Quoting greggbert, reply 6I don't mind it. I know how to make roads go mostly where I want and it works. It's a little weird to create a city just to build a road through a forset and then disband the city, but that works for me also.
You can also build the caravans to build the roads then disband the caravans... then make new caravans to build new roads.
How you are able to determine what caravan is what is beyond me.
How do you do that?
I actually like the Watchtower idea. In fact, I am astounded we can't build any field fortifications, watchtowers, camps or whatnot, and are completely limited to founding a new city, which then takes a whole 15 seasons to build just one hedge wall. How about a much smaller army camp you can surround with stockade within a few months? I want my border forts!
This was also brought up early on and it wasn't dropped due to the change in the economic system, because it is not tied to the economic system.
I think it is a great idea.
Are caravans in or out for FE? My guess is out.
That, along with the issue of whether caravan management will get any attention in WoM 1.3 and beyond, are the $64 questions.