[1.40] Hit Points Bug for Designed Kingdom Units

Playing as any of the Kingdoms, the peasants start with 5hp from 5 Constitution. New units start with 3hp from 3 Constitution.

Empire units start with 5hp for both new and peasant units.

Bug means it is better to upgrade Peasants than to create new units.

(This is an old bug BTW.)

3,873 views 2 replies
Reply #1 Top

I've run into this problem as well playing as an Empire, Magnar specifically. Any new Trog units only have 3HP, whereas the standard peasant (non-trog) has 5.

Reply #2 Top

I'll put in a fix in 1.3 of After the War mod (not yet released)