Getting started- Making a mod: "Improved logistics"
Presentation of my project goals
I`m trying to change the way logistics work and make both cultural and logistical warfare a more interesting feature.
AS A REWRITE OF LOGISTICAL FUNCTIONS IS NOT POSSIBLE WITHIN CURRENT HARDCODE LIMITS I WON`T BE MAKING A LOGISTICS MOD.
I`ll stick to the basic stuff of doing abilities, buff and maybe try to design a unit or two.
UPDATE
I will make 2 versions of the mod:
1. Improved logistics - entrenchment non-requiem mod
2. Improved logistics - entrenchment requiem patch
1
BASIC LOGISTICS
A ) Capital ship slots remain the same
B ) Max Ship Slots have been slightly altered for the later levels
Level 5 gives 1150 Supply
Level 6 gives 1500 Supply
Level 7 gives 2000 Supply
Level 8 gives 3000 Supply
CANCELLED: ADVANCED LOGISTICS (At the moment this seems to be impossible with current hardcode limits)
Starbase construction is currently unlocked with "Just in time logistics". I might move it further down the line though- maybe from lvl 3 to lvl 5.
Starbases will provide
A ) 200 supply
B ) 1 cap ship slot
*I still haven`t tried but if i can make it work, actually constructing a starbase will demand 300 supply for the duration
of the construction
Deploying a chain of starbases will provide an alternative to research the full capacity for supply and cap ships. However if a starbase is lost you also loose the benefits it provides. In the midrange of the game it can provide and important choice of whether to decentralize logistics and postpone the negative sideeffects of completing the supply research.
3.REQUIEM CHANGES
This is unique to the requiem mod and so far really far outside my level of skill.
I would make changes to the SSD and introduce a buildable "Death Star"
Currently i`ve updated the requiem diplomacy so that the Super Star Destroyer can be used on all maps.
I`m also going to make changes to it`s abilities and some other tweaks.
The other abilities and ships i`m working on will be introduced to this mod when i`ve got them working.