HsojVvad

What do forests provide my city?

What do forests provide my city?

Besides not being able to build anything on them, and costing me money to get rid of them, what do they provide? Do they provide production points to what ever I build?

93,044 views 32 replies
Reply #26 Top

Great point Infantes!

I think food mechanics are a little distorted right now: don"t even get me started on how annoying it can be to conquer a city only to have it eat all of my precious foodstuffs. This is something that you should post in the support section or even in the general forum to make sure Kael hears your voice on the matter. Food needs to be reworked to ensure that even with a five city kingdom, we are not having a mega food city support them all. This is the wrong kind of specialization IMO. I can see a mining town or a food town, but larger towns should be producing magic and soldiers, while smaller hamlets provide metal and food. This is as it was on Earth and so shall it be in the realms of Elemental.

Fortunately, this falls in the realm of Stardock's developers, not modders. This way I can focus on my epic mod project. 

I do think your concerns deserve attention though. Take a look at some of the opinions here to get an idea of how the equations used for different aspects of the game are not meshing well together and causing this imbalance:

https://forums.elementalgame.com/404639

Reply #27 Top

Quoting GW, reply 22

Mods, schmods. There's a 'silent majority' of unknown size out there who care only about the base game, and hopefully its updates.

I'm not disagreeing with you - but it is my understanding that since its inception Elemental was intended to be a mod-zilla of a game. Seeing some past interviews with BW it almost seems like he has been more excited about the potential user created content than the original stuff (certainly the original campaign!). Some games live long in their golden years almost exclusively through user created mods (AOW:SM, NWN, Civ IV), and with the updated game engine and (eventually) open ended modability through python... and the fact that mods can be downloaded and installed right from the main menu... makes me think that mods are going to play a bigger part in this game than usual. Anyone who has stuck with it this long isn't likely to be part of the silent majority anyways... they left long ago. ;)

Reply #28 Top

Quoting troglyte, reply 27
... I'm not disagreeing with you - but it is my understanding that since its inception Elemental was intended to be a mod-zilla of a game. Seeing some past interviews with BW it almost seems like he has been more excited about the potential user created content than the original stuff (certainly the original campaign!). ...

Brad's modophilia is indeed well known. It might well be a factor in how underdeveloped the content side of the game has been so far. Hiring Derek certainly got the modding crowd excited because he's a big name amongst them, but from what I've read he also has potential to put some solid flavor in the base game and that is apparently part of the plan for Enchantress, if maybe not Elemental itself.

The thing about a so-called silent majority is that it's silent, so no one really knows if it's even there, much less how large it is and how strongly opinions are held. I occasionally peek at profiles for some 'old hands' on the forums and there are folks still reading who've (at least for now) given up on typing. The old Metaverse Council crowd from GC2 got me in the habit of speaking up for 'fringe' players in general, so even if more folks use mods than don't, I hope that the devs will think of us as much as they can while the settle on the design for Enchantress. After all, *many* folks post about how much they love and still play MoM, without mods.

Reply #29 Top

Elemental Characters don't read newspapers or use Toilet paper!!

Reply #30 Top

Quoting RichardPlunkett, reply 25
 

Forests as a source of spawned monsters are quite useful. A good source of monsters is very handy to level your heroes (to get charisma to increase prestige). Especially good for stay-at-home heroes.

Raise Land will get rid of your forest without pay gold (can kill a 3x3 zone of them). This is also useful for accelerating exploration if you have the mana to spare. Its one of the reasons Raise Land is high on my learning list.

 
 

 

 

Agreed about the Raise land to clear forests, but does Charisma actually do anything anymore? The last I heard, it didn't.

 

Reply #31 Top

I like the ability to be able to remove trees now, its definetely better than when you could not get rid of them at all

 

In my opinion it would be an interesting dynamic if the forests could grow and spread (like SMAC) and/or be used as resources as other thread members have mentioned

Reply #32 Top

Charisma lowers cost of heroes.