How to create a single-player testbed?

I want to test out a few things (precise damage of Novalith with shield generators, shield upgrades, some shield mitigation tests, probably more later) - is there any way to be able to control units/structures/planets that can attack each other, without an ordinary two person MP testing environment? For instance, maybe there's some way of being able to "take over" commands from the AI in a 1-on-1 or something.

Anyone know of how this could be done without necessitating the addition of another person?

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Reply #1 Top

Anyone know of how this could be done without necessitating the addition of another person?

Yes...

  1. use the dev.exe and start two instances on one computer.
  2. Start a multiplayer lan game on one instance
  3. join the multiplayer lan game from the other instance

viola! you can now test out scenarios without having the AI get in the way.

Reply #2 Top

or, you could just use the dev exe, and turn off the ai as  the game starts.

Reply #3 Top

Quoting Pbhead, reply 2
or, you could just use the dev exe, and turn off the ai as  the game starts.

Would this give me the ability to control the (previous) AI's ships/research/actions? Because that's what I need.

I started a game in Dev and looked for the option you referred to but couldn't find it. Where is it?

Reply #4 Top

Quoting Wrath89, reply 3
I started a game in Dev and looked for the option you referred to but couldn't find it. Where is it?

You need to press Ctrl+shift+. to bring up the menu. This article has a rough tutorial on its features. To get the ones you are looking for, from the main menu go to change galaxy, then change player. The first two options are change current player, which allows you to change which player you control, and disable AI, which will prevent an AI player from giving any commands (you can do it again to enable it). Note basic unit AI behavior like auto attacking things in the gravity well won't be disabled by this, though you can just manually switch control and disable auto attack manually.

You may want to mess with the other features like spawn entity as well, which can allow to spawn whatever ship you like at the selected gravity well, which saves you the trouble of having to wait to build say a dozen Kol battleships to test GRG.

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