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[SotF] Fall of Kobol (The only Battlestar Galactica Mod)

[SotF] Fall of Kobol (The only Battlestar Galactica Mod)

 

 

 Fall of Kobol

Current Version:

 Fall of Kobol Downloads

 

No longer enhanced but available:  

 SotF: Fall of Kobol Diplomacy/Trinity 1.043 

 
Instructions:

 How To Install Sins of the Fallen

Important: RESTART Sins of a Solar Empire after activating the mod. This will avoid a common mini-dump after starting a game. If the game mini-dumps attempting to deactivate the mod (i.e. similar issue), then delete the EnabledMods.txt in your rebellion mod folder.

 How to Activate Sins of the Fallen


Sins of the Fallen: Fall of Kobol

A Battlestar Galactica mod for Sins of the Solar Empire

Release Date: TBD

 NOTICE: This fan based modification is completely unofficial and is in no way endorsed or affiliated with Syfy(formally Sci-Fi), NBC, Universal Studios, Relic, Sierra, Aspyr, Stardock or Ironclad Games. All trademarks, logos, sounds, and video are the property of their respective owners. This fan based modification is strictly non-commercial and may not be used for any commercial purposes!

 

* This mod uses some assets from Sins of the 13th Tribe (credit will be listed in the readme when released).

Quick synopsis

This mod introduces the colonial and cylon factions to the Sins of the Fallen universe. Both races will be playable with any of the planets, addons, and races included in Sins of the Fallen including the stock races. Both the colonial and cylon's factions will be balanced against the stock factions to support this approach. 

 

Colonial Fleet

Relying on heavily armored and armed ships the colonial fleet is always on the defense looking for cylon incursions. Lacking shields of any kind Battlestar Point Defense systems are used to intercept incoming weapons and minimize damage to nearby frigates and cruisers supporting the fleet.

 

Colonial Fleet


Colonial Sound Dialogue Script (link)

 

 

  

Cylon Armada

 

 

If you can edit text files, talk coherently or otherwise provide thoughtful feedback you can help this mod complete.

Contributions can be emailed to: zombiesrus5 at gmail dot com

Number Six: Status is given to those that had a significant impact either on this mod or the original Sot13T.

Members: Koobalt, Kyogre12, Coxxon, Kreeargh, Unknown Sexy Cylon Voice

Centurian: Status is given to those that are senior modder, preferably connected to Eclipse and making active changes to the mod through SVN.

Please email me for development SVN access which is different from the playtest SVN noted above.

Members: ZombiesRus5

War-era Centurian: Status is given to those that actively contribute to the mod.

Members: Crazyfrywad, Mord_Sith84, Cylon_Luvr, UnassumingWhiteGuy

U-87 Cyber Combat Unit: Status is given to those that have contributed at any point to the mod. 

Members: Stalcore, JonJay

Civilian Model: Status is given to those that help test or otherwise provide valuable feedback.

Members: Unikraken, SpardaSon21, holybeast

Toaster: You like to play the mod which is good enough. Check into the forums if you want your call sign added.

Unknown Members: 2500+ souls or machines

Known Members: Alexbond45, danny1199, Dedzone007, vackillers, MackyG, TheTrueLost

:cylon:

Modding Contributions Needed

Particle Effects
  • Anyone that wants to contribute effects is more than welcome as I'm not planning on making any myself.
 
! if you see anything you think could use a change shoot me a query and I'll let you know if it's worth pursuing !
 
* remember if you add a new file locally when modding it needs to be added to the entity.manifest!

 

 

8,579,283 views 3,050 replies +1 Loading…
Reply #1326 Top

With the Colombia Class Battlestar will u be using the "Fall" model or the "First Cylon War" model

Reply #1327 Top

Quoting Colonnello, reply 1326
Thanks, I just checked wiith gamefront and it seems they have blocked many countries from downloading from their website.  

 

If any of you have any other links for the diplomacy version it would be much appreciated. Thanks
End of Colonnello's quote

Are you able to download from strategy informer? I could upload there if so.

 

Reply #1329 Top

Hey Zombie is there any chance of seeing the Old Cylon Basestar in the mod? Since it was larger and more armed than the new basestar maybe it can be used in the mod? aswell as the old fashion Battlestars plz?

Reply #1330 Top

Quoting holy, reply 1330
Hey Zombie is there any chance of seeing the Old Cylon Basestar in the mod? Since it was larger and more armed than the new basestar maybe it can be used in the mod? aswell as the old fashion Battlestars plz?
End of holy's quote

I actually have the model for this....

Reply #1331 Top

Quoting Mord_Sith84, reply 1331

Quoting holy beast, reply 1330Hey Zombie is there any chance of seeing the Old Cylon Basestar in the mod? Since it was larger and more armed than the new basestar maybe it can be used in the mod? aswell as the old fashion Battlestars plz?

I actually have the model for this....
End of Mord_Sith84's quote

If it's the one SZO did for the Basestar then I have it too and it may find it's way into the mod. 

There will be no TOS style Battlestars in this mod though.

 

Reply #1332 Top

Updated main topic to include SVN instructions.

Shows how to download each folder individually. This will allow for smaller downloads and you'll only need to download folders you want to activate.

 Rebellion 1.1 SVN 

Reply #1333 Top

Here's the next Rebellion release I've been promising you guys. It's looking really good for the Colonials, the Cylons are still bare bones. In fact the Colonials are nearly a complete faction, something a lot of other mods can't say about their new races  :cylon:

 

Enjoy, let me know what issues you'll find as this is still a Beta release.

 Rebellion 1.1 7Zip(Released!)

Reply #1334 Top

When you try to download from gamefront it dosent Work.. it says "403 Forbidden".. Any chance of a second download page :)

 

Anyway thanks for the mod :)

Reply #1335 Top

The Cylon factions have a string not found for their names, there may be more, just thought I would tell you. If I find more I'll list them here.

Reply #1336 Top

Congratulations on the release, Zombie!

 

Reply #1337 Top

Quoting Kwitzak1, reply 1335
When you try to download from gamefront it dosent Work.. it says "403 Forbidden".. Any chance of a second download page

 

Anyway thanks for the mod 
End of Kwitzak1's quote

Are you in a foreign country (i.e. not USA)?

 

Reply #1338 Top

Quoting kcirtap42593, reply 1336
The Cylon factions have a string not found for their names, there may be more, just thought I would tell you. If I find more I'll list them here.
End of kcirtap42593's quote

Yeah, I backed out the declare faction in game for various reasons in the last week. I'm more focused on messing with the Colonials and didn't catch that. Drop this English.str into the Core String directory and you should be fine on that regard until I update the main download which might be tomorrow when I can get time.

https://dl.dropbox.com/u/5790092/Temp/English.str

 

Thanks

Quoting Lavo_2, reply 1337
Congratulations on the release, Zombie!

 
End of Lavo_2's quote

Thanks Lavo!

Reply #1340 Top

Quoting Kwitzak1, reply 1340
Yeah im in Denmark
End of Kwitzak1's quote

What sites can you download from then?

Reply #1341 Top

Quoting ZombiesRus5, reply 1341
Quoting Kwitzak1, reply 1340Yeah im in Denmark

What sites can you download from then?
End of ZombiesRus5's quote

 

MODDB is fine and Gamefront was fine 2 days ago.. But anything except gamefront is working just fine and Again thanks for asking :)

Reply #1342 Top

can't download from gamesfront :( (austria here)

Reply #1343 Top

Quoting Kwitzak1, reply 1342

Quoting ZombiesRus5, reply 1341Quoting Kwitzak1, reply 1340Yeah im in Denmark

What sites can you download from then?

 

MODDB is fine and Gamefront was fine 2 days ago.. But anything except gamefront is working just fine and Again thanks for asking
End of Kwitzak1's quote

I can't do moddb with BSG. I look at uploading to strategy informer tomorrow.

 

Reply #1345 Top

Zombies, since this seems to have turned into the new thread for all Fallen Cosmos discussion, how about changing the OP and thread title?

Reply #1346 Top

Hello, I seem to have been getting minidumps for the new rebellion. I have followed all the instructions and diplomacy works fine for me. I am using the released non svn version.

My order is: Militia Colonial, Militia Cylon, Race Colonial, Race Cylon, and Core. I have turned my settings to low although I didn't have to do this with any other mods.

I seem to have got it working without Militia Colonial enabled though but eventually Ill get a minidump.

Any help on this would be appreciated. In my rebellion 1.1 mods folder I do have another folder that has all the svn stuff inside.

Reply #1347 Top

Quoting Colonnello, reply 1347
In my rebellion 1.1 mods folder I do have another folder that has all the svn stuff inside.
End of Colonnello's quote

That's an unintended bug of how the SVN is set up.  I talked to ZombiesRus5 about it because I have the same issue and he said he didn't know how to fix it.

Reply #1348 Top

Quoting SpardaSon21, reply 1348

Quoting Colonnello, reply 1347In my rebellion 1.1 mods folder I do have another folder that has all the svn stuff inside.

That's an unintended bug of how the SVN is set up.  I talked to ZombiesRus5 about it because I have the same issue and he said he didn't know how to fix it.
End of SpardaSon21's quote

Ok, thanks. I still get the minidumps when i clear my mod folder of the svn files, if thats what you mean.

Reply #1349 Top

Try it without the militia activations and let me know.

Edit - Yep, that's the issue. Don't activate the colonial militia or delete the orbital cannon entity file from the militia game info folder.

 

Reply #1350 Top

Hey Zombies, Seems to be running well if I don't include the Militia files, no minidumps. I have my settings now back to high and there are no more problems.