[1.3. Tactical Battles - Unit Tactics]
I would like to see unit tactics added in the 1.3 update.
What are unit tactics?
Unit tactics are orders that a player may give to individual units. These orders give a unit specific penalties and advantages for that combat turn.
Examples of tactical orders:
- Defend - Defending unit has a chance to strike any attacker first and it cannot move that turn. (chance is 40% for veterans, 50% for expert, 60% for elite defenders) "warriors wait patiently while the enemy charges towards them"
- Raise Shields - Unit receives +5 armor bonus to missle attacks, movement reduced by 1. (unit must be equipped with shields, unit must be trained; i.e. untrained peasants can't use this tactic) (warrior raise shiels above their heads"
- Phalanx Formation - unit receives +4 armor bonus vs frontal attacks, -2 armor penalty vs flank attacks, movement reduced by 1 (unit must be equipped with polearms and large shields, unit must be trained to use this tactic, unit must be a squad of 4 units or more. "warriors march forward in close formation with spears portruding from overlapping shields"