Same issues different patch.

Why is it when you research adventure and select lost bounty the bounty is put outside your boundaries.  By the time ts done researching your boundaries are 8 spaces wide and its impossible to get unless you plop a new city down next to it.  Ive had the AI come in and grab it before I could.  Seems like a total waste.   Please make the new resource within the city boundaries and not outside of the cities resource collection area within the boundaries.

Also why is it when I turn in the rat quest my FOV is still being shrunk to 1 square.  This is an issue that has existed for more than a year. 

And guess whats back....   sovereigns pictures being reset to other hero pictures... ya we are back to this again.

Lastly why is it, in tactical battle, when I move a square it cost 2 action points...  This make no sense.  let me tell you why.  Say I have 4 action points I move one space I have used 2 and I have 2 left.  I can now cast a spell that cost 4 action points.   But if I cast a spell first that cost 4 I cant move.  Make no sense that I can swing my weapon 3 times and cast a spell with one action point left.  Totally makes no sense. This has also existed for a long time.

*sigh*

Does anyone play test these patches?

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Reply #1 Top

* Auto Explore auto attacks enemy AI cities when your at war.

* After the rescue the knight quest you can get stuck at the edge of the square unable to move.  You have to use the return spell.  When you regroup with the knight to escort him back the original path finding resumes without input.

* old witch quest still does not show the 3rd hut location after completing the 2nd part until you move, so you could be moving the wrong direction for a turn until it appears.

* AI still asked for low guildar to prevent war... IE 4 guildar to prevent war.   Should be a % or something

*When giving a move command when a unit is in auto explore the unit will make the move and renaming movement points will be used automatically because auto explore is still turn on.  Should be once a move command is given auto explore is auto shut off.

*Auto explore does not pick up treasure chests.

* Takes 2 huts to get to level 3 and 12 huts to get to lvl 4 regarding city growth.  Seems a but odd.

Reply #2 Top

--More things--

* It is possible to have a npc faction threaten you and ask for more gold then you have.. once  you give them the gold your gold is negetive.

* When you have negative gold you can still buy things from the shop! lol.

 

 

Reply #3 Top

yes I also have found the neg gildar exploit, BUT the negative of the neg gildar is the ONLY thing(s) you can build ARE houses, and gildar producers, and the units start to disolve.

harpo