Gimp questions

can anybody tell me why it is not letting me save and .dds file i edit without it reverting to the original

 

 

also can anybody make me a couple of things in gimp if nobody can explain it

TechCapitalBeam_Core

TechCapitalBeam_Glow

techcapitalbeamcorona

can you turn off the all the layers besides red and send it to me one with all of them turned off except the alpha would be cool to thank you

15,684 views 17 replies
Reply #1 Top

also does anybody know how to edit sound files i used goofle and didnt find anything

 

Reply #2 Top

Do you have the dds plugin for gimp?

http://soase.weebly.com/modeling-tools.html

And from http://soase.weebly.com/modding-tools.html

Audacity  Download
    Edit and create sound files for Sins.

You do not need to convert to .ogg. Just make sure the format you use is on the extention of the file name.

TXT
numMusic 82
music
    name "MUSIC_FRONTEND"
    fileName "0pening Theme.mp3"

.wavs are good as well for effects or voice but effects and voice must be mono or 1 channel or stereo (2 channel) will only play over 1 speaker

Music can be stereo

http://soase.weebly.com/sound.html

Reply #3 Top

i haven't used gimp myself but if its anything like photoshop, you just cant turn off one specific color (im assuming your thinking of red, blue, green, alpha channels). i could be wrong though, since the dds plug in for photoshop could be a bit diffeent than gimp, and gimp could just handle channels and layers differently. what exactly are you trying to do might help someone understand what you need done.

Reply #4 Top

im trying to turn the tech beam from orange to blood red for the aldar mod and black for myself

 

this is the error i get

 It appears your image may be a volume map,
but not all layers are the same size, thus a volume
map cannot be written.

 

EDIT:

my fist

can i replace the sound that plays when a fleet or ship gets attacked???

thats what i want to for right now

 

2nd EDIT:

i do have the dds plugin by the way

Reply #5 Top

that error helps

the image needs to be unselected, if you have that dotted line around part of something that is a second layer size, try clicking off on an empty space b4 saving. Or you changed the image size. DDS files can only be 256x256 or 256x512, 512x512, 512x1024 etc. It will not save to dds if it is lets say 500x200. That will need to be a .tga

That sound is your player ui. Open the PlayerRace.entity and scroll down to gameEventData . This is most of the sounds used by that race

in that mass of GameEventSounds you will find 

GameEventSound:PlayerUnitUnderAttack "EVENTTECH_PLAYERUNITUNDERATTACK"

EVENTTECH_PLAYERUNITUNDERATTACK is a link to the GameInfo\SoundDialogue.sounddata which will hold the line for EVENTTECH_PLAYERUNITUNDERATTACK

effect

     name "EVENTTECH_PLAYERUNITUNDERATTACK"

     fileName "EventTech_PlayerUnitUnderAttack.ogg"

 

change it to something like 

effect 

    name "EVENTTECH_PLAYERUNITUNDERATTACK"

    fileName "HomerSimpsonDOOHHH.mp3"

Place HomerSimpsonDOOHHH.mp3 in your mods sound folder  :P

 

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Reply #6 Top

thank you my fist i will do that int he morning and yes i did have it selected :)

 

if you have ever played O.R.B im going to change it to the ship under attack sound from that game again thank you

Reply #7 Top

You are quite welcome but why break up my name, my fist sounds like you are talking to your hand  8O

In case you are wondering where I got such a weird name check out Mephistopheles  }:)

Turning off channels may not have the desired effect you want. Sounds like you want all channels and paint the beam with the desired colour. Turning off a channel will not get rid of it when saving, you will need to delete that channel. Turning it off just does not edit it.

Reply #8 Top

can you even delete the RBG channels? in photoshop you can not.

Reply #9 Top

In photo shop you can  :-"

maybe its the version you use?

Reply #10 Top

i separate your name sometimes myfist when im not paying attention as normally its two words!!! :)

Reply #11 Top

If you want to work in specific channels with Gimp you can Decompose the channels into layers. This is how I work with the texture files to add team color, specular, luminosity, etc.

After you are done editing you can Compose the layers back into their respective channels.

Reply #12 Top

is there  tutorial around the interwebs for gimp

Reply #13 Top

they are all over the place, but I don't have any bookmarked.

Reply #14 Top

k i will have to try when i get home from school 3 hours left :)

Reply #15 Top

I actually used very little tutorials learning. I am more of a trial and error guy.

In gimp, that grey checkerboard background means transparent. That is what you want for the most part of sins textures. ZombiesRus has this tutorial I put on the weebly which will show lots of ways to work with gimp for SoaSE.

I opened one of those files. Turned off  Alfa layer (eye is still there but channel is no longer highlighted). Selected paint brush tool. Selected colour red.

Now with the alfa layer off, I can only paint over the existing image.

Double click any of the tool buttons to bring of that tools options box. Now you can lower the transparency (Opacity) of the brush and add another colour and/or effects. Trial and error over and over.

Reply #16 Top

Quoting myfist0, reply 9
In photo shop you can 



maybe its the version you use?

 

when you actually click delete it says you can not delete RBG channels. it least for the version of photoshop i use to use about a year or two ago (cs3) it did.might have changed in the newer versions i dono. not dishing out 1-2 grand for em.

Reply #17 Top

ty all for the help its working now