Adding planets

To mods from other mods

Greetings!

I am wondering if it is possible to take planets from one mod, and add them to another mod. Can I just take the .entity files of said Planet and AbilityPlanet and copy them to the folder of the mod I desire?

I think that is all I'm trying to ask. 

 

Thanks for reading, have a nice day!

 

 

39,743 views 10 replies
Reply #1 Top

It appears dragging and dropping does not work. :(

 

Now I feel silly for asking.

Reply #2 Top

You also need to update the entity file itself plus update the galaxydefsec file. Also try stacking the mods and see if that works.

Reply #3 Top

Do you mean update the entity file of each planet I wish to add, or is there an entity file for the whole mod?

Also I see a GalaxyScenarioDef.galaxyscenariodef file is that what you mean by galaxy defsec?

Lastly, this goes beyond my knowledge of the magic that happens in mod files, so I'll need galaxy forge to edit these files correct?

 

+1 Loading…
Reply #4 Top

Its called the entity.manifest file and for every entity file you add you have to note it there.

And yes, that is what I meant. Its been a while since I messed with all that, I'm a bit rusty.

And no. Galaxy Forge allows you to make maps, though you will need to copy over its galaxyScenarioDef file for the new planets to be there for your usage.

Reply #5 Top

The planets entity file will also call for its own .mesh file and the mesh file calls for the textures.

Then there is the 4 icons and brushes. Also the planets type name in the String file. Lots of work for 1 planet.

Reply #6 Top

Oh yeah, forgot about those files. Its been a while since I added planets.

Reply #7 Top

Yeah I noticed the mesh files after I started messing around in there. I think based on my limited experience/ability I will just pretend certain planets are such when playing.

thanks for your replies!

 

Reply #8 Top

Once the Dip build is completed for SOA2 i will work on a new planets mod for DIP and a tutorial.

Reply #10 Top

Adding a already made planet is simple. Making one takes more work. I just got done with a planet mod for SOGE.

Add planets:

Copy .entity files and edit entity.manifest

Copy modified PlanetIcons from textures

Copy planetIcons.brushes from Window (Should be 4 of them) and brush.manifest

Copy textures

Copy meshes

 

That's it.

Any other questions about modding planets just ask. :P