I would also have to add that I enjoyed playing against you very much. It was the botched middle/late game transition that sapped all my energy. I do not understand the subtleties of the game mechanics enough yet, and the sheer amount of wasted resources and time on experiments that just did not work resulted in really massive frustration.
My biggest gripe is how the game handles who will defend with PD in case of an invasion, and who will hide inside the castle. There should be a simple switch! The activity-dependence is ridiculous, I want to research, AND rush to defend in case of invasion, surely all my elite mages should not be turned into useless patrollers just because I don't want to watch my PD die for nothing! What a horrible design decision.
My other gripe is lack of templates and presets, with the necessity to rewrite scripts for the commanders again, again, again and again. Barrrrh! I hate it so much. The game could be so much better with a decent interface.