Sedna & Minions
Hi!
I´ve read about the issue that Yetis are, well, "not so good". Still, if I get the other minions as well (the ones to be bought) it is some extra damage when the games goes longer and you want to do some damage too. But why bother about that?
I think it´s a pity just to get Magnifying Presence for the cooldown improvement, since your minions are boosted as well.
Maybe it´s also my unexperience that might let me think, there could be something good about a Minion using Sedna?
Skills could be like that:
1. Heal I
2. IG I
3. HW I
4. Pounce
5. Silence I
6. MP I
7. HW II
8. * Heal II
9. heal III
10. MP II
11. Yetis I
12. Yetis II
13. Yetis III
14. Morale I
15. MP III
16. Morale II
17. Morale III
18. Morale IV
19. Morale V
20. Counter Healing
* From Lvl 8 on Counter Healing can be chosen due to things going on in the game, the other skills go one Lvl up.
Surely this is just a simple layout. Getting Yetis later due to mana problems may be one conclusion, as i think, they´re not cheap.
And until lvl 10 you can decide to get no minion based build due to the circumstances.
Feel free to critizise my build, make suggestions or tell from your experience or tryouts with a minion based Sedna.
You may also say something about items or favor even if I skipped that topic for now.
Thank for any replies! ![]()