Distance between cities and city improvements
Any way to mod the minimum distance needed to settle a new city and the minimum distance allowed between city improvements? Are there two options or just one? It would suck if both the distance between improvements and the distance to settle were handled by the same value, but I could deal with it. =P
I've noticed that when two cities touch by stringing resources in a straight line from one city to another that it consistently goes to the same city, and it doesn't break the game by crashing or doing anything silly like counting buildings or resources twice. I want to have settle distance 5+ (5, 7, or 10 likely), but let cities build improvements right up against each other. If the two situations are handled by the same value then that would suck, as even putting it to 2 or 3 would likely cause the AI's head to explode.
Thanks in advance.