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Deus Ex: Human Revolution - First Review

Deus Ex: Human Revolution - First Review

Now with in-game advertising.

I don't normally post about the first reviews for games, however apart from Skyrim, Deus Ex: Human Revolution is literally the only PC Game I really give a damn about.

PC Gamer has the honour of the first review.  Scans are here.  94/100 is their verdict.

The reviewer makers their love for 'Deus Ex' apparent from the beginning; they state that they consider the original 'Deus Ex' to be the best game ever made.  Their overall opinion then is nice to hear; that "this is the Deus Ex of our time."
The only reason it didn't get full marks was because Human Revolution apparently shys away from the "improvisation" of the first game; remember the bat-shit-crazy stuff you pulled off from the first game?  Not all of it is possible, and there are areas where you don't have the option of thinking off the wall.

I must say, I'm now looking forward to this.  I just pray it sells; Deus Ex wasn't a finacial hit - I hope this one is.

Edit:

Well, hold your horses folks.  Missed this interesting development.

It was the Australian advertisement and everything, with Shane Warne’s face hidden behind a packet of chickeny goods, and labelled with the Australian price. When I went back again to take a screenshot, it had changed to an advertisement for Adidas sports instead, indicating that whatever server was up and running delivering these ads was already working quite well. We’ve contact the Australian distributors, Namco Bandai, for further clarification on how these in-game ads will work, and will let you know once we receive a response.

Deus Ex: Human Revolution will feature in-game advertising.  Considering the developers have spent literally thousands of hours making hundreds of fake brands for their game - and have been very public in this - sticking real-worlds ads as jaring as this into a futuristic game seems in bad taste.  Being as the game is already locked with Steamworks, it seems Eidos is doing everything in their power to ensure Deus Ex: Human Revolution doesn't get off the ground.

The offical forums aren't happy, to be kind.  The moderators doesn't seem to know what's going on; looks like Eidos hoped to slip this past us.

Thoughts?

278,026 views 84 replies
Reply #76 Top

I still can't understand how people can consider this type of gameplay good, in 2011. The close combat system is similar to Riddick - except that the whole combat system is missing, only the takedown animations remain. The game is poorly optimized (console RAM limit), and constantly loads something from disk, even though I have 8GB of RAM. Comared to Arma 2 that simulates whole battlefield, these static, dead levels should run much smoother. BTW did I mention that the hacking minigame sucks, and you have to play it too often?

Reply #77 Top

Quoting Kamamura_CZ, reply 76
I still can't understand how people can consider this type of gameplay good, in 2011. The close combat system is similar to Riddick - except that the whole combat system is missing, only the takedown animations remain. The game is poorly optimized (console RAM limit), and constantly loads something from disk, even though I have 8GB of RAM. Comared to Arma 2 that simulates whole battlefield, these static, dead levels should run much smoother. BTW did I mention that the hacking minigame sucks, and you have to play it too often?

What?

Reply #78 Top

I've seen plenty of people praise the hacking mini game, I have to agree with them that it's probably the best one I've seen, but I also agree with you that it gets pretty old by the end. I have no problem with the close combat system other then the awkwardness of the energy system, certainly seems more cinematic then running up to someone and whacking them over the head with a katana until they drop. As for optimization, I had to lower a few settings due to my older/less impressive computer but once I did it was pretty smooth. Definietely gave me way fewer perfromance problems then witcher 2.

Reply #79 Top

Well, the game also looks like an ugly street urchin, compared to Witcher 2. BTW what combat system?  Chronicles of Riddick had a good combat system - you could make various attacks, you could block, you could counter.Mount and Blade has a combat system. Combat systems are about timing, blocking, dodging, and attack variety. All this is absent from the game, it's close combat is identical to Pacman.

And finally - the ending sucks big time. Four buttons, four flavors of pseudo-moralistic, vague, politically correct blah-blah-blah. Almost felt like some corporate presentation. The game suddenly stopped caring for all the characters.

Reply #80 Top

Quoting Kamamura_CZ, reply 79
Well, the game also looks like an ugly street urchin, compared to Witcher 2. BTW what combat system?  Chronicles of Riddick had a good combat system - you could make various attacks, you could block, you could counter.Mount and Blade has a combat system. Combat systems are about timing, blocking, dodging, and attack variety. All this is absent from the game, it's close combat is identical to Pacman.

And finally - the ending sucks big time. Four buttons, four flavors of pseudo-moralistic, vague, politically correct blah-blah-blah. Almost felt like some corporate presentation. The game suddenly stopped caring for all the characters.

Well I can tell you that when I lowered the settings for Witcher 2 enough to work on my computer, it looked far worse then DEHR (which I didn't really think looked bad at all). As for close combat, I'm not sure what you were expecting. I've played lots of stealth based games with a similar take down system. It's a stealth based shooter not an unarmed combat simulator. It has a simple system that gets the job done. The timing is all about getting up to your enemy without being spotted.

I think most would agree about the ending not being great.

Reply #81 Top

The gameplay is there. I plan to replay it with a brash gun-toting style after my first win. Love this game.

Reply #82 Top

Quoting FadedC, reply 80

Quoting Kamamura_CZ, reply 79Well, the game also looks like an ugly street urchin, compared to Witcher 2. BTW what combat system?  Chronicles of Riddick had a good combat system - you could make various attacks, you could block, you could counter.Mount and Blade has a combat system. Combat systems are about timing, blocking, dodging, and attack variety. All this is absent from the game, it's close combat is identical to Pacman.

And finally - the ending sucks big time. Four buttons, four flavors of pseudo-moralistic, vague, politically correct blah-blah-blah. Almost felt like some corporate presentation. The game suddenly stopped caring for all the characters.


Well I can tell you that when I lowered the settings for Witcher 2 enough to work on my computer, it looked far worse then DEHR (which I didn't really think looked bad at all). As for close combat, I'm not sure what you were expecting. I've played lots of stealth based games with a similar take down system. It's a stealth based shooter not an unarmed combat simulator. It has a simple system that gets the job done. The timing is all about getting up to your enemy without being spotted.

I think most would agree about the ending not being great.

This only means that you need a better computer :P

Graphics are ugly in DEHR, there is no denying that. They don't need to be Crysis or Witcher2 level but they need to be better then this.

And Riddick is also a stealth based FSP most of the game but it still have a much better melee system.

Ending could have been better if they just told us what happened to other character you meet/help during the game. But again, they maybe want to keep that info for DLC/expansions/next game. DE1 also had this kind of ending where all choices were unloaded at the end no matter how you played up until that point.

Reply #83 Top

I like the graphics on highest settings. The facial expressions were given alot of time and work well for the interrogation/persuasion system.

Reply #84 Top

Quoting TorinReborn, reply 82



This only means that you need a better computer

Graphics are ugly in DEHR, there is no denying that. They don't need to be Crysis or Witcher2 level but they need to be better then this.

And Riddick is also a stealth based FSP most of the game but it still have a much better melee system.

Well I was really arguing for DEHR's optimization rather then it's graphics. I think it's optimization is fine, it ran perfectly well on my lame system so it should run perfectly well on an even better system. My point about Witcher 2 was just that you can't completely say that it's worse performance was purely due to it's superior graphics. Even if you lowered the graphics to the point where they were worse then DEHR it still performed poorly.

And Riddick is still a very different game then DEHR. Any game where your playing Vin Diesel had better have a good face punching system! Most stealth based shooters do not have unarmed combat systems like that.