProcessBattles: Memory before battle: 1188384768 bytes
Debug Message:  Battle: Observers (ID:442) is attacking Darkling Warrior (ID:711)
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  -------------------------
Debug Message:  - Ending Turn 199 -
Debug Message:  Current Memory Usage: 1166012 KB
Debug Message:  Cities in World: 29
Debug Message:  Units in World: 427
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 1193996288 bytes
Debug Message:  Battle: Observers (ID:410) is attacking Fire Shrill (ID:240)
Debug Message:  ProcessBattles: Memory before battle: 1193996288 bytes
Debug Message:  Battle: Golem (ID:719) is attacking Swarm Spider (ID:491)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 200 -
Debug Message:  Current Memory Usage: 1166012 KB
Debug Message:  Cities in World: 29
Debug Message:  Units in World: 441
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  About to auto save.  Memory: 1193996288 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1193996288 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1193996288 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1193996288 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1193996288 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1193996288 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1193996288 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1193996288 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1193996288 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1193996288 bytes
DebugMessage:  Finished auto save.   Memory: 1193996288 bytes
DebugMessage:  A* Path too long to calculate (13.341664).  Aborting
Debug Message:  ProcessBattles: Memory before battle: 1193996288 bytes
Debug Message:  Battle: Bandit (ID:159) is attacking Yoje (ID:725)
Debug Message:  ProcessBattles: Memory before battle: 1194323968 bytes
Debug Message:  Battle: Observers (ID:404) is attacking Caravan (ID:694)
DebugMessage:  Popup Manager Update: Unhiding AIMessageWnd
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Fedofogh'.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 201 -
Debug Message:  Current Memory Usage: 1166888 KB
Debug Message:  Cities in World: 29
Debug Message:  Units in World: 448
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  Caravan successfully retrieved path
Debug Message:  Caravan successfully retrieved path
DebugMessage:  A* Path too long to calculate (29.410883).  Aborting
Debug Message:  ProcessBattles: Memory before battle: 1195794432 bytes
Debug Message:  Battle: Hoarder Spider (ID:372) is attacking Caravan (ID:693)
Debug Message:  ProcessBattles: Memory before battle: 1196920832 bytes
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
DebugMessage:  Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message:  Battle: Nicklasa (ID:0) is attacking Defenders (ID:679)
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Fedofogh'.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 202 -
Debug Message:  Current Memory Usage: 1177440 KB
Debug Message:  Cities in World: 29
Debug Message:  Units in World: 452
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  Popup Manager Update: Unhiding BattleResolutionWnd
Debug Message:  ProcessBattles: Memory before battle: 1200504832 bytes
Debug Message:  Battle: Osattirad (ID:446) is attacking Highwayman (ID:668)
Debug Message:  ProcessBattles: Memory before battle: 1200504832 bytes
Debug Message:  Battle: Golem (ID:719) is attacking Spiderling (ID:394)
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Fedofogh'.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 203 -
Debug Message:  Current Memory Usage: 1171256 KB
Debug Message:  Cities in World: 29
Debug Message:  Units in World: 454
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 24 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 1199427584 bytes
Debug Message:  Battle: Golem (ID:719) is attacking Pioneer (ID:758)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 204 -
Debug Message:  Current Memory Usage: 1171500 KB
Debug Message:  Cities in World: 29
Debug Message:  Units in World: 455
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 205 -
Debug Message:  Current Memory Usage: 1172488 KB
Debug Message:  Cities in World: 29
Debug Message:  Units in World: 455
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  About to auto save.  Memory: 1201405952 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1201405952 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1201405952 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1201405952 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1201405952 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1201405952 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1201405952 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1201405952 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1201471488 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1201471488 bytes
DebugMessage:  Finished auto save.   Memory: 1201471488 bytes
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  -------------------------
Debug Message:  - Ending Turn 206 -
Debug Message:  Current Memory Usage: 1181084 KB
Debug Message:  Cities in World: 29
Debug Message:  Units in World: 455
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 1209442304 bytes
Debug Message:  Battle: Nabaja (ID:18) is attacking Pioneer (ID:757)
Debug Message:  ProcessBattles: Memory before battle: 1209442304 bytes
Debug Message:  Battle: Golem (ID:719) is attacking Outlaw (ID:352)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 207 -
Debug Message:  Current Memory Usage: 1181096 KB
Debug Message:  Cities in World: 29
Debug Message:  Units in World: 456
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 208 -
Debug Message:  Current Memory Usage: 1181096 KB
Debug Message:  Cities in World: 30
Debug Message:  Units in World: 461
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 25 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 1209446400 bytes
Debug Message:  Battle: Troll (ID:682) is attacking Robber (ID:732)
Debug Message:  ProcessBattles: Memory before battle: 1209446400 bytes
Debug Message:  Battle: Golem (ID:719) is attacking Outlaw (ID:82)
Debug Message:  ProcessBattles: Memory before battle: 1209446400 bytes
Debug Message:  Battle: Darkling (ID:764) is attacking Bandit (ID:150)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 209 -
Debug Message:  Current Memory Usage: 1181100 KB
Debug Message:  Cities in World: 30
Debug Message:  Units in World: 462
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  -------------------------
Debug Message:  - Ending Turn 210 -
Debug Message:  Current Memory Usage: 1179748 KB
Debug Message:  Cities in World: 30
Debug Message:  Units in World: 450
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  About to auto save.  Memory: 1208201216 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1208201216 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1208201216 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1208201216 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1208201216 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1208201216 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1208201216 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1208201216 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1208332288 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1208332288 bytes
DebugMessage:  Finished auto save.   Memory: 1208332288 bytes
Debug Message:  ProcessBattles: Memory before battle: 1208729600 bytes
Debug Message:  Battle: Darkling Warrior (ID:766) is attacking Bandit (ID:150)
Debug Message:  ProcessBattles: Memory before battle: 1208729600 bytes
Debug Message:  Battle: Wolf (ID:779) is attacking Amethukri (ID:460)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 211 -
Debug Message:  Current Memory Usage: 1178044 KB
Debug Message:  Cities in World: 30
Debug Message:  Units in World: 450
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 1206374400 bytes
Debug Message:  Battle: Osattirad (ID:446) is attacking Robber (ID:737)
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  Forest: Forest! | Tile Direction: 8
Debug Message:  -------------------------
Debug Message:  - Ending Turn 212 -
Debug Message:  Current Memory Usage: 1179828 KB
Debug Message:  Cities in World: 30
Debug Message:  Units in World: 449
Debug Message:  Units in World with Gfx: 5
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 213 -
Debug Message:  Current Memory Usage: 1180576 KB
Debug Message:  Cities in World: 30
Debug Message:  Units in World: 444
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 21 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 1209434112 bytes
Debug Message:  Battle: Wolf (ID:779) is attacking Rilis (ID:199)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 214 -
Debug Message:  Current Memory Usage: 1180104 KB
Debug Message:  Cities in World: 30
Debug Message:  Units in World: 446
Debug Message:  Units in World with Gfx: 5
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
Debug Message:  WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!!  Continuing on to our next city to try to get on track again
DebugMessage:  World: Updating ZOC.
Debug Message:  Caravan placed back on trade route path
Debug Message:  -------------------------
Debug Message:  - Ending Turn 215 -
Debug Message:  Current Memory Usage: 1180108 KB
Debug Message:  Cities in World: 30
Debug Message:  Units in World: 448
Debug Message:  Units in World with Gfx: 5
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 6 tile(s) had their environments updated.
DebugMessage:  About to auto save.  Memory: 1208430592 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1208430592 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1208430592 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1208430592 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1208430592 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1208430592 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1208430592 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1208430592 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1208627200 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1208627200 bytes
DebugMessage:  Finished auto save.   Memory: 1208627200 bytes
DebugMessage:  Loaded font Tahoma-14
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
Debug Message:  ProcessBattles: Memory before battle: 1208827904 bytes
Debug Message:  Battle: Relias (ID:1) is attacking Spiderling (ID:649)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 216 -
Debug Message:  Current Memory Usage: 1179128 KB
Debug Message:  Cities in World: 30
Debug Message:  Units in World: 449
Debug Message:  Units in World with Gfx: 5
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 1207558144 bytes
Debug Message:  Battle: Corpse Spider (ID:23) is attacking Diruuna (ID:641)
Debug Message:  ProcessBattles: Memory before battle: 1207558144 bytes
Debug Message:  Battle: Nabaja (ID:18) is attacking Corpse Spider (ID:23)
Debug Message:  ProcessBattles: Memory before battle: 1207558144 bytes
Debug Message:  Battle: Troll Shaman (ID:138) is attacking Pioneer (ID:754)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 217 -
Debug Message:  Current Memory Usage: 1179592 KB
Debug Message:  Cities in World: 30
Debug Message:  Units in World: 444
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Popup Manager Update: Unhiding SpellLevelUpWnd
Debug Message:  ProcessBattles: Memory before battle: 1209163776 bytes
Debug Message:  Battle: Lurk (ID:317) is attacking Thug (ID:784)
Debug Message:  ProcessBattles: Memory before battle: 1209163776 bytes
Debug Message:  Battle: Fire Shrill (ID:792) is attacking Swarm Spider (ID:794)
Debug Message:  ProcessBattles: Memory before battle: 1209163776 bytes
Debug Message:  ProcessBattles: Memory before battle: 1209163776 bytes
Debug Message:  Battle: River Slag (ID:251) is attacking Darkling (ID:746)
Debug Message:  Battle: Slag (ID:540) is attacking Defenders (ID:678)
Debug Message:  ProcessBattles: Memory before battle: 1209163776 bytes
Debug Message:  Battle: Observers (ID:442) is attacking Pioneer (ID:743)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 218 -
Debug Message:  Current Memory Usage: 1179456 KB
Debug Message:  Cities in World: 30
Debug Message:  Units in World: 442
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 49 tile(s) had their environments updated.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  ProcessBattles: Memory before battle: 1209380864 bytes
Debug Message:  Battle: Osattirad (ID:446) is attacking Pioneer (ID:742)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 219 -
Debug Message:  Current Memory Usage: 1181036 KB
Debug Message:  Cities in World: 30
Debug Message:  Units in World: 435
Debug Message:  Units in World with Gfx: 6
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 24 tile(s) had their environments updated.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 220 -
Debug Message:  Current Memory Usage: 1181036 KB
Debug Message:  Cities in World: 30
Debug Message:  Units in World: 439
Debug Message:  Units in World with Gfx: 6
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
DebugMessage:  About to auto save.  Memory: 1209720832 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1209720832 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1209720832 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1209720832 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1209720832 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1209720832 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1209720832 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1209720832 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1209720832 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1209720832 bytes
DebugMessage:  Finished auto save.   Memory: 1209720832 bytes
Debug Message:  ProcessBattles: Memory before battle: 1209720832 bytes
Debug Message:  Battle: Darkling Warrior (ID:766) is attacking Outlaw (ID:200)
Debug Message:  ProcessBattles: Memory before battle: 1209982976 bytes
Debug Message:  Battle: Swarm Spider (ID:470) is attacking Slag (ID:810)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 221 -
Debug Message:  Current Memory Usage: 1181624 KB
Debug Message:  Cities in World: 30
Debug Message:  Units in World: 443
Debug Message:  Units in World with Gfx: 5
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 222 -
Debug Message:  Current Memory Usage: 1180088 KB
Debug Message:  Cities in World: 30
Debug Message:  Units in World: 446
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 32 tile(s) had their environments updated.
DebugMessage:  Popup Manager Update: Unhiding BreakthroughWnd
Debug Message:  ProcessBattles: Memory before battle: 1208459264 bytes
Debug Message:  Battle: Observers (ID:404) is attacking Wolf (ID:804)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 223 -
Debug Message:  Current Memory Usage: 1180652 KB
Debug Message:  Cities in World: 30
Debug Message:  Units in World: 447
Debug Message:  Units in World with Gfx: 5
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 1208987648 bytes
Debug Message:  Battle: Osattirad (ID:446) is attacking Outlaw (ID:802)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 224 -
Debug Message:  Current Memory Usage: 1179936 KB
Debug Message:  Cities in World: 30
Debug Message:  Units in World: 448
Debug Message:  Units in World with Gfx: 5
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 36 tile(s) had their environments updated.
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
DebugMessage:  Popup Manager Update: Unhiding LoreBookPopupWnd
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Rudredaba'.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 225 -
Debug Message:  Current Memory Usage: 1183792 KB
Debug Message:  Cities in World: 31
Debug Message:  Units in World: 449
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Rudredaba'.
DebugMessage:  About to auto save.  Memory: 1218326528 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1218326528 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1218326528 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1218326528 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1218326528 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1218326528 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1218326528 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1218326528 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1218392064 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1218392064 bytes
DebugMessage:  Finished auto save.   Memory: 1218392064 bytes
Debug Message:  ProcessBattles: Memory before battle: 1212305408 bytes
Debug Message:  Battle: Troll Shaman (ID:138) is attacking Lurk (ID:773)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 226 -
Debug Message:  Current Memory Usage: 1182844 KB
Debug Message:  Cities in World: 31
Debug Message:  Units in World: 448
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 39 tile(s) had their environments updated.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 227 -
Debug Message:  Current Memory Usage: 1184376 KB
Debug Message:  Cities in World: 31
Debug Message:  Units in World: 452
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Rudredaba'.
Debug Message:  ProcessBattles: Memory before battle: 1213214720 bytes
Debug Message:  Battle: Sand Crawler (ID:710) is attacking Black Widow (ID:788)
Debug Message:  ProcessBattles: Memory before battle: 1213214720 bytes
Debug Message:  Battle: Swarm Spider (ID:552) is attacking Niinues (ID:617)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 228 -
Debug Message:  Current Memory Usage: 1184928 KB
Debug Message:  Cities in World: 31
Debug Message:  Units in World: 453
Debug Message:  Units in World with Gfx: 5
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  -------------------------
Debug Message:  - Ending Turn 229 -
Debug Message:  Current Memory Usage: 1186700 KB
Debug Message:  Cities in World: 31
Debug Message:  Units in World: 447
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 1215574016 bytes
Debug Message:  Battle: Osattirad (ID:446) is attacking Defenders (ID:558)
Debug Message:  ProcessBattles: Memory before battle: 1215574016 bytes
Debug Message:  WARNING: Unit Pioneer failed to start a new city, won't be consumed
Debug Message:  Battle: Darkling Warrior (ID:766) is attacking Darkling (ID:774)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 230 -
Debug Message:  Current Memory Usage: 1185716 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 451
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 87 tile(s) had their environments updated.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Rudredaba'.
DebugMessage:  About to auto save.  Memory: 1220239360 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1220239360 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1220239360 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1220239360 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1220239360 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1220239360 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1220239360 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1220239360 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1220304896 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1220304896 bytes
DebugMessage:  Finished auto save.   Memory: 1220304896 bytes
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Rudredaba'.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Rudredaba'.
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  -------------------------
Debug Message:  - Ending Turn 231 -
Debug Message:  Current Memory Usage: 1186360 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 439
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  Caravan successfully retrieved path
Debug Message:  -------------------------
Debug Message:  - Ending Turn 232 -
Debug Message:  Current Memory Usage: 1187252 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 448
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 24 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 1215717376 bytes
Debug Message:  Battle: Golem (ID:719) is attacking Mire Skath (ID:814)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 233 -
Debug Message:  Current Memory Usage: 1187436 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 455
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Rudredaba'.
Debug Message:  ProcessBattles: Memory before battle: 1216815104 bytes
Debug Message:  Battle: Magnar III (ID:4) is attacking Caravan (ID:812)
Debug Message:  ProcessBattles: Memory before battle: 1216811008 bytes
Debug Message:  Battle: Bandit (ID:241) is attacking Pioneer (ID:756)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 234 -
Debug Message:  Current Memory Usage: 1188292 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 456
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 1216811008 bytes
Debug Message:  Battle: Scouts (ID:515) is attacking Mire Skath (ID:825)
Debug Message:  ProcessBattles: Memory before battle: 1216811008 bytes
Debug Message:  Battle: Observers (ID:350) is attacking Pioneer (ID:772)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 235 -
Debug Message:  Current Memory Usage: 1186936 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 455
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  About to auto save.  Memory: 1215422464 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1215422464 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1215422464 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1215422464 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1215422464 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1215422464 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1215422464 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1215422464 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1215422464 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1215422464 bytes
DebugMessage:  Finished auto save.   Memory: 1215422464 bytes
Debug Message:  -------------------------
Debug Message:  - Ending Turn 236 -
Debug Message:  Current Memory Usage: 1186908 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 455
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
DebugMessage:  Popup Manager Update: Unhiding BreakthroughWnd
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Capital'.
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'blinn1SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'blinn1SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  UnitDesignWnd: Item Equiped, Memory Usage at 1217978 kb.
Debug Message:  UnitDesignWnd: Item Equiped, Memory Usage at 1217978 kb.
Debug Message:  UnitDesignWnd: Item Equiped, Memory Usage at 1217949 kb.
Debug Message:  UnitDesignWnd: Item Equiped, Memory Usage at 1217949 kb.
Debug Message:  UnitDesignWnd: Item Equiped, Memory Usage at 1217949 kb.
Debug Message:  UnitDesignWnd: Item Equiped, Memory Usage at 1217974 kb.
Debug Message:  UnitDesignWnd: Item Equiped, Memory Usage at 1217978 kb.
Debug Message:  UnitDesignWnd: Item Equiped, Memory Usage at 1219379 kb.
Debug Message:  UnitDesignWnd: Item Equiped, Memory Usage at 1219379 kb.
Debug Message:  UnitDesignWnd: Item Equiped, Memory Usage at 1219379 kb.
Debug Message:  UnitDesignWnd: Item Equiped, Memory Usage at 1219379 kb.
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  -------------------------
Debug Message:  - Ending Turn 237 -
Debug Message:  Current Memory Usage: 1190712 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 455
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 24 tile(s) had their environments updated.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Rudredaba'.
DebugMessage:  Popup Manager Update: Unhiding CityLevelUpWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 238 -
Debug Message:  Current Memory Usage: 1186660 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 462
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 22 tile(s) had their environments updated.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 239 -
Debug Message:  Current Memory Usage: 1187008 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 468
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 1 tile(s) had their environments updated.
DebugMessage:  A* Path too long to calculate (85.702972).  Aborting
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Rudredaba'.
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Rudredaba'.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Rudredaba'.
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Emikiha'.
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Eraru'.
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  -------------------------
Debug Message:  - Ending Turn 240 -
Debug Message:  Current Memory Usage: 1193512 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 475
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
DebugMessage:  About to auto save.  Memory: 1222156288 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1222156288 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1222156288 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1222156288 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1222156288 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1222156288 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1222156288 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1222156288 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1222156288 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1222156288 bytes
DebugMessage:  Finished auto save.   Memory: 1222156288 bytes
Debug Message:  ProcessBattles: Memory before battle: 1222156288 bytes
Debug Message:  Battle: Young Ogre (ID:785) is attacking Miilara (ID:612)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 241 -
Debug Message:  Current Memory Usage: 1193712 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 479
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 1222361088 bytes
Debug Message:  Battle: Outlaw (ID:120) is attacking Rilis (ID:199)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 242 -
Debug Message:  Current Memory Usage: 1193712 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 480
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 243 -
Debug Message:  Current Memory Usage: 1194112 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 485
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 1222770688 bytes
Debug Message:  Battle: Swarm Spider (ID:562) is attacking Golem (ID:719)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 244 -
Debug Message:  Current Memory Usage: 1194112 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 485
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 1222172672 bytes
Debug Message:  Battle: Earth Shrill (ID:861) is attacking Outlaw (ID:336)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 245 -
Debug Message:  Current Memory Usage: 1194316 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 480
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  About to auto save.  Memory: 1222979584 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1222979584 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1222979584 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1222979584 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1222979584 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1222979584 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1222979584 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1222979584 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1222979584 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1222979584 bytes
DebugMessage:  Finished auto save.   Memory: 1222979584 bytes
Debug Message:  ProcessBattles: Memory before battle: 1222979584 bytes
Debug Message:  Battle: Advanced Scouts (ID:642) is attacking Highwayman (ID:822)
Debug Message:  ProcessBattles: Memory before battle: 1222979584 bytes
Debug Message:  Battle: Golem (ID:719) is attacking Darkling (ID:253)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 246 -
Debug Message:  Current Memory Usage: 1194500 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 481
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  Popup Manager Update: Unhiding BreakthroughWnd
Debug Message:  ProcessBattles: Memory before battle: 1221300224 bytes
Debug Message:  Battle: Fire Shrill (ID:792) is attacking Caravan (ID:793)
Debug Message:  World Prop: World Prop 1426
Debug Message:  World Prop: World Prop 1399
Debug Message:  Forest: Forest! | Tile Direction: 2
Debug Message:  -------------------------
Debug Message:  - Ending Turn 247 -
Debug Message:  Current Memory Usage: 1200412 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 486
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  Caravan successfully retrieved path
Debug Message:  ProcessBattles: Memory before battle: 1229434880 bytes
Debug Message:  Battle: Scouts (ID:515) is attacking Darkling Warrior (ID:882)
Debug Message:  ProcessBattles: Memory before battle: 1229434880 bytes
Debug Message:  Battle: Golem (ID:719) is attacking Black Widow Drone (ID:124)
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  -------------------------
Debug Message:  - Ending Turn 248 -
Debug Message:  Current Memory Usage: 1198860 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 488
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 1227632640 bytes
Debug Message:  Battle: Troll Shaman (ID:138) is attacking Outlaw (ID:420)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 249 -
Debug Message:  Current Memory Usage: 1199244 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 488
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 1229996032 bytes
Debug Message:  Battle: Darkling (ID:768) is attacking Bandit (ID:83)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 250 -
Debug Message:  Current Memory Usage: 1201552 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 489
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
DebugMessage:  About to auto save.  Memory: 1231532032 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1231532032 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1231532032 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1231532032 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1231532032 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1231532032 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1231532032 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1231532032 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1231663104 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1231663104 bytes
DebugMessage:  Finished auto save.   Memory: 1231663104 bytes
Debug Message:  ProcessBattles: Memory before battle: 1231990784 bytes
Debug Message:  Battle: Observers (ID:410) is attacking Brigand Archer (ID:901)
Debug Message:  ProcessBattles: Memory before battle: 1231990784 bytes
Debug Message:  Battle: Golem (ID:719) is attacking Black Widow Drone (ID:513)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 251 -
Debug Message:  Current Memory Usage: 1200512 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 498
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 1230110720 bytes
Debug Message:  Battle: Fire Shrill (ID:792) is attacking Caravan (ID:571)
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Fedofogh'.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 252 -
Debug Message:  Current Memory Usage: 1201164 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 492
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 1229991936 bytes
Debug Message:  Battle: Scouts (ID:515) is attacking Brigand (ID:883)
Debug Message:  ProcessBattles: Memory before battle: 1230118912 bytes
Debug Message:  Battle: Fire Shrill (ID:860) is attacking Darkling (ID:774)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 253 -
Debug Message:  Current Memory Usage: 1201288 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 497
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
Debug Message:  WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!!  Continuing on to our next city to try to get on track again
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 1230917632 bytes
Debug Message:  Battle: Anoriet (ID:692) is attacking Outlaw (ID:906)
Debug Message:  ProcessBattles: Memory before battle: 1230917632 bytes
Debug Message:  Battle: Robber (ID:720) is attacking Scouts (ID:531)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 254 -
Debug Message:  Current Memory Usage: 1202228 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 504
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  A* Path too long to calculate (3.000000).  Aborting
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  -------------------------
Debug Message:  - Ending Turn 255 -
Debug Message:  Current Memory Usage: 1202352 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 498
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 3 tile(s) had their environments updated.
DebugMessage:  About to auto save.  Memory: 1231208448 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1231208448 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1231208448 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1231208448 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1231208448 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1231208448 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1231208448 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1231208448 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1231273984 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1231273984 bytes
DebugMessage:  Finished auto save.   Memory: 1231273984 bytes
Debug Message:  -------------------------
Debug Message:  - Ending Turn 256 -
Debug Message:  Current Memory Usage: 1203184 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 499
Debug Message:  Units in World with Gfx: 5
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 49 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 1232060416 bytes
Debug Message:  Battle: Magnar III (ID:4) is attacking Caravan (ID:905)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 257 -
Debug Message:  Current Memory Usage: 1203200 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 500
Debug Message:  Units in World with Gfx: 5
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Popup Manager Update: Unhiding SpellLevelUpWnd
Debug Message:  ProcessBattles: Memory before battle: 1232072704 bytes
Debug Message:  Battle: Troll Shaman (ID:138) is attacking Darkling Warrior (ID:656)
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  -------------------------
Debug Message:  - Ending Turn 258 -
Debug Message:  Current Memory Usage: 1203580 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 499
Debug Message:  Units in World with Gfx: 5
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 9 tile(s) had their environments updated.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Fedofogh'.
DebugMessage:  Popup Manager Update: Unhiding CityLevelUpWnd
Debug Message:  Caravan successfully retrieved path
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Fedofogh'.
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Fedofogh'.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 259 -
Debug Message:  Current Memory Usage: 1205224 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 499
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 1 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 1234948096 bytes
Debug Message:  Battle: Scouts (ID:611) is attacking Bandit (ID:831)
Debug Message:  ProcessBattles: Memory before battle: 1234948096 bytes
Debug Message:  Battle: Fire Shrill (ID:792) is attacking Caravan (ID:809)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 260 -
Debug Message:  Current Memory Usage: 1206012 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 501
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 57 tile(s) had their environments updated.
DebugMessage:  About to auto save.  Memory: 1235124224 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1235124224 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1235124224 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1235124224 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1235124224 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1235124224 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1235124224 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1235124224 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1235189760 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1235189760 bytes
DebugMessage:  Finished auto save.   Memory: 1235189760 bytes
DebugMessage:  Popup Manager Update: Unhiding BreakthroughWnd
Debug Message:  ProcessBattles: Memory before battle: 1234329600 bytes
Debug Message:  Battle: Observers (ID:410) is attacking Swarm Spider (ID:930)
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  -------------------------
Debug Message:  - Ending Turn 261 -
Debug Message:  Current Memory Usage: 1210036 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 508
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 1239076864 bytes
Debug Message:  Battle: Hoarder Spider (ID:372) is attacking Fire Shrill (ID:792)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 262 -
Debug Message:  Current Memory Usage: 1210036 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 506
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  Forest: Forest! | Tile Direction: 8
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  -------------------------
Debug Message:  - Ending Turn 263 -
Debug Message:  Current Memory Usage: 1210496 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 508
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 1239547904 bytes
Debug Message:  Battle: Anoriet (ID:692) is attacking Caravan (ID:853)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 264 -
Debug Message:  Current Memory Usage: 1210496 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 515
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 1239547904 bytes
Debug Message:  Battle: Slag (ID:369) is attacking Brigand (ID:944)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 265 -
Debug Message:  Current Memory Usage: 1210496 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 514
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  About to auto save.  Memory: 1239547904 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1239547904 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1239547904 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1239547904 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1239547904 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1239547904 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1239547904 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 1239547904 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1239810048 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1239810048 bytes
DebugMessage:  Finished auto save.   Memory: 1239810048 bytes
Debug Message:  ProcessBattles: Memory before battle: 1239810048 bytes
Debug Message:  Battle: Observers (ID:176) is attacking Anoriet (ID:692)
Debug Message:  ProcessBattles: Memory before battle: 1238409216 bytes
Debug Message:  Battle: Scouts (ID:531) is attacking Observers (ID:176)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 266 -
Debug Message:  Current Memory Usage: 1209384 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 509
Debug Message:  Units in World with Gfx: 4
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 4 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 1239195648 bytes
Debug Message:  Battle: Observers (ID:410) is attacking Brigand (ID:938)
Debug Message:  ProcessBattles: Memory before battle: 1239195648 bytes
Debug Message:  Battle: Scouts (ID:531) is attacking Edreh (ID:435)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 267 -
Debug Message:  Current Memory Usage: 1208784 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 513
Debug Message:  Units in World with Gfx: 5
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  Caravan successfully retrieved path
Debug Message:  -------------------------
Debug Message:  - Ending Turn 268 -
Debug Message:  Current Memory Usage: 1208784 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 511
Debug Message:  Units in World with Gfx: 5
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 1237815296 bytes
Debug Message:  Battle: Advanced Scouts (ID:585) is attacking Swarm Spider (ID:857)
Debug Message:  ProcessBattles: Memory before battle: 1237815296 bytes
Debug Message:  Battle: Gatherer Spider (ID:870) is attacking Advanced Scouts (ID:643)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 269 -
Debug Message:  Current Memory Usage: 1208804 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 512
Debug Message:  Units in World with Gfx: 5
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  -------------------------
Debug Message:  - Ending Turn 270 -
Debug Message:  Current Memory Usage: 1208804 KB
Debug Message:  Cities in World: 32
Debug Message:  Units in World: 518
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  About to auto save.  Memory: 1237815296 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 1237815296 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 1237815296 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 1237815296 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 1237815296 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 1237815296 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 1237815296 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players

Reply #3 Top

Wow buddy. You wanted to go to a fileshare and upload the file. Then post the link. There is a howto in a thread called Posting bugs or some name. It should be stickied in this subforum. 

Reply #4 Top

Nicklasa, if you're having issues please describe what's going on--you're clearly getting into the game, so it's not the same issue as the OP is having.

Reply #5 Top

I have almost the same issue, the game never loads, just gives the splash screen and stops responding. However, there were some DataZip.exe that was running and clogging down my compuer (computer couldnt start firefox ... unless I killed DataZip.exe)

This is the debugg.err log:

DebugMessage:  Version 1.40.065 last updated on: 08-23-2010 12:13
DebugMessage:  Entering WinMain
DebugMessage:  ******* Starting Game Shell *******
Debug Message:  COMMAND LINE:
DebugMessage:  *********DXDiag info follows.*********
System Info
Time: 12/29/2011, 15:48:15
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: AXXIS
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp.080413-2111)
Languages: English (Regional Setting: Swedish)
System Manufacturer: MICRO-STAR INTERNATIONAL CO., LTD
System Model: MS-7253
BIOS: )Phoenix - Award WorkstationBIOS v6.00PG
Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 5600+,  MMX,  3DNow (2 CPUs), ~2.8GHz
Physical Memory: 2046MB RAM
Page File: 538MB used, 3395MB available
Windows Dir: E:\WINDOWS


Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce GTS 250
Manufacturer: NVIDIA
Chip Type: GeForce GTS 250
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0615&SUBSYS_040110B0&REV_A2
Display Memory: 1024.0 MB
Current Display Mode: 1280 x 960 (32 bit) (60Hz)
Monitor Name: Plug and Play Monitor
Monitor Max Resolution: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0012.8558
Driver Date: 10/8/2011 05:50:00
DirectX Acceleration Enabled: Yes
 


Sound info
Sound device 1:
Description: Realtek HD Audio output
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0883&SUBSYS_14627253&REV_1000
Manufacturer ID: 1
Product ID: 100
Driver Name: RtkHDAud.sys
Provider: Realtek Semiconductor Corp.
Driver Version: 5.10.0000.5591
Driver Date: 4/7/2008 15:06:52
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0
 


DebugMessage:  *********END dxdiag info.*********
DebugMessage:  No files found matching mask F:\spel\Elemental\Fonts\*.ttf
DebugMessage:  Using 0 samples for multisampling.
DebugMessage:  Game Resolution: 1024 x 768 (windowed mode)
DebugMessage:  HAL (hardware vertex processing)NVIDIA GeForce GTS 250
DebugMessage:  Presentation Interval: Immediate.
DebugMessage:  Back Buffer Bit Depth: X8R8G8B8.
DebugMessage:  32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
DebugMessage:  ** Checking Direct3D 9 Device Capabilities ************************************
DebugMessage:  A full-color cursor is supported in hardware at high resolution modes.
DebugMessage:  Bump mapping is supported.
Debug Message:  Device is now ready
Debug Message:  GFX-THREAD: DISABLED
DebugMessage:  Border size reported as 6 by 25
DebugMessage:  Shell initialization complete
DebugMessage:  Elemental: War of Magic is activated.
DebugMessage:  ***** Initializing Game *****
DebugMessage:  Loaded font Arial-13
DebugMessage:  Timer Frequency is 0 369e99
DebugMessage:  Initializing sound card.
DebugMessage:  initailizing bink
DebugMessage:  No files found matching mask E:\Documents and Settings\Danniel\My Documents\My Games\Elemental\Mods\Screens\*.dxpack
DebugMessage:  No string tables in E:\Documents and Settings\Danniel\My Documents\My Games\Elemental\Mods/Data/*.str
DebugMessage:  No files found matching mask E:\Documents and Settings\Danniel\My Documents\My Games\Elemental\Mods\Movies\*.bik
DebugMessage:  No files found matching mask E:\Documents and Settings\Danniel\My Documents\My Games\Elemental\Mods\Screens\*.dxpack
DebugMessage:  No files found matching mask E:\Documents and Settings\Danniel\My Documents\My Games\Elemental\Mods\sfx\*.wav
DebugMessage:  No files found matching mask E:\Documents and Settings\Danniel\My Documents\My Games\Elemental\Mods\Music\*.mp3
DebugMessage:  No files found matching mask E:\Documents and Settings\Danniel\My Documents\My Games\Elemental\Mods\Event Music\*.mp3
DebugMessage:  No files found matching mask E:\Documents and Settings\Danniel\My Documents\My Games\Elemental\Mods\Layered Music\*.mp3
DebugMessage:  No files found matching mask E:\Documents and Settings\Danniel\My Documents\My Games\Elemental\Mods\Ambient SFX\*.mp3
DebugMessage:  Create anchor mwin
DebugMessage:  Load texture atlas.
DebugMessage:  InitializeWorld
DebugMessage:  Loaded font Trajan Pro-13Bold
DebugMessage:  Loaded font Trajan Pro-16Bold
DebugMessage:  Create popup manager.
DebugMessage:  InitializeMWinStripEngine
DebugMessage:  InitializeMWinDeferredTextRenderer
DebugMessage:  Initialize effect system.
DebugMessage:  InitializeSpellRepository
DebugMessage:  InitializeTriggerManager
DebugMessage:  InitializeMusicLayerGroupManager
DebugMessage:  InitializeMultiplayerClient
DebugMessage:  Loaded font Trajan Pro-19Bold
DebugMessage:  Loaded font Tahoma-13Bold
DebugMessage:  Loaded font Tahoma-19

Reply #7 Top

I got another problem but I think its similar. I can play any game, Skyrim on MAX ETC... But elemental causes a BSOD every ten or more turns... Here my debug

DebugMessage:  Version 1.40.066 last updated on: 01-18-2012 17:07
DebugMessage:  Entering WinMain
DebugMessage:  ******* Starting Game Shell *******
Debug Message:  COMMAND LINE:
DebugMessage:  *********DXDiag info follows.*********
System Info
Time: 1/18/2012, 22:33:11
DirectX Version: DirectX 11
Machine Name: OPTIMUS-PC
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7600) (7600.win7_gdr.110622-1503)
Languages: Portuguese (Regional Setting: Portuguese)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: GA-MA78GM-S2H
BIOS: Award Modular BIOS v6.00PG
Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 5200+ (2 CPUs), ~2.7GHz
Physical Memory: 4096MB RAM
Page File: 1243MB used, 6944MB available
Windows Dir: C:\Windows


Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: ATI Radeon HD 4800 Series           
Manufacturer: Advanced Micro Devices, Inc.
Chip Type: ATI display adapter (0x9460)
DAC Type: Internal DAC(400MHz)
Key Device: Enum\PCI\VEN_1002&DEV_9460&SUBSYS_05021002&REV_00
Display Memory: 2808 MB
Current Display Mode: 1920 x 1080 (32 bit) (59Hz)
Monitor Name: Monitor Genérico PnP
Monitor Max Resolution:
Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx6
Driver Version: 8.17.0010.1103
Driver Date: 10/26/2011 00:04:28
DirectX Acceleration Enabled: Yes
 


Sound info
Sound device 1:
Description: Alto-falantes (Realtek High Definition Audio)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0885&SUBSYS_1458A002&REV_1001
Manufacturer ID: 1
Product ID: 100
Driver Name: RTKVHD64.sys
Provider: Realtek Semiconductor Corp.
Driver Version: 6.00.0001.6433
Driver Date: 8/12/2011 03:29:42
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
 
Sound device 1:
Description: Realtek Digital Output (Realtek High Definition Audio)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0885&SUBSYS_1458A002&REV_1001
Manufacturer ID: 1
Product ID: 100
Driver Name: RTKVHD64.sys
Provider: Realtek Semiconductor Corp.
Driver Version: 6.00.0001.6433
Driver Date: 8/12/2011 03:29:42
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0
 


DebugMessage:  *********END dxdiag info.*********
DebugMessage:  No files found matching mask D:\Stardock Games\Elemental\Data\English\*.strxml
DebugMessage:  No files found matching mask D:\Stardock Games\Elemental\Fonts\*.ttf
DebugMessage:  Using 8 samples for multisampling.
DebugMessage:  Game Resolution: 1920 x 1080 (full screen mode)
DebugMessage:  HAL (hardware vertex processing)ATI Radeon HD 4800 Series           
DebugMessage:  Presentation Interval: Immediate.
DebugMessage:  Refresh Rate: 0hz.
DebugMessage:  Back Buffer Bit Depth: X8R8G8B8.
DebugMessage:  32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
DebugMessage:  ** Checking Direct3D 9 Device Capabilities ************************************
DebugMessage:  A full-color cursor is supported in hardware at high resolution modes.
DebugMessage:  Bump mapping is supported.
Debug Message:  Device is now ready
Debug Message:  GFX-THREAD: DISABLED
DebugMessage:  Shell initialization complete
DebugMessage:  Elemental: War of Magic is activated.
DebugMessage:  ***** Initializing Game *****
DebugMessage:  Loaded font Arial-13
DebugMessage:  Timer Frequency is 0 da7a64
DebugMessage:  Initializing sound card.
DebugMessage:  initailizing bink
DebugMessage:  No files found matching mask C:\Users\Optimus\Documents\My Games\Elemental\Mods\Screens\*.dxpack
DebugMessage:  No string tables in C:\Users\Optimus\Documents\My Games\Elemental\Mods/Data/*.str
DebugMessage:  No files found matching mask C:\Users\Optimus\Documents\My Games\Elemental\Mods\Movies\*.bik
DebugMessage:  No files found matching mask C:\Users\Optimus\Documents\My Games\Elemental\Mods\Screens\*.dxpack
DebugMessage:  No files found matching mask C:\Users\Optimus\Documents\My Games\Elemental\Mods\sfx\*.wav
DebugMessage:  No files found matching mask C:\Users\Optimus\Documents\My Games\Elemental\Mods\Music\*.mp3
DebugMessage:  No files found matching mask C:\Users\Optimus\Documents\My Games\Elemental\Mods\Event Music\*.mp3
DebugMessage:  No files found matching mask C:\Users\Optimus\Documents\My Games\Elemental\Mods\Layered Music\*.mp3
DebugMessage:  No files found matching mask C:\Users\Optimus\Documents\My Games\Elemental\Mods\Ambient SFX\*.mp3
DebugMessage:  Create anchor mwin
DebugMessage:  Load texture atlas.
DebugMessage:  InitializeWorld
DebugMessage:  Loaded font Trajan Pro-13Bold
DebugMessage:  Loaded font Trajan Pro-16Bold
DebugMessage:  Create popup manager.
DebugMessage:  InitializeMWinStripEngine
DebugMessage:  InitializeMWinDeferredTextRenderer
DebugMessage:  Initialize effect system.
DebugMessage:  InitializeSpellRepository
DebugMessage:  InitializeTriggerManager
DebugMessage:  InitializeMusicLayerGroupManager
DebugMessage:  InitializeMultiplayerClient
DebugMessage:  Loaded font Trajan Pro-19Bold
DebugMessage:  Loaded font Tahoma-13Bold
DebugMessage:  Loaded font Tahoma-19
Debug Message:  Attempting to allocate memory of size: 52428800 bytes
Debug Message:  Allocation successful
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 7936   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1650   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1071   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 3759   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1154   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1907   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1432   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1069   If this is happening while the game is loaded, you may need a new datazip.exe file.
DebugMessage:  Begin LoadCoreXMLData3
DebugMessage:  No files found matching mask C:\Users\Optimus\Documents\My Games\Elemental\Items\*.xml
DebugMessage:  No files found matching mask C:\Users\Optimus\Documents\My Games\Elemental\Race\*.xml
DebugMessage:  No files found matching mask C:\Users\Optimus\Documents\My Games\Elemental\Stamps\*.xml
DebugMessage:  No files found matching mask C:\Users\Optimus\Documents\My Games\Elemental\Tiles\*.xml
DebugMessage:  No files found matching mask C:\Users\Optimus\Documents\My Games\Elemental\Tiles\Shadows\*.xml
DebugMessage:  No files found matching mask C:\Users\Optimus\Documents\My Games\Elemental\RaceTypes\*.xml
DebugMessage:  No files found matching mask C:\Users\Optimus\Documents\My Games\Elemental\Effects\*.xml
DebugMessage:  No files found matching mask C:\Users\Optimus\Documents\My Games\Elemental\Quests\*.xml
DebugMessage:  No files found matching mask C:\Users\Optimus\Documents\My Games\Elemental\Mods\*.xml
DebugMessage:  No files found matching mask C:\Users\Optimus\Documents\My Games\Elemental\Mods\Data\*.xml
DebugMessage:  No files found matching mask C:\Users\Optimus\Documents\My Games\Elemental\Mods\Data\Maps\*.xml
DebugMessage:  No files found matching mask C:\Users\Optimus\Documents\My Games\Elemental\Mods\Data\Maps\Tactical\*.xml
DebugMessage:  No files found matching mask C:\Users\Optimus\Documents\My Games\Elemental\Mods\Gfx\*.xml
DebugMessage:  No files found matching mask C:\Users\Optimus\Documents\My Games\Elemental\Mods\Movies\*.xml
DebugMessage:  No files found matching mask C:\Users\Optimus\Documents\My Games\Elemental\Mods\Screens\*.xml
DebugMessage:  LoadCoreXMLData finished 3
Debug Message:  MapManager registered 51 files on disk
Debug Message:  MapManager registered 67 files on disk
DebugMessage:  No files found matching mask C:\Users\Optimus\Documents\My Games\Elemental\Maps\*.xml
Debug Message:  MapManager registered 0 files on disk
DebugMessage:  No files found matching mask C:\Users\Optimus\Documents\My Games\Elemental\Maps\TacticalMaps\*.xml
Debug Message:  MapManager registered 0 files on disk
DebugMessage:  No files found matching mask C:\Users\Optimus\Documents\My Games\Elemental\Mods\Data\Maps\*.xml
Debug Message:  MapManager registered 0 files on disk
DebugMessage:  No files found matching mask C:\Users\Optimus\Documents\My Games\Elemental\Mods\Data\Maps\Tactical\*.xml
Debug Message:  MapManager registered 0 files on disk
DebugMessage:  LoadCoreXMLData finished
DebugMessage:  Create setup screens.
DebugMessage:  Loaded font Trajan Pro-27Bold
DebugMessage:  Loaded font Tahoma-13
DebugMessage:  Loaded font Trajan Pro-21Bold
DebugMessage:  Loaded font Tahoma-16
DebugMessage:  Loaded font Trajan Pro-13
DebugMessage:  Loaded font Trajan Pro-24Bold
DebugMessage:  Loaded font Trajan Pro-16
DebugMessage:  Loaded font Times New Roman-16
DebugMessage:  Loaded font Tahoma-21
DebugMessage:  Loaded font Trajan Pro-15Bold
DebugMessage:  Loaded font Arial-11
DebugMessage:  Loaded font Trajan Pro-32Bold
DebugMessage:  Loaded font Times New Roman-24Bold
DebugMessage:  Loaded font Tahoma-16Bold
DebugMessage:  Loaded font Trajan Pro-24
DebugMessage:  Loaded font Trajan Pro-19
DebugMessage:  Loaded font BankGothic Md BT-12
DebugMessage:  No string tables in D:\Stardock Games\Elemental\Data\English\*.tips
DebugMessage:  Set mouse.
DebugMessage:  Set update timer.
DebugMessage:  Popup Manager Update: Unhiding FullScreenBink
Debug Message:  MapManager registered 10 files in the data zip
DebugMessage:  Popup Manager Update: Unhiding FullScreenBink
DebugMessage:  Loaded font Times New Roman-16Bold
DebugMessage:  Loaded font Trajan Pro-11
DebugMessage:  Loaded font Trajan Pro-11Bold
DebugMessage:  Popup Manager Update: Unhiding LoadWnd
Debug Message:  LOADING GAME: C:\Users\Optimus\Documents\My Games\Elemental\Saves\AutoSave.EleSav
Debug Message:  Attempting to allocate memory of size: 52428800 bytes
Debug Message:  Allocation successful
Debug Message:  LOAD GAME: Loading Quick Data
Debug Message:  StopAllXMLDataThreads Called
Debug Message:  Stopped CoreXMLDataThread1
Debug Message:  Stopped CoreXMLDataThread2
Debug Message:  Stopped CoreXMLDataThread3
Debug Message:  Stopped CoreXMLDataThread4
Debug Message:  Stopped Load Game XML Thread
Debug Message:  Stopped Load Game XML Thread #2
Debug Message:  LOAD GAME: Loading XML Data (start)
Debug Message:  WARNING: Terrain Type: Land is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Rugged_Land is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: DesertTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: HillsTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: SwampTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: City is being deleted at an unsafe time.  Cat=6  Mod=0
Debug Message:  WARNING: Terrain Type: Submerged is being deleted at an unsafe time.  Cat=1  Mod=0
Debug Message:  WARNING: Terrain Type: MountainRange is being deleted at an unsafe time.  Cat=2  Mod=0
Debug Message:  WARNING: Terrain Type: Forest is being deleted at an unsafe time.  Cat=3  Mod=0
Debug Message:  WARNING: Terrain Type: Beach is being deleted at an unsafe time.  Cat=4  Mod=0
Debug Message:  WARNING: Terrain Type: Cliff is being deleted at an unsafe time.  Cat=5  Mod=0
Debug Message:  WARNING: Terrain Type: Tactical_Land is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Tactical_Rugged_Land is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Tactical_DesertTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Tactical_HillsTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Tactical_SwampTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: Tactical_Forest is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type: CobblestoneGround is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1650   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1071   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 3759   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1154   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1907   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1432   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1069   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  LOAD GAME: Loading XML Data (end)
Debug Message:  Loaded saved game with map file: seed-large-single-022111
DebugMessage:  LOAD GAME: Loading Quick Data - Complete
DebugMessage:  Loaded font Verdana-13
Debug Message:  InitializeWorld:  Map File: seed-large-single-022111
Debug Message:  Stamp Quantity: 18
Debug Message:  Land Mass Size: 0
Debug Message:  Land Mass Min Spawns: 0
Debug Message:  Land Mass Max Spawns: 0
Debug Message:  Forest Quantity: 4
Debug Message:  Mountain Generation Option: 1
Debug Message:  Map Random Seed: 1326913920
Debug Message:  Map Generation Complete
Debug Message:  Creating terrain objects...
Debug Message:  Terrain objects created.
Debug Message:  LOAD GAME: Loading World
Debug Message:  LOAD GAME: Game Save Version: 312
Debug Message:  LOAD GAME: Game Version (at time of save): 1.40
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  LOAD GAME: Loading World - Complete
DebugMessage:  Loaded font Tahoma-24
DebugMessage:  Loaded font Tahoma-11
DebugMessage:  Loaded font Trajan Pro-12
DebugMessage:  Loaded font Greenowic Narrow-19
DebugMessage:  Loaded font ZapfHumnst BT-16
DebugMessage:  Loaded font ZapfHumnst BT-15
DebugMessage:  Loaded font ZapfHumnst BT-19
DebugMessage:  Loaded font ZapfHumnst BT-11
DebugMessage:  Loaded font Tahoma-11Bold
DebugMessage:  Loaded font Tahoma-12
DebugMessage:  Loaded font Tahoma-12Bold
DebugMessage:  Loaded font Tahoma-15
DebugMessage:  Loaded font Trajan Pro-37Bold
DebugMessage:  Loaded font Trajan Pro-29Bold
DebugMessage:  Loaded font Verdana-13Bold
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  CMapViewWindow failed to set DXSAS UI parameter: Threshhold in effect: edgedetect becuase the DXSAS engine was not initialized
DebugMessage:  Loaded font Greenowic Narrow-19Bold
DebugMessage:  Loaded font ZapfHumnst BT-16Bold
DebugMessage:  Loaded font ZapfHumnst BT-15Bold
DebugMessage:  Loaded font ZapfHumnst BT-19Bold
DebugMessage:  Loaded font ZapfHumnst BT-11Bold
DebugMessage:  Loaded font Tahoma-15Bold
DebugMessage:  Loaded font Trajan Pro-12Bold
DebugMessage:  Loaded font Tahoma-19Bold
DebugMessage:  Player_List setting size 181 x 0
Debug Message:  InitMapGfx Started...
Debug Message:  InitMapGfx finished.
Debug Message:  Creating terrain gfx...
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'initialShadingGroup'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'initialShadingGroup'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  InitMapGfx Started...
Debug Message:  FinishInitMapGfx started.
Debug Message:  WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message:  CResourceManager::GetEffect found source file for effect: D:\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message:  CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
Debug Message:  FinishInitMapGfx finished.
Debug Message:  WARNING: Could not find animation 'M_SuperDemon_Idle_02' in animation sub pack 'M_SuperDemon_HeroPoseFront_Animations' for animation pack 'SuperDemonAnimationPack'
DebugMessage:  Loaded font Trajan Pro72Bold
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Iwreakr'.
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Avecah'.
DebugMessage:  Loaded font Tahoma-11Italic
DebugMessage:  Loaded font Tahoma-11BoldItalic
Debug Message:  -------------------------
Debug Message:  - Ending Turn 141 -
Debug Message:  Current Memory Usage: 535712 KB
Debug Message:  Cities in World: 15
Debug Message:  Units in World: 309
Debug Message:  Units in World with Gfx: 5
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 548880384 bytes
Debug Message:  Battle: Observers (ID:382) is attacking Brigand (ID:676)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 142 -
Debug Message:  Current Memory Usage: 538800 KB
Debug Message:  Cities in World: 15
Debug Message:  Units in World: 318
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Loaded font Trajan Pro-28Bold
DebugMessage:  Loaded font Trajan Pro-26Bold
DebugMessage:  Loaded font Trajan Pro-22Bold
DebugMessage:  Loaded font Trajan Pro-20Bold
DebugMessage:  Loaded font Trajan Pro-18Bold
DebugMessage:  Popup Manager Update: Unhiding BreakthroughWnd
DebugMessage:  Loaded font Trajan Pro-27
DebugMessage:  Loaded font Times New Roman-21Bold
DebugMessage:  Loaded font Tahoma-13Italic
Debug Message:  ProcessBattles: Memory before battle: 574132224 bytes
Debug Message:  Battle: Robber (ID:596) is attacking Emuusa (ID:353)
DebugMessage:  Loaded font Arial-11Bold
DebugMessage:  Loaded font Tahoma-13BoldItalic
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
DebugMessage:  Popup Manager Update: Unhiding SpellBookPopupWnd
Debug Message:  Spell cast: RaiseLand at 120, 28 by Alimilkia (unitID 0).
Debug Message:  Raised land at 119, 27
Debug Message:  Raised land at 119, 28
Debug Message:  Raised land at 119, 29
Debug Message:  Raised land at 120, 27
Debug Message:  Raised land at 120, 28
Debug Message:  Raised land at 120, 29
Debug Message:  Raised land at 121, 27
Debug Message:  Raised land at 121, 28
Debug Message:  Raised land at 121, 29
DebugMessage:  Popup Manager Update: Unhiding SpellBookPopupWnd
Debug Message:  Spell cast: RaiseLand at 120, 28 by Alimilkia (unitID 0).
Debug Message:  Raised land at 119, 27
Debug Message:  Raised land at 119, 28
Debug Message:  Raised land at 119, 29
Debug Message:  Raised land at 120, 27
Debug Message:  Raised land at 120, 28
Debug Message:  Raised land at 120, 29
Debug Message:  Raised land at 121, 27
Debug Message:  Raised land at 121, 28
Debug Message:  Raised land at 121, 29
DebugMessage:  Popup Manager Update: Unhiding SpellBookPopupWnd
Debug Message:  Spell cast: RaiseLand at 121, 28 by Alimilkia (unitID 0).
Debug Message:  Raised land at 120, 27
Debug Message:  Raised land at 120, 28
Debug Message:  Raised land at 120, 29
Debug Message:  Raised land at 121, 27
Debug Message:  Raised land at 121, 28
Debug Message:  Raised land at 121, 29
Debug Message:  Raised land at 122, 27
Debug Message:  Raised land at 122, 28
Debug Message:  Raised land at 122, 29
DebugMessage:  Popup Manager Update: Unhiding SpellBookPopupWnd
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  Spell cast: MakeSpellcaster at 105, 36 by Alimilkia (unitID 0).
DebugMessage:  Popup Manager Update: Unhiding SpellBookPopupWnd
Debug Message:  World Prop: World Prop 1201
Debug Message:  -------------------------
Debug Message:  - Ending Turn 143 -
Debug Message:  Current Memory Usage: 602864 KB
Debug Message:  Cities in World: 15
Debug Message:  Units in World: 321
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 618225664 bytes
Debug Message:  Battle: Troll (ID:116) is attacking Wolf (ID:492)
Debug Message:  ProcessBattles: Memory before battle: 618225664 bytes
Debug Message:  Battle: Corpse Spider (ID:77) is attacking Bear (ID:671)
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Avecah'.
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  ERROR: (CD3D9Renderer) Unable to create mesh during ::CreateTextMesh.
Debug Message:  ERROR: (CDrawManager) Failed to create text mesh in ::Reload3DFont.
Debug Message:  ERROR: (CMapTextGraphic) Failed to create 3D font wrapper for CMapTextGraphic 'Iwreakr'.
DebugMessage:  Custom ListBox Entry setting size 204 x 0
DebugMessage:  Custom ListBox Entry setting size 204 x 0
Debug Message:  Forest: Forest 71 | Tile Direction: 1
Debug Message:  -------------------------
Debug Message:  - Ending Turn 144 -
Debug Message:  Current Memory Usage: 608040 KB
Debug Message:  Cities in World: 15
Debug Message:  Units in World: 324
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 42 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 624570368 bytes
Debug Message:  Battle: Outlaw (ID:247) is attacking River Slag (ID:54)
Debug Message:  ProcessBattles: Memory before battle: 624701440 bytes
Debug Message:  Battle: Troll (ID:116) is attacking Mire Skath (ID:645)
DebugMessage:  Loaded font Tahoma-18
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 145 -
Debug Message:  Current Memory Usage: 609348 KB
Debug Message:  Cities in World: 15
Debug Message:  Units in World: 337
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  About to auto save.  Memory: 623972352 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 623972352 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 623976448 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 623976448 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 623976448 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 623976448 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 623976448 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 623980544 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 624185344 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 624189440 bytes
DebugMessage:  Finished auto save.   Memory: 624189440 bytes
Debug Message:  ProcessBattles: Memory before battle: 624197632 bytes
Debug Message:  Battle: Observers (ID:382) is attacking Rock Spiderling (ID:720)
Debug Message:  ProcessBattles: Memory before battle: 624222208 bytes
Debug Message:  Battle: Corpse Spider (ID:77) is attacking Bandit (ID:237)
Debug Message:  ProcessBattles: Memory before battle: 624222208 bytes
Debug Message:  Battle: Procipinee (ID:9) is attacking Bandit (ID:668)
DebugMessage:  Popup Manager Update: Unhiding SpellBookPopupWnd
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  World Prop: World Prop 293
Debug Message:  -------------------------
Debug Message:  - Ending Turn 146 -
Debug Message:  Current Memory Usage: 611508 KB
Debug Message:  Cities in World: 15
Debug Message:  Units in World: 336
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 626184192 bytes
Debug Message:  Battle: River Slag (ID:54) is attacking Plains Warg (ID:734)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 147 -
Debug Message:  Current Memory Usage: 611380 KB
Debug Message:  Cities in World: 15
Debug Message:  Units in World: 342
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  WARNING: Could not find animation 'M_SuperDemon_Idle_02' in animation sub pack 'M_SuperDemon_HeroPoseFront_Animations' for animation pack 'SuperDemonAnimationPack'
Debug Message:  ProcessBattles: Memory before battle: 626434048 bytes
Debug Message:  Unit Eldmyre the Trader traded from NPC Player to Empire of Umber.
Debug Message:  Battle: Shadow Warg (ID:36) is attacking Darkling (ID:682)
Debug Message:  ProcessBattles: Memory before battle: 626442240 bytes
Debug Message:  Battle: Observers (ID:211) is attacking Cave Bear (ID:667)
Debug Message:  ProcessBattles: Memory before battle: 626462720 bytes
Debug Message:  Battle: Corpse Spider (ID:77) is attacking Robber (ID:624)
Debug Message:  ProcessBattles: Memory before battle: 626475008 bytes
Debug Message:  Battle: Shrill Lord (ID:103) is attacking Ice Warg (ID:657)
Debug Message:  ProcessBattles: Memory before battle: 626487296 bytes
Debug Message:  Battle: Poison Spider (ID:741) is attacking Troll (ID:116)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 148 -
Debug Message:  Current Memory Usage: 611900 KB
Debug Message:  Cities in World: 15
Debug Message:  Units in World: 346
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 48 tile(s) had their environments updated.
Debug Message:  ProcessBattles: Memory before battle: 626626560 bytes
Debug Message:  Battle: River Slag (ID:54) is attacking Outlaw (ID:631)
Debug Message:  ProcessBattles: Memory before battle: 626626560 bytes
Debug Message:  Battle: Garrote (ID:154) is attacking Swarm Spider (ID:474)
Debug Message:  ProcessBattles: Memory before battle: 625995776 bytes
Debug Message:  Battle: Observers (ID:382) is attacking Young Ogre (ID:709)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 149 -
Debug Message:  Current Memory Usage: 611300 KB
Debug Message:  Cities in World: 15
Debug Message:  Units in World: 345
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
Debug Message:  WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 37 refs
DebugMessage:  World: Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 625979392 bytes
Debug Message:  Battle: Corpse Spider (ID:77) is attacking Bandit (ID:315)
Debug Message:  ProcessBattles: Memory before battle: 625979392 bytes
Debug Message:  Battle: Forward Observers (ID:471) is attacking Young Ogre (ID:709)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 150 -
Debug Message:  Current Memory Usage: 611328 KB
Debug Message:  Cities in World: 15
Debug Message:  Units in World: 341
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Popup Manager Update: Unhiding CutSceneWnd
DebugMessage:  About to auto save.  Memory: 626356224 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 626356224 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 626356224 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 626356224 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 626356224 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 626356224 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 626356224 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 626356224 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 626425856 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 626425856 bytes
DebugMessage:  Finished auto save.   Memory: 626425856 bytes
DebugMessage:  Popup Manager Update: Unhiding QuestPopupWnd
Debug Message:  ProcessBattles: Memory before battle: 625754112 bytes
Debug Message:  Battle: Familiar (ID:300) is attacking Darkling (ID:778)
Debug Message:  ProcessBattles: Memory before battle: 625758208 bytes
Debug Message:  Battle: Observers (ID:211) is attacking Wolf (ID:714)
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  -------------------------
Debug Message:  - Ending Turn 151 -
Debug Message:  Current Memory Usage: 610576 KB
Debug Message:  Cities in World: 15
Debug Message:  Units in World: 338
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  Unit Resitera traded from Empire of Umber to Empire of Yithril.
Debug Message:  ProcessBattles: Memory before battle: 626110464 bytes
Debug Message:  Battle: Black Widow Drone (ID:577) is attacking Corpse Spider (ID:77)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 152 -
Debug Message:  Current Memory Usage: 611452 KB
Debug Message:  Cities in World: 15
Debug Message:  Units in World: 341
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 626126848 bytes
Debug Message:  Battle: Brigand (ID:797) is attacking Ceresa (ID:7)
DebugMessage:  Loaded font Trajan Pro-26
DebugMessage:  Popup Manager Update: Unhiding CutSceneWnd
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage:  Popup Manager Update: Unhiding CutSceneWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 153 -
Debug Message:  Current Memory Usage: 616376 KB
Debug Message:  Cities in World: 15
Debug Message:  Units in World: 343
Debug Message:  Units in World with Gfx: 2
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  CWorld::SetWorldTerrainTypeAtTile - 1 tile(s) had their environments updated.
DebugMessage:  Popup Manager Update: Unhiding QuestPopupWnd
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  ProcessBattles: Memory before battle: 632164352 bytes
Debug Message:  Battle: Magnar III (ID:4) is attacking Black Widow Drone (ID:679)
Debug Message:  ProcessBattles: Memory before battle: 632156160 bytes
Debug Message:  Battle: Thug (ID:536) is attacking Shrill Lord (ID:103)
Debug Message:  -------------------------
Debug Message:  - Ending Turn 154 -
Debug Message:  Current Memory Usage: 617468 KB
Debug Message:  Cities in World: 15
Debug Message:  Units in World: 346
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  ProcessBattles: Memory before battle: 632471552 bytes
Debug Message:  Battle: Forest Drake (ID:342) is attacking Darkling (ID:314)
Debug Message:  ProcessBattles: Memory before battle: 632471552 bytes
Debug Message:  Battle: Scouts (ID:500) is attacking Swarm Spider (ID:710)
Debug Message:  ProcessBattles: Memory before battle: 632651776 bytes
DebugMessage:  Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message:  Stamp Quantity: 1
Debug Message:  Land Mass Size: 0
Debug Message:  Land Mass Min Spawns: 0
Debug Message:  Land Mass Max Spawns: 0
Debug Message:  Forest Quantity: 0
Debug Message:  Mountain Generation Option: 0
Debug Message:  Map Random Seed: 0
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  Map Size:
Debug Message:      Sectors: 1 x 1
Debug Message:      Tiles: 16 x 16
Debug Message:  Tile Vertex Resolution: 5 x 5 vertices
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message:  Map Generation Complete
Debug Message:  InitMapGfx Started...
Debug Message:  InitMapGfx finished.
DebugMessage:  Popup Manager Update: Unhiding TacticalWnd
Debug Message:  CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: Bloom becuase the DXSAS engine was not initialized
Debug Message:  CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: HDRLighting becuase the DXSAS engine was not initialized
Debug Message:  Creating tactical terrain gfx...
Debug Message:  CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: Bloom becuase the DXSAS engine was not initialized
Debug Message:  CMapViewWindow failed to set DXSAS UI parameter: FocalPoint1 in effect: HDRLighting becuase the DXSAS engine was not initialized
Debug Message:  TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message:  WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message:  CResourceManager::GetEffect found source file for effect: D:\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message:  TacticalMapViewWindow::FinishInitMapGfx finished.
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\TacticalHudWnd.dxscreen. Object of type StaticString with OBJID Tactical_Hud_Hit_Miss_Title_Shadow_Font has wrong size before parsing scripts 0 x 0
DebugMessage:  Error parsing file C:\ProgramData\Stardock\Elemental - War of Magic\screens\TacticalHudWnd.dxscreen. Object with OBJID Tactical_Hud_Hit_Miss_Title_Shadow_Font has wrong size after parsing scripts 0 x 0
DebugMessage:  Tactical_Hud_Hit_Miss_Title_Shadow_Font setting size 0 x 0
Debug Message:  WARNING: DoUnitAnimation_Dodge: No dodge animations found for unit: Alpha Wolf
Debug Message:  WARNING: DoUnitAnimation_Dodge: No dodge animations found for unit: Alpha Wolf
Debug Message:  WARNING: DoUnitAnimation_Dodge: No dodge animations found for unit: Alpha Wolf
Debug Message:  Tactical Spell cast: DeadlyBite at 7, 7 by Ebbenwolf (unitID 349).
Debug Message:  -------------------------
Debug Message:  - Ending Turn 155 -
Debug Message:  Current Memory Usage: 622832 KB
Debug Message:  Cities in World: 15
Debug Message:  Units in World: 347
Debug Message:  Units in World with Gfx: 3
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  About to auto save.  Memory: 638406656 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 638406656 bytes
Debug Message:  SAVE GAME: Saving XML Data (start)   Memory: 638406656 bytes
Debug Message:  SAVE GAME: Saving XML Data (end)  Memory: 638406656 bytes
Debug Message:  SAVE GAME: Saving Quick Data   Memory: 638406656 bytes
Debug Message:  SAVE GAME: Saving Quick Data - Complete  Memory: 638406656 bytes
Debug Message:  SAVE GAME: Saving World    Memory: 638406656 bytes
Debug Message:  Saving Goodie Huts
Debug Message:  Saving Quest Locations
Debug Message:  Saving dungeons
Debug Message:  Saving shards
Debug Message:  Saving resource hoards
Debug Message:  Saving world props
Debug Message:  Saving rivers
Debug Message:  Saving Dynasty Members
Debug Message:  Saving players
Debug Message:  Saving roads
Debug Message:  Saving Npcs to spawn
Debug Message:  Saving next IDs
Debug Message:  Saving resource marketplace values
Debug Message:  Saving trigger manager
Debug Message:  Saving music data
Debug Message:  Saving game mode
Debug Message:  Saving temporary map modifiers
Debug Message:  SAVE GAME: Saving World - Complete     Memory: 638406656 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 638603264 bytes
DebugMessage:  Deleting save game.   Curr. Memory Usage: 638603264 bytes
DebugMessage:  Finished auto save.   Memory: 638603264 bytes
DebugMessage:  Loaded font Times New Roman-19Bold
DebugMessage:  Popup Manager Update: Unhiding BattleResolutionWnd
DebugMessage:  Popup Manager Update: Unhiding LevelUpWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 156 -
Debug Message:  Current Memory Usage: 624560 KB
Debug Message:  Cities in World: 15
Debug Message:  Units in World: 349
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
DebugMessage:  Popup Manager Update: Unhiding SpellLevelUpWnd
Debug Message:  ProcessBattles: Memory before battle: 643375104 bytes
Debug Message:  Battle: Nalueha (ID:107) is attacking Swarm Spider (ID:814)
Debug Message:  ProcessBattles: Memory before battle: 643375104 bytes
Debug Message:  Battle: Magnar III (ID:4) is attacking Mire Skath (ID:656)
Debug Message:  ProcessBattles: Memory before battle: 643375104 bytes
Debug Message:  Battle: Imbadiife (ID:646) is attacking Brigand (ID:808)
DebugMessage:  Loaded font Tahoma-21Bold
DebugMessage:  Loaded font Tahoma-20
DebugMessage:  Popup Manager Update: Unhiding ConversationPopupWnd
Debug Message:  ProcessBattles: Memory before battle: 646385664 bytes
Debug Message:  Stamp Quantity: 1
Debug Message:  Land Mass Size: 0
Debug Message:  Land Mass Min Spawns: 0
Debug Message:  Land Mass Max Spawns: 0
Debug Message:  Forest Quantity: 0
Debug Message:  Mountain Generation Option: 0
Debug Message:  Map Random Seed: 0
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  Map Size:
Debug Message:      Sectors: 1 x 1
Debug Message:      Tiles: 16 x 16
Debug Message:  Tile Vertex Resolution: 5 x 5 vertices
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message:  Map Generation Complete
Debug Message:  InitMapGfx Started...
Debug Message:  InitMapGfx finished.
DebugMessage:  Popup Manager Update: Unhiding TacticalWnd
Debug Message:  Creating tactical terrain gfx...
Debug Message:  TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message:  WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message:  CResourceManager::GetEffect found source file for effect: D:\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message:  TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  WARNING: (CXFileData) FindRegisteredMaterialIDByName could not find registered material with name 'lambert2SG'
Debug Message:  (WARNING) InitMaterialIDs could not find material ID for material 'lambert2SG'.  No attributes have been applied to this material in the modelling program.  Please add the material name attribute.
Debug Message:  Warning: Destroyed Unit Nabaja is about to be deselected.
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
Debug Message:  -------------------------
Debug Message:  - Ending Turn 157 -
Debug Message:  Current Memory Usage: 632296 KB
Debug Message:  Cities in World: 15
Debug Message:  Units in World: 359
Debug Message:  Units in World with Gfx: 1
DebugMessage:  Garbage Collection: Begin
DebugMessage:  Garbage Collection: End
DebugMessage:  Removing destroyed player objects
DebugMessage:  Removing destroyed world objects
DebugMessage:  Removing destroyed units
DebugMessage:  Removing destroyed improvements
DebugMessage:  Removing destroyed mountains
DebugMessage:  Removing destroyed cloth map objects
DebugMessage:  Removing destroyed goodie huts
DebugMessage:  Removing destroyed resources
DebugMessage:  Removing destroyed props
DebugMessage:  Removing destroyed objects from sector mapper
DebugMessage:  Removing destroyed objects from Tactical sector mapper
DebugMessage:  Removing retired units
DebugMessage:  Check for end of game
DebugMessage:  Updating dynasty
DebugMessage:  Updating Population.
DebugMessage:  World: Updating ZOC.
DebugMessage:  Updating ZOC.
DebugMessage:  Popup Manager Update: Unhiding BattleResolutionWnd
Debug Message:  ProcessBattles: Memory before battle: 647729152 bytes
Debug Message:  Battle: Corpse Spider (ID:77) is attacking Darkling (ID:649)
DebugMessage:  Popup Manager Update: Unhiding BreakthroughWnd
Debug Message:  ProcessBattles: Memory before battle: 647532544 bytes
Debug Message:  Battle: Forest Drake (ID:342) is attacking Brigand Archer (ID:614)
DebugMessage:  Popup Manager Update: Unhiding OptionsWnd
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
Debug Message:  WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 121 refs
Debug Message:  WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 77 refs
Debug Message:  WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 111 refs
Debug Message:  WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 193 refs
Debug Message:  WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 137 refs
Debug Message:  WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 81 refs
Debug Message:  WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 129 refs
Debug Message:  WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 107 refs
Debug Message:  WARNING: CElementalGameModifierInstance being destroyed, but its cloned modifier still has 87 refs
Debug Message:  WARNING: World leaked city: Avecah  8 Refs
Debug Message:  WARNING: World leaked city: Iwreakr  42 Refs
Debug Message:  UpdateHUDTextureForCity - could not find the city HUD for city with ID: 8
Debug Message:  WARNING: World leaked city: Owiethi  107 Refs
Debug Message:  UpdateHUDTextureForCity - could not find the city HUD for city with ID: 1
Debug Message:  WARNING: World leaked city: Acirarth  114 Refs
Debug Message:  UpdateHUDTextureForCity - could not find the city HUD for city with ID: 13
Debug Message:  WARNING: World leaked city: Kufasi  22 Refs
Debug Message:  UpdateHUDTextureForCity - could not find the city HUD for city with ID: 2
Debug Message:  WARNING: World leaked city: Sianuuxo  92 Refs
Debug Message:  UpdateHUDTextureForCity - could not find the city HUD for city with ID: 3
Debug Message:  WARNING: World leaked city: Weama  92 Refs
Debug Message:  UpdateHUDTextureForCity - could not find the city HUD for city with ID: 11
Debug Message:  WARNING: World leaked city: Naelasti  57 Refs
Debug Message:  UpdateHUDTextureForCity - could not find the city HUD for city with ID: 4
Debug Message:  WARNING: World leaked city: Rali  81 Refs
Debug Message:  UpdateHUDTextureForCity - could not find the city HUD for city with ID: 10
Debug Message:  WARNING: World leaked city: Suulilin  71 Refs
Debug Message:  UpdateHUDTextureForCity - could not find the city HUD for city with ID: 12
Debug Message:  WARNING: World leaked city: Urebe  46 Refs
Debug Message:  UpdateHUDTextureForCity - could not find the city HUD for city with ID: 5
Debug Message:  WARNING: World leaked city: Ehemanird  93 Refs
Debug Message:  UpdateHUDTextureForCity - could not find the city HUD for city with ID: 7
Debug Message:  WARNING: World leaked city: Niddanar  132 Refs
Debug Message:  UpdateHUDTextureForCity - could not find the city HUD for city with ID: 9
Debug Message:  WARNING: World leaked city: Dayiala  70 Refs
Debug Message:  UpdateHUDTextureForCity - could not find the city HUD for city with ID: 6
Debug Message:  WARNING: World leaked city: Ineas  94 Refs
Debug Message:  WARNING: World leaked an item of type Dagger: 1 Refs
Debug Message:  WARNING: World leaked an item of type Salted Pork: 1 Refs
Debug Message:  WARNING: World leaked an item of type Staff: 1 Refs
Debug Message:  WARNING: World leaked an item of type Scout's Cloak: 1 Refs
Debug Message:  WARNING: World leaked an item of type Band of Fortitude: 1 Refs
Debug Message:  WARNING: World leaked an item of type Potion of Experience: 1 Refs
Debug Message:  WARNING: World leaked an item of type Mace: 1 Refs
Debug Message:  WARNING: World leaked an item of type Traveling Boots: 1 Refs
Debug Message:  WARNING: World leaked an item of type Ring of Speed: 1 Refs
Debug Message:  WARNING: World leaked an item of type Defense for Fools: 1 Refs
Debug Message:  WARNING: World leaked an item of type Alchemist's Tools: 1 Refs
Debug Message:  WARNING: World leaked an item of type The Art of the Fist: 1 Refs
Debug Message:  WARNING: World leaked an item of type Dagger: 1 Refs
Debug Message:  WARNING: World leaked an item of type Boar Spear: 1 Refs
Debug Message:  WARNING: World leaked an item of type Oak Spear: 1 Refs
Debug Message:  WARNING: World leaked an item of type Battle Axe: 1 Refs
Debug Message:  WARNING: World leaked an item of type Soldier's Cloak: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Armlets: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Cuirass: 1 Refs
Debug Message:  WARNING: World leaked an item of type Short Sword: 1 Refs
Debug Message:  WARNING: World leaked an item of type Padded Cuirass: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Cuirass: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Armlets: 1 Refs
Debug Message:  WARNING: World leaked an item of type Battle Axe: 1 Refs
Debug Message:  WARNING: World leaked an item of type Band of Fortitude: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Armlets: 1 Refs
Debug Message:  WARNING: World leaked an item of type The Legend of Tandis: 1 Refs
Debug Message:  WARNING: World leaked an item of type Soldier's Cloak: 1 Refs
Debug Message:  WARNING: World leaked an item of type Soldier's Cloak: 1 Refs
Debug Message:  WARNING: World leaked an item of type Token of the Friend: 1 Refs
Debug Message:  WARNING: World leaked an item of type The Legend of Tandis: 1 Refs
Debug Message:  WARNING: World leaked an item of type Scout's Cloak: 1 Refs
Debug Message:  WARNING: World leaked an item of type The Legend of Tandis: 1 Refs
Debug Message:  WARNING: World leaked an item of type Staff: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Cuirass: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Armlets: 1 Refs
Debug Message:  WARNING: World leaked an item of type Soldier's Cloak: 1 Refs
Debug Message:  WARNING: World leaked an item of type Battle Axe: 1 Refs
Debug Message:  WARNING: World leaked an item of type Light Plate Cuirass: 1 Refs
Debug Message:  WARNING: World leaked an item of type Oak Spear: 1 Refs
Debug Message:  WARNING: World leaked an item of type Boar Spear: 1 Refs
Debug Message:  WARNING: World leaked an item of type Band of Fortitude: 1 Refs
Debug Message:  WARNING: World leaked an item of type Token of the Friend: 1 Refs
Debug Message:  WARNING: World leaked an item of type Mace: 1 Refs
Debug Message:  WARNING: World leaked an item of type Token of the Friend: 1 Refs
Debug Message:  WARNING: World leaked an item of type The Art of the Fist: 1 Refs
Debug Message:  WARNING: World leaked an item of type Mace: 1 Refs
Debug Message:  WARNING: World leaked an item of type Rune Tablet: 1 Refs
Debug Message:  WARNING: World leaked an item of type The Art of the Fist: 1 Refs
Debug Message:  WARNING: World leaked an item of type Scout's Cloak: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Cuirass: 1 Refs
Debug Message:  WARNING: World leaked an item of type Crude Bow: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Armlets: 1 Refs
Debug Message:  WARNING: World leaked an item of type Padded Greaves: 1 Refs
Debug Message:  WARNING: World leaked an item of type Boar Spear: 1 Refs
Debug Message:  WARNING: World leaked an item of type Battle Axe: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Armlets: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Cuirass: 1 Refs
Debug Message:  WARNING: World leaked an item of type Battle Axe: 1 Refs
Debug Message:  WARNING: World leaked an item of type The Art of the Fist: 1 Refs
Debug Message:  WARNING: World leaked an item of type The Art of the Fist: 1 Refs
Debug Message:  WARNING: World leaked an item of type Rune Tablet: 1 Refs
Debug Message:  WARNING: World leaked an item of type Defense for Fools: 1 Refs
Debug Message:  WARNING: World leaked an item of type Dagger: 1 Refs
Debug Message:  WARNING: World leaked an item of type Growing a Thicker Skin: 1 Refs
Debug Message:  WARNING: World leaked an item of type Scout's Cloak: 1 Refs
Debug Message:  WARNING: World leaked an item of type Dagger: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Armlets: 1 Refs
Debug Message:  WARNING: World leaked an item of type Scout's Cloak: 1 Refs
Debug Message:  WARNING: World leaked an item of type Sword of the the Emperor: 1 Refs
Debug Message:  WARNING: World leaked an item of type Light Plate Greaves: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Cuirass: 1 Refs
Debug Message:  WARNING: World leaked an item of type Boar Spear: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Armlets: 1 Refs
Debug Message:  WARNING: World leaked an item of type Dagger: 1 Refs
Debug Message:  WARNING: World leaked an item of type The Art of the Fist: 1 Refs
Debug Message:  WARNING: World leaked an item of type Dagger: 1 Refs
Debug Message:  WARNING: World leaked an item of type Growing a Thicker Skin: 1 Refs
Debug Message:  WARNING: World leaked an item of type Growing a Thicker Skin: 1 Refs
Debug Message:  WARNING: World leaked an item of type Dagger: 1 Refs
Debug Message:  WARNING: World leaked an item of type Midnight Stone: 1 Refs
Debug Message:  WARNING: World leaked an item of type Boar Spear: 1 Refs
Debug Message:  WARNING: World leaked an item of type Token of the Friend: 1 Refs
Debug Message:  WARNING: World leaked an item of type Alchemist's Tools: 1 Refs
Debug Message:  WARNING: World leaked an item of type Scimitar: 1 Refs
Debug Message:  WARNING: World leaked an item of type Mace: 1 Refs
Debug Message:  WARNING: World leaked an item of type Battle Axe: 1 Refs
Debug Message:  WARNING: World leaked an item of type Token of the Friend: 1 Refs
Debug Message:  WARNING: World leaked an item of type Rage Potion: 1 Refs
Debug Message:  WARNING: World leaked an item of type Midnight Stone: 1 Refs
Debug Message:  WARNING: World leaked an item of type Midnight Stone: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Armlets: 1 Refs
Debug Message:  WARNING: World leaked an item of type Soldier's Cloak: 1 Refs
Debug Message:  WARNING: World leaked an item of type Dagger: 1 Refs
Debug Message:  WARNING: World leaked an item of type Boar Spear: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Cuirass: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Armlets: 1 Refs
Debug Message:  WARNING: World leaked an item of type Battle Axe: 1 Refs
Debug Message:  WARNING: World leaked an item of type Light Plate Cuirass: 1 Refs
Debug Message:  WARNING: World leaked an item of type Band of Fortitude: 1 Refs
Debug Message:  WARNING: World leaked an item of type Growing a Thicker Skin: 1 Refs
Debug Message:  WARNING: World leaked an item of type Defense for Fools: 1 Refs
Debug Message:  WARNING: World leaked an item of type The Art of the Fist: 1 Refs
Debug Message:  WARNING: World leaked an item of type Soldier's Cloak: 1 Refs
Debug Message:  WARNING: World leaked an item of type Soldier's Cloak: 1 Refs
Debug Message:  WARNING: World leaked an item of type Token of the Friend: 1 Refs
Debug Message:  WARNING: World leaked an item of type Boar Spear: 1 Refs
Debug Message:  WARNING: World leaked an item of type Mace: 1 Refs
Debug Message:  WARNING: World leaked an item of type Scout's Cloak: 1 Refs
Debug Message:  WARNING: World leaked an item of type Dagger: 1 Refs
Debug Message:  WARNING: World leaked an item of type Growing a Thicker Skin: 1 Refs
Debug Message:  WARNING: World leaked an item of type Token of the Friend: 1 Refs
Debug Message:  WARNING: World leaked an item of type Soldier's Cloak: 1 Refs
Debug Message:  WARNING: World leaked an item of type Battle Axe: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Armlets: 1 Refs
Debug Message:  WARNING: World leaked an item of type Padded Cuirass: 1 Refs
Debug Message:  WARNING: World leaked an item of type Oak Spear: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Armlets: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Cuirass: 1 Refs
Debug Message:  WARNING: World leaked an item of type Battle Axe: 1 Refs
Debug Message:  WARNING: World leaked an item of type Midnight Stone: 1 Refs
Debug Message:  WARNING: World leaked an item of type The Legend of Tandis: 1 Refs
Debug Message:  WARNING: World leaked an item of type Staff: 1 Refs
Debug Message:  WARNING: World leaked an item of type Token of the Friend: 1 Refs
Debug Message:  WARNING: World leaked an item of type Dagger: 1 Refs
Debug Message:  WARNING: World leaked an item of type Scout's Cloak: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Cuirass: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Armlets: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Cuirass: 1 Refs
Debug Message:  WARNING: World leaked an item of type Battle Axe: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Armlets: 1 Refs
Debug Message:  WARNING: World leaked an item of type Band of Fortitude: 1 Refs
Debug Message:  WARNING: World leaked an item of type Band of Fortitude: 1 Refs
Debug Message:  WARNING: World leaked an item of type Growing a Thicker Skin: 1 Refs
Debug Message:  WARNING: World leaked an item of type Rune Tablet: 1 Refs
Debug Message:  WARNING: World leaked an item of type Alchemist's Tools: 1 Refs
Debug Message:  WARNING: World leaked an item of type Soldier's Cloak: 1 Refs
Debug Message:  WARNING: World leaked an item of type Mace: 1 Refs
Debug Message:  WARNING: World leaked an item of type Dagger: 1 Refs
Debug Message:  WARNING: World leaked an item of type Staff: 1 Refs
Debug Message:  WARNING: World leaked an item of type Scout's Cloak: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Cuirass: 1 Refs
Debug Message:  WARNING: World leaked an item of type Boar Spear: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Armlets: 1 Refs
Debug Message:  WARNING: World leaked an item of type Boar Spear: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Cuirass: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Armlets: 1 Refs
Debug Message:  WARNING: World leaked an item of type Battle Axe: 1 Refs
Debug Message:  WARNING: World leaked an item of type Rune Tablet: 1 Refs
Debug Message:  WARNING: World leaked an item of type Mace: 1 Refs
Debug Message:  WARNING: World leaked an item of type Defense for Fools: 1 Refs
Debug Message:  WARNING: World leaked an item of type Defense for Fools: 1 Refs
Debug Message:  WARNING: World leaked an item of type Midnight Stone: 1 Refs
Debug Message:  WARNING: World leaked an item of type Defense for Fools: 1 Refs
Debug Message:  WARNING: World leaked an item of type The Art of the Fist: 1 Refs
Debug Message:  WARNING: World leaked an item of type Mace: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Armlets: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Cuirass: 1 Refs
Debug Message:  WARNING: World leaked an item of type Boar Spear: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Armlets: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Armlets: 1 Refs
Debug Message:  WARNING: World leaked an item of type Sword of the the Emperor: 1 Refs
Debug Message:  WARNING: World leaked an item of type Light Plate Greaves: 1 Refs
Debug Message:  WARNING: World leaked an item of type The Legend of Tandis: 1 Refs
Debug Message:  WARNING: World leaked an item of type The Legend of Tandis: 1 Refs
Debug Message:  WARNING: World leaked an item of type Ring of Memory: 1 Refs
Debug Message:  WARNING: World leaked an item of type Short Sword: 1 Refs
Debug Message:  WARNING: World leaked an item of type Salted Pork: 1 Refs
Debug Message:  WARNING: World leaked an item of type Broadsword: 1 Refs
Debug Message:  WARNING: World leaked an item of type Midnight Stone: 1 Refs
Debug Message:  WARNING: World leaked an item of type Light Plate Greaves: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Armlets: 1 Refs
Debug Message:  WARNING: World leaked an item of type Short Sword: 1 Refs
Debug Message:  WARNING: World leaked an item of type Broadsword: 1 Refs
Debug Message:  WARNING: World leaked an item of type Sword of the the Emperor: 1 Refs
Debug Message:  WARNING: World leaked an item of type Broadsword: 1 Refs
Debug Message:  WARNING: World leaked an item of type Sword of the the Emperor: 1 Refs
Debug Message:  WARNING: World leaked an item of type Sword of Wrath: 1 Refs
Debug Message:  WARNING: World leaked an item of type Broadsword: 1 Refs
Debug Message:  WARNING: World leaked an item of type Endurance Potion: 1 Refs
Debug Message:  WARNING: World leaked an item of type Sword of Wrath: 1 Refs
Debug Message:  WARNING: World leaked an item of type Sword of the the Emperor: 1 Refs
Debug Message:  WARNING: World leaked an item of type Salted Pork: 1 Refs
Debug Message:  WARNING: World leaked an item of type Sword of the the Emperor: 1 Refs
Debug Message:  WARNING: World leaked an item of type Leather Armlets: 1 Refs
Debug Message:  WARNING: World leaked an item of type Salted Pork: 1 Refs
Debug Message:  WARNING: World leaked an item of type Salted Pork: 1 Refs
Debug Message:  WARNING: World leaked an item of type Battle Axe: 1 Refs
Debug Message:  WARNING: CCityWallSet CityWalls_Fence leaked - refs: 4
Debug Message:  WARNING: CCityWallSet CityWalls_Fallen_Picket leaked - refs: 5
Debug Message:  WARNING: CCityWallSet CityWalls_Fallen_Fence leaked - refs: 5
Debug Message:  WARNING: CCityWallSet CityWalls_Hedge leaked - refs: 5
Debug Message:  WARNING: CCutSceneData FamilyTree_Table leaked - refs: 2
Debug Message:  WARNING: Environment type BarrenEnvironment leaked - refs: 550
Debug Message:  WARNING: Environment type DeadEnvironment leaked - refs: 456
Debug Message:  WARNING: Environment type GrasslandEnvironment leaked - refs: 228
Debug Message:  WARNING: Environment type ArcticEnvironment leaked - refs: 103
Debug Message:  WARNING: Forest type  leaked - refs: 238
Debug Message:  WARNING: Forest type  leaked - refs: 628
Debug Message:  WARNING: Forest type  leaked - refs: 103
Debug Message:  WARNING: Forest type  leaked - refs: 565
Debug Message:  WARNING: GoodieHutType Notable_Caravan leaked - refs: 12
Debug Message:  WARNING: GoodieHutType AbandonedVillage01 leaked - refs: 9
Debug Message:  WARNING: GoodieHutType AbandonedMine01 leaked - refs: 5
Debug Message:  WARNING: GoodieHutType EquipmentCache leaked - refs: 2
Debug Message:  WARNING: GoodieHutType g_rubble_02 leaked - refs: 5
Debug Message:  WARNING: GoodieHutType g_treasure_02 leaked - refs: 3
Debug Message:  WARNING: GoodieHutType g_demonstatue_01 leaked - refs: 4
Debug Message:  WARNING: GoodieHutType g_oldtemple_01 leaked - refs: 2
Debug Message:  WARNING: GoodieHutType g_enchantedpool_01 leaked - refs: 4
Debug Message:  WARNING: GoodieHutType G_Treasure_01 leaked - refs: 24
Debug Message:  WARNING: GoodieHutType notable_curgenshoard leaked - refs: 4
Debug Message:  WARNING: GoodieHutType n_morriganslab leaked - refs: 3
Debug Message:  WARNING: GoodieHutType n_argyntemple leaked - refs: 5
Debug Message:  WARNING: GoodieHutType AzTomb leaked - refs: 2
Debug Message:  WARNING: CImprovementType R_ClaimedDarklings leaked - refs: 3
Debug Message:  WARNING: CImprovementType E_Granary leaked - refs: 3
Debug Message:  WARNING: CImprovementType E_Skath_Pit leaked - refs: 2
Debug Message:  WARNING: CImprovementType E_Barter_House leaked - refs: 7
Debug Message:  WARNING: CImprovementType E_TradeCenter leaked - refs: 2
Debug Message:  WARNING: CImprovementType E_Garrison leaked - refs: 2
Debug Message:  WARNING: CImprovementType F_School leaked - refs: 4
Debug Message:  WARNING: CImprovementType E_Picket leaked - refs: 5
Debug Message:  WARNING: CImprovementType F_TowerOfCiv leaked - refs: 6
Debug Message:  WARNING: CImprovementType F_ImperialThrone leaked - refs: 3
Debug Message:  WARNING: CImprovementType F_TowerOfSorcery leaked - refs: 2
Debug Message:  WARNING: CImprovementType F_Hovel leaked - refs: 3
Debug Message:  WARNING: CImprovementType F_Shanty leaked - refs: 39
Debug Message:  WARNING: CImprovementType E_Monument leaked - refs: 75
Debug Message:  WARNING: CImprovementType F_Archivist leaked - refs: 28
Debug Message:  WARNING: CImprovementType E_LoreShop leaked - refs: 32
Debug Message:  WARNING: CImprovementType F_LaborPit leaked - refs: 26
Debug Message:  WARNING: CImprovementType E_Mine leaked - refs: 2
Debug Message:  WARNING: CImprovementType E_Farm leaked - refs: 7
Debug Message:  WARNING: CImprovementType E_Apiary leaked - refs: 2
Debug Message:  WARNING: CImprovementType E_Orchard leaked - refs: 2
Debug Message:  WARNING: CImprovementType E_Claimed_Gold_Deposit leaked - refs: 3
Debug Message:  WARNING: CImprovementType E_Claimed_Lost_Library leaked - refs: 2
Debug Message:  WARNING: CImprovementType E_Air_Shrine leaked - refs: 3
Debug Message:  WARNING: CImprovementType E_Fire_Shrine leaked - refs: 4
Debug Message:  WARNING: CImprovementType F_Capital_L4 leaked - refs: 91
Debug Message:  WARNING: CImprovementType F_Village leaked - refs: 19
Debug Message:  WARNING: CImprovementType F_Town leaked - refs: 37
Debug Message:  WARNING: CImprovementType K_Monastery leaked - refs: 2
Debug Message:  WARNING: CImprovementType K_Barracks leaked - refs: 4
Debug Message:  WARNING: CImprovementType K_Command_Post leaked - refs: 4
Debug Message:  WARNING: CImprovementType K_Hedge_Wall leaked - refs: 5
Debug Message:  WARNING: CImprovementType K_Granary leaked - refs: 8
Debug Message:  WARNING: CImprovementType K_Inn leaked - refs: 7
Debug Message:  WARNING: CImprovementType K_Market leaked - refs: 11
Debug Message:  WARNING: CImprovementType K_Town_Hall leaked - refs: 2
Debug Message:  WARNING: CImprovementType K_Merchant leaked - refs: 8
Debug Message:  WARNING: CImprovementType K_Guild_Master leaked - refs: 2
Debug Message:  WARNING: CImprovementType K_BeaconOfHope leaked - refs: 8
Debug Message:  WARNING: CImprovementType K_Palace leaked - refs: 2
Debug Message:  WARNING: CImprovementType K_Hut leaked - refs: 46
Debug Message:  WARNING: CImprovementType K_Workshop leaked - refs: 20
Debug Message:  WARNING: CImprovementType K_Arcane_Laboratory leaked - refs: 19
Debug Message:  WARNING: CImprovementType K_Study leaked - refs: 20
Debug Message:  WARNING: CImprovementType K_Mine leaked - refs: 2
Debug Message:  WARNING: CImprovementType K_Ventri_Mine leaked - refs: 2
Debug Message:  WARNING: CImprovementType K_Farm leaked - refs: 7
Debug Message:  WARNING: CImprovementType K_Earth_Shrine leaked - refs: 2
Debug Message:  WARNING: CImprovementType K_Fire_Shrine leaked - refs: 4
Debug Message:  WARNING: CImprovementType K_Water_Shrine leaked - refs: 3
Debug Message:  WARNING: CImprovementType K_Capital_L3 leaked - refs: 59
Debug Message:  WARNING: CImprovementType K_Capital_L4 leaked - refs: 33
Debug Message:  WARNING: CImprovementType Outpost leaked - refs: 37
Debug Message:  WARNING: CLogoType KingdomCrest2 leaked - refs: 14
Debug Message:  WARNING: Map type LargeMaps leaked - refs: 2
Debug Message:  WARNING: CQuestDef Quest_MaggiesQuest leaked - refs: 5
Debug Message:  WARNING: CQuestDef AUsefulPotion leaked - refs: 7
Debug Message:  WARNING: CQuestDef AUsefulPotion2 leaked - refs: 4
Debug Message:  WARNING: QuestLocationType Quest_Level1_Inn01 leaked - refs: 10
Debug Message:  WARNING: QuestLocationType Quest_Level2_Hut01 leaked - refs: 68
Debug Message:  WARNING: Elemental Shard Type ElementalWaterShard01 leaked - refs: 3
Debug Message:  WARNING: Elemental Shard Type ElementalWaterShard02 leaked - refs: 3
Debug Message:  WARNING: Elemental Shard Type ElementalAirShard01 leaked - refs: 3
Debug Message:  WARNING: Elemental Shard Type ElementalAirShard03 leaked - refs: 3
Debug Message:  WARNING: Elemental Shard Type ElementalEarthShard01 leaked - refs: 2
Debug Message:  WARNING: Elemental Shard Type ElementalEarthShard02 leaked - refs: 2
Debug Message:  WARNING: Elemental Shard Type ElementalFireShard01 leaked - refs: 8
Debug Message:  WARNING: Resource Type GoldType01 leaked - refs: 544
Debug Message:  WARNING: Resource Type RationsType01 leaked - refs: 129
Debug Message:  WARNING: Resource Type PopulationType01 leaked - refs: 158
Debug Message:  WARNING: Resource Type AvailableSpecialists01 leaked - refs: 503
Debug Message:  WARNING: Resource Type SpellPointsType01 leaked - refs: 157
Debug Message:  WARNING: Resource Type ResearchPointsType01 leaked - refs: 182
Debug Message:  WARNING: Resource Type PrestigePointsType01 leaked - refs: 144
Debug Message:  WARNING: Resource Type MaterialsType leaked - refs: 504
Debug Message:  WARNING: Resource Type MetalType01 leaked - refs: 127
Debug Message:  WARNING: Resource Type ElementiumType01 leaked - refs: 18
Debug Message:  WARNING: Resource Type Mana leaked - refs: 154
Debug Message:  WARNING: Resource Type FireMana leaked - refs: 58
Debug Message:  WARNING: Resource Type AirMana leaked - refs: 18
Debug Message:  WARNING: Resource Type EarthMana leaked - refs: 9
Debug Message:  WARNING: Resource Type WaterMana leaked - refs: 20
Debug Message:  WARNING: Resource Type VentriOre leaked - refs: 2
Debug Message:  WARNING: Resource Type IronOreType01 leaked - refs: 3
Debug Message:  WARNING: Resource Type FertileLandType01 leaked - refs: 13
Debug Message:  WARNING: Resource Type TwlightBeesLandType01 leaked - refs: 2
Debug Message:  WARNING: Resource Type FruitGroveType01 leaked - refs: 2
Debug Message:  WARNING: Resource Type CrystalCragType01 leaked - refs: 2
Debug Message:  WARNING: Resource Type RefugeeCampType01 leaked - refs: 4
Debug Message:  WARNING: Resource Type GoldDepositType01 leaked - refs: 7
Debug Message:  WARNING: Resource Type LostLibraryType01 leaked - refs: 2
Debug Message:  WARNING: Resource Type R_Darklings leaked - refs: 6
Debug Message:  WARNING: CSoundPack SoundPack_Nobleman1 leaked - refs: 2
Debug Message:  WARNING: CSoundPack SoundPack_BlkKnight1 leaked - refs: 2
Debug Message:  WARNING: CSoundPack SoundPack_OldWizard1 leaked - refs: 2
Debug Message:  WARNING: CSoundPack SoundPack_FemaleAdv1 leaked - refs: 2
Debug Message:  WARNING: CSoundPack SoundPack_FemaleAdv2 leaked - refs: 2
Debug Message:  WARNING: CSoundPack SoundPack_DarkOracle1 leaked - refs: 2
Debug Message:  WARNING: CSoundPack SoundPack_LargeSpider leaked - refs: 95
Debug Message:  WARNING: CSoundPack SoundPack_Drake1 leaked - refs: 9
Debug Message:  WARNING: CSoundPack SoundPack_Giant1 leaked - refs: 13
Debug Message:  WARNING: CSoundPack SoundPack_Golem1 leaked - refs: 2
Debug Message:  WARNING: CSoundPack SoundPack_Demon1 leaked - refs: 12
Debug Message:  WARNING: CSoundPack SoundPack_Slag1 leaked - refs: 4
Debug Message:  WARNING: CSoundPack SoundPack_Wolf1 leaked - refs: 32
Debug Message:  WARNING: CSoundPack SoundPack_Warg1 leaked - refs: 20
Debug Message:  WARNING: CSoundPack SoundPack_Darkling1 leaked - refs: 54
Debug Message:  WARNING: CSoundPack SoundPack_Bear1 leaked - refs: 12
Debug Message:  WARNING: CSpellDef PoisonShot leaked - refs: 154
Debug Message:  WARNING: CSpellDef TangledWeb leaked - refs: 154
Debug Message:  WARNING: CSpellDef DeadlyBite leaked - refs: 183
Debug Message:  WARNING: CSpellDef Blink2 leaked - refs: 154
Debug Message:  WARNING: CSpellDef RainOfStone leaked - refs: 154
Debug Message:  WARNING: CSpellDef FlameStrike leaked - refs: 154
Debug Message:  WARNING: CSpellDef Maul leaked - refs: 154
Debug Message:  WARNING: CSpellDef Sprint leaked - refs: 154
Debug Message:  WARNING: CSpellDef SavageStrike leaked - refs: 154
Debug Message:  WARNING: CSpellDef Daze leaked - refs: 154
Debug Message:  WARNING: CSpellDef DrowningStrike leaked - refs: 154
Debug Message:  WARNING: CSpellDef CrushingBlow leaked - refs: 154
Debug Message:  WARNING: CSpellDef Dominate leaked - refs: 173
Debug Message:  WARNING: CSpellDef Hurricane leaked - refs: 154
Debug Message:  WARNING: CSpellDef ArcaneArrow leaked - refs: 3
Debug Message:  WARNING: CSpellDef MakeSpellcaster leaked - refs: 2
Debug Message:  WARNING: CSpellDef Fireball leaked - refs: 38
Debug Message:  WARNING: CSpellDef HealSpell leaked - refs: 3
Debug Message:  WARNING: CSpellDef SummonFamiliar leaked - refs: 2
Debug Message:  WARNING: CSpellDef RaiseLand leaked - refs: 2
Debug Message:  WARNING: CSpellDef LowerLand leaked - refs: 2
Debug Message:  WARNING: CSpellDef ReviveLand leaked - refs: 18
Debug Message:  WARNING: CSpellDef BasicBowAttack leaked - refs: 6
Debug Message:  Tile Design Manager leaked design: A_Abandoned_Caravan_01 2 references.
Debug Message:  Tile Design Manager leaked design: G_Treasure_01 4 references.
Debug Message:  Tile Design Manager leaked design: g_treasure_02 1 references.
Debug Message:  Tile Design Manager leaked design: n_abandonedmine_01 1 references.
Debug Message:  Tile Design Manager leaked design: N_AbandonedVillage_01 2 references.
Debug Message:  Tile Design Manager leaked design: n_curgenshoarde 1 references.
Debug Message:  Tile Design Manager leaked design: Q_OldHag_01 3 references.
Debug Message:  Tile Design Manager leaked design: A_Darkling_Camp_02 1 references.
Debug Message:  Tile Design Manager leaked design: F_Lore_Shop_02 1 references.
Debug Message:  Tile Design Manager leaked design: F_Monument_02 5 references.
Debug Message:  Tile Design Manager leaked design: F_Picket_Stight_04 49 references.
Debug Message:  Tile Design Manager leaked design: F_Shanty_01 2 references.
Debug Message:  Tile Design Manager leaked design: K_Arcane_Lab_01 4 references.
Debug Message:  Tile Design Manager leaked design: K_Arcane_Lab_Build_01 1 references.
Debug Message:  Tile Design Manager leaked design: k_Barracks_01 1 references.
Debug Message:  Tile Design Manager leaked design: K_City_01 1 references.
Debug Message:  Tile Design Manager leaked design: K_Farm_01 2 references.
Debug Message:  Tile Design Manager leaked design: K_Fence_Gate_01 3 references.
Debug Message:  Tile Design Manager leaked design: K_Fire_Shrine_02 1 references.
Debug Message:  Tile Design Manager leaked design: K_Granary_01 1 references.
Debug Message:  Tile Design Manager leaked design: K_Hut_01 12 references.
Debug Message:  Tile Design Manager leaked design: K_Inn_01 2 references.
Debug Message:  Tile Design Manager leaked design: K_Market_Build_02 1 references.
Debug Message:  Tile Design Manager leaked design: K_Merchant_02 1 references.
Debug Message:  Tile Design Manager leaked design: K_Outpost_06 1 references.
Debug Message:  Tile Design Manager leaked design: K_Study_02 5 references.
Debug Message:  Tile Design Manager leaked design: K_Water_Shrine_01 1 references.
Debug Message:  Tile Design Manager leaked design: K_Workshop_01 5 references.
Debug Message:  Tile Design Manager leaked design: P_Barren_01 12 references.
Debug Message:  Tile Design Manager leaked design: P_Barren_02 10 references.
Debug Message:  Tile Design Manager leaked design: P_Barren_03 15 references.
Debug Message:  Tile Design Manager leaked design: P_Barren_05 5 references.
Debug Message:  Tile Design Manager leaked design: P_Barren_Hillside_01 8 references.
Debug Message:  Tile Design Manager leaked design: P_Barren_Hillside_02 2 references.
Debug Message:  Tile Design Manager leaked design: P_Barren_Hillside_03 2 references.
Debug Message:  Tile Design Manager leaked design: P_Barren_Hillside_04 4 references.
Debug Message:  Tile Design Manager leaked design: P_Barren_Hillside_05 4 references.
Debug Message:  Tile Design Manager leaked design: P_Barren_Hill_01 4 references.
Debug Message:  Tile Design Manager leaked design: P_Barren_Hill_02 8 references.
Debug Message:  Tile Design Manager leaked design: P_Barren_Hill_03 5 references.
Debug Message:  Tile Design Manager leaked design: P_Barren_Hill_04 14 references.
Debug Message:  Tile Design Manager leaked design: P_Fallen_01 15 references.
Debug Message:  Tile Design Manager leaked design: P_Fallen_02 9 references.
Debug Message:  Tile Design Manager leaked design: P_Fallen_04 9 references.
Debug Message:  Tile Design Manager leaked design: P_Fallen_05 1 references.
Debug Message:  Tile Design Manager leaked design: P_Fallen_06 3 references.
Debug Message:  Tile Design Manager leaked design: P_Fallen_08 5 references.
Debug Message:  Tile Design Manager leaked design: P_Fallen_09 7 references.
Debug Message:  Tile Design Manager leaked design: P_Fallen_10 7 references.
Debug Message:  Tile Design Manager leaked design: P_Fallen_Hillside_01 1 references.
Debug Message:  Tile Design Manager leaked design: P_Fallen_Hillside_02 9 references.
Debug Message:  Tile Design Manager leaked design: P_Fallen_Hillside_03 2 references.
Debug Message:  Tile Design Manager leaked design: P_Fallen_Hillside_04 11 references.
Debug Message:  Tile Design Manager leaked design: P_Fallen_Hillside_05 4 references.
Debug Message:  Tile Design Manager leaked design: P_Grassland_01 8 references.
Debug Message:  Tile Design Manager leaked design: P_Grassland_02 4 references.
Debug Message:  Tile Design Manager leaked design: P_Grassland_03 3 references.
Debug Message:  Tile Design Manager leaked design: P_Grassland_04 8 references.
Debug Message:  Tile Design Manager leaked design: P_Grassland_05 9 references.
Debug Message:  Tile Design Manager leaked design: P_Grassland_Hillside_01 1 references.
Debug Message:  Tile Design Manager leaked design: P_Grassland_Hillside_02 1 references.
Debug Message:  Tile Design Manager leaked design: P_Grassland_Hillside_03 1 references.
Debug Message:  Tile Design Manager leaked design: P_Grassland_Hillside_04 4 references.
Debug Message:  Tile Design Manager leaked design: P_Grassland_Hillside_05 6 references.
Debug Message:  Tile Design Manager leaked design: P_Grassland_Hill_01 1 references.
Debug Message:  Tile Design Manager leaked design: P_Grassland_Hill_02 5 references.
Debug Message:  Tile Design Manager leaked design: P_Grassland_Hill_03 1 references.
Debug Message:  Tile Design Manager leaked design: P_Grassland_Hill_04 2 references.
Debug Message:  Tile Design Manager leaked design: P_Grassland_Hill_05 1 references.
Debug Message:  Tile Design Manager leaked design: S_Air_Shard_03 1 references.
Debug Message:  Tile Design Manager leaked design: F_Fence_Gate_01 4 references.
Debug Message:  Tile Design Manager leaked design: F_Fence_Inside_01 6 references.
Debug Message:  Tile Design Manager leaked design: F_Fence_Inside_02 5 references.
Debug Message:  Tile Design Manager leaked design: F_Fence_Inside_03 5 references.
Debug Message:  Tile Design Manager leaked design: F_Fence_Outside_01 9 references.
Debug Message:  Tile Design Manager leaked design: F_Fence_Outside_02 12 references.
Debug Message:  Tile Design Manager leaked design: F_Fence_Outside_03 11 references.
Debug Message:  Tile Design Manager leaked design: F_Fence_Stight_01 40 references.
Debug Message:  Tile Design Manager leaked design: F_Fence_Stight_02 50 references.
Debug Message:  Tile Design Manager leaked design: F_Picket_Gate_01 6 references.
Debug Message:  Tile Design Manager leaked design: F_Picket_Inside_01 14 references.
Debug Message:  Tile Design Manager leaked design: F_Picket_Inside_02 16 references.
Debug Message:  Tile Design Manager leaked design: F_Picket_Inside_03 4 references.
Debug Message:  Tile Design Manager leaked design: F_Picket_Outside_01 17 references.
Debug Message:  Tile Design Manager leaked design: F_Picket_Outside_02 19 references.
Debug Message:  Tile Design Manager leaked design: F_Picket_Outside_03 22 references.
Debug Message:  Tile Design Manager leaked design: F_Picket_Stight_01 38 references.
Debug Message:  Tile Design Manager leaked design: F_Picket_Stight_02 31 references.
Debug Message:  Tile Design Manager leaked design: F_Picket_Stight_03 38 references.
Debug Message:  Tile Design Manager leaked design: K_Fence_Inside_01 3 references.
Debug Message:  Tile Design Manager leaked design: K_Fence_Inside_02 2 references.
Debug Message:  Tile Design Manager leaked design: K_Fence_Inside_03 2 references.
Debug Message:  Tile Design Manager leaked design: K_Fence_Outside_01 2 references.
Debug Message:  Tile Design Manager leaked design: K_Fence_Outside_02 6 references.
Debug Message:  Tile Design Manager leaked design: K_Fence_Outside_03 4 references.
Debug Message:  Tile Design Manager leaked design: K_Fence_Outside_04 7 references.
Debug Message:  Tile Design Manager leaked design: K_Fence_Stright_01 5 references.
Debug Message:  Tile Design Manager leaked design: K_Fence_Stright_02 8 references.
Debug Message:  Tile Design Manager leaked design: K_Fence_Stright_03 6 references.
Debug Message:  Tile Design Manager leaked design: K_Fence_Stright_04 8 references.
Debug Message:  Tile Design Manager leaked design: K_Fence_Stright_05 6 references.
Debug Message:  Tile Design Manager leaked design: K_Fence_Stright_06 11 references.
Debug Message:  Tile Design Manager leaked design: K_Hedge_Gate_01 4 references.
Debug Message:  Tile Design Manager leaked design: K_Hedge_Inside_01 5 references.
Debug Message:  Tile Design Manager leaked design: K_Hedge_Inside_02 2 references.
Debug Message:  Tile Design Manager leaked design: K_Hedge_Inside_03 4 references.
Debug Message:  Tile Design Manager leaked design: K_Hedge_Inside_04 4 references.
Debug Message:  Tile Design Manager leaked design: K_Hedge_Outside_01 11 references.
Debug Message:  Tile Design Manager leaked design: K_Hedge_Outside_02 6 references.
Debug Message:  Tile Design Manager leaked design: K_Hedge_Outside_03 6 references.
Debug Message:  Tile Design Manager leaked design: K_Hedge_Outside_04 8 references.
Debug Message:  Tile Design Manager leaked design: K_Hedge_Stright_01 15 references.
Debug Message:  Tile Design Manager leaked design: K_Hedge_Stright_02 16 references.
Debug Message:  Tile Design Manager leaked design: K_Hedge_Stright_03 14 references.
Debug Message:  Tile Design Manager leaked design: K_Hedge_Stright_04 15 references.
Debug Message:  Tile Design Manager leaked design: K_Hedge_Stright_05 9 references.
Debug Message:  Tile Design Manager leaked design: K_Hedge_Stright_06 10 references.
Debug Message:  Tile Design Manager leaked design: K_Hedge_Stright_07 11 references.
Debug Message:  WARNING: Terrain Type Manager (Leaked Terrain Type): Land - Land  Refs: 1965
Debug Message:  WARNING: Terrain Type Manager (Leaked Terrain Type): Rugged_Land - Rugged  Refs: 77
Debug Message:  WARNING: Terrain Type Manager (Leaked Terrain Type): DesertTerrain - Desert  Refs: 47
Debug Message:  WARNING: Terrain Type Manager (Leaked Terrain Type): HillsTerrain - Hills  Refs: 1399
Debug Message:  WARNING: Terrain Type Manager (Leaked Terrain Type): SwampTerrain - Swamp  Refs: 90
Debug Message:  WARNING: Terrain Type Manager (Leaked Terrain Type): City - City  Refs: 168
Debug Message:  WARNING: Terrain Type Manager (Leaked Terrain Type): Submerged - Ocean  Refs: 14788
Debug Message:  WARNING: Terrain Type Manager (Leaked Terrain Type): MountainRange - Mountains  Refs: 2739
Debug Message:  WARNING: Terrain Type Manager (Leaked Terrain Type): Forest - Forest  Refs: 1359
Debug Message:  WARNING: Terrain Type Manager (Leaked Terrain Type): Beach - Beach  Refs: 878
Debug Message:  WARNING: Terrain Type Manager (Leaked Terrain Type): Cliff - Cliff  Refs: 1123
Debug Message:  WARNING: Terrain Type Manager (Leaked Terrain Type): Tactical_Land - Land  Refs: 95
Debug Message:  WARNING: Terrain Type Manager (Leaked Terrain Type): Tactical_Rugged_Land - Rugged  Refs: 15
Debug Message:  WARNING: Terrain Type: Tactical_DesertTerrain is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Terrain Type Manager (Leaked Terrain Type): Tactical_HillsTerrain - Hills  Refs: 61
Debug Message:  WARNING: Terrain Type Manager (Leaked Terrain Type): Tactical_SwampTerrain - Swamp  Refs: 23
Debug Message:  WARNING: Terrain Type Manager (Leaked Terrain Type): Tactical_Forest - Forest  Refs: 29
Debug Message:  WARNING: Terrain Type: CobblestoneGround is being deleted at an unsafe time.  Cat=0  Mod=0
Debug Message:  WARNING: Tree type GoodTree_FullTile01 leaked - refs: 5
Debug Message:  WARNING: Tree type GoodTree_FullTile02 leaked - refs: 4
Debug Message:  WARNING: Tree type GoodTree_FullTile03 leaked - refs: 3
Debug Message:  WARNING: Tree type BarrenTreeLarge01 leaked - refs: 36
Debug Message:  WARNING: Tree type BarrenTreeSmall01 leaked - refs: 413
Debug Message:  WARNING: Tree type BarrenTreeSmall02 leaked - refs: 372
Debug Message:  WARNING: Tree type BarrenTreeSingle01 leaked - refs: 47
Debug Message:  WARNING: Tree type FallenTreeLarge01 leaked - refs: 17
Debug Message:  WARNING: Tree type FallenTreeLarge02 leaked - refs: 31
Debug Message:  WARNING: Tree type FallenTreeLarge03 leaked - refs: 28
Debug Message:  WARNING: Tree type FallenTree01 leaked - refs: 22
Debug Message:  WARNING: Tree type FallenTree02 leaked - refs: 28
Debug Message:  WARNING: Tree type FallenTree03 leaked - refs: 28
Debug Message:  WARNING: Tree type FallenTree04 leaked - refs: 27
Debug Message:  WARNING: Tree type FallenTree05 leaked - refs: 20
Debug Message:  WARNING: Tree type FallenTree06 leaked - refs: 29
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Debug Message:  Attempting to allocate memory of size: 52428800 bytes
Debug Message:  Allocation successful
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 7936   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1650   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1071   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 3759   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1154   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1907   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1432   If this is happening while the game is loaded, you may need a new datazip.exe file.
Debug Message:  WARNING: MemBuffer::GetString is allocating a string size larger than 1024 characters.  Requested size: 1069   If this is happening while the game is loaded, you may need a new datazip.exe file.
DebugMessage:  Begin LoadCoreXMLData3
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DebugMessage:  No files found matching mask C:\Users\Optimus\Documents\My Games\Elemental\Mods\Movies\*.xml
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DebugMessage:  LoadCoreXMLData finished 3
Debug Message:  MapManager registered 51 files on disk
Debug Message:  MapManager registered 67 files on disk
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DebugMessage:  LoadCoreXMLData finished
Debug Message:  WARNING: No cutscene of internal name  found, using subpack type name
DebugMessage:  Error. String Not Found. Table: General String Name: Sovereign
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DebugMessage:  Error. String Not Found. Table: General String Name: Sovereign
Debug Message:  CreateSovereignWnd: Unit Type Changed, Memory Usage at 636293 kb.
Debug Message:  CreateSovereignWnd: Unit Type Changed, Memory Usage at 636551 kb.
DebugMessage:  Error. String Not Found. Table: General String Name: Sovereign
Debug Message:  CreateSovereignWnd: Unit Type Changed, Memory Usage at 636706 kb.
DebugMessage:  Error. String Not Found. Table: General String Name: Sovereign
Debug Message:  CreateSovereignWnd: Unit Type Changed, Memory Usage at 636968 kb.
DebugMessage:  Error. String Not Found. Table: General String Name: Sovereign
Debug Message:  CreateSovereignWnd: Unit Type Changed, Memory Usage at 637296 kb.
DebugMessage:  Error. String Not Found. Table: General String Name: Sovereign
Debug Message:  CreateSovereignWnd: Unit Type Changed, Memory Usage at 637329 kb.
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Debug Message:  CreateSovereignWnd: Unit Type Changed, Memory Usage at 637227 kb.
DebugMessage:  Error. String Not Found. Table: General String Name: Sovereign
Debug Message:  CreateSovereignWnd: Unit Type Changed, Memory Usage at 637272 kb.
DebugMessage:  Error. String Not Found. Table: General String Name: Sovereign
Debug Message:  CreateSovereignWnd: Unit Type Changed, Memory Usage at 637526 kb.
DebugMessage:  Error. String Not Found. Table: General String Name: Sovereign
Debug Message:  CreateSovereignWnd: Unit Type Changed, Memory Usage at 637800 kb.
DebugMessage:  Error. String Not Found. Table: General String Name: Sovereign
Debug Message:  CreateSovereignWnd: Unit Type Changed, Memory Usage at 637677 kb.
DebugMessage:  Error. String Not Found. Table: General String Name: Sovereign
Debug Message:  CreateSovereignWnd: Unit Type Changed, Memory Usage at 637587 kb.
DebugMessage:  Error. String Not Found. Table: General String Name: Sovereign
Debug Message:  CreateSovereignWnd: Unit Type Changed, Memory Usage at 637308 kb.
DebugMessage:  Error. String Not Found. Table: General String Name: Sovereign
Debug Message:  CreateSovereignWnd: Unit Type Changed, Memory Usage at 637595 kb.
DebugMessage:  Error. String Not Found. Table: General String Name: Sovereign
Debug Message:  CreateSovereignWnd: Unit Type Changed, Memory Usage at 637714 kb.
Debug Message:  CreateSovereignWnd: Unit Type Changed, Memory Usage at 637833 kb.
Debug Message:  CreateSovereignWnd: Unit Type Changed, Memory Usage at 643739 kb.
Debug Message:  CreateSovereignWnd: Unit Type Changed, Memory Usage at 643813 kb.
Debug Message:  CreateSovereignWnd: Unit Type Changed, Memory Usage at 643870 kb.
Debug Message:  CreateSovereignWnd: Unit Type Changed, Memory Usage at 643874 kb.

Reply #8 Top

Just adding, this began after some old updates, since them I had abandoned the game till today when I received the e-mail from FE. Please guys, its awful to buy a game and not be able to play. This is the only thing who makes my machine go BSOD, as I mentioned Earlier, nor even Skyrim All MAxed out (even if I played for straight eighteen hours won't cause a BSOD, but elemental does so (The one posted above was creating a game)

Reply #9 Top

Some things that work for me:

  • Disable all settings to do a simple compatibility test. Even things like VSYNC and fullscreen mode (I'm seeing more and more games right now that have crashes related to fullscreen mode then anything.
  • Right click the start icon and run as admin.
  • Reinstall the game
  • Uninstall the game and reinstall in a different folder then program files.

 

Reply #10 Top

Solved the problem so far, First deactivated the sound, could play for 2 hs until CTD, now I deactivated the Advanced Lighting, no problems so far

 

Reply #11 Top

Nope, tought so... No CTDs nor BSODs for 8 hours without Sound and Advanced Lighting, them... BSOD again.

Reply #12 Top

Not sure why you would even try to play this game. Its a gonner. Its FE or nothing these days.

Reply #13 Top

Quoting joasoze, reply 12
Not sure why you would even try to play this game.
 Every day for the last couple weeks, I have been playing E:WOM v1.4 with Heavenfalls: After the War, Expanded Factions, and Artifacts mods. I'm playing it cuz I'm enjoying it!

Reply #14 Top

I found the game to be to my liking too. It is fun and is a world alive, thwe spells are lame after all but the game per se is good.