Discussion: Should we move our mods away from Wincustomize?

Since apparently people are getting blocked from downloading mods from Wincustomize (and asked to pay a subscription!), I'd like to start a discussion on whether or not we should switch to an alternative. Edit: They seem to get blocked after downloading x amount of mods or mb.

It seems contradictory to me that Wincustomize would limit what we are trying to share, as it is literally free upgrades/extensions to their products (wincustomize = stardock). If there is a bandwidth cost involved, I can understand that, but it should be paid for by the extra attraction to the core software, not stand on its own.

On the other hand, the elementalgame.com site links to wincustomize and wincustomize only. That means exposure to what we're trying to share. It's also a fairly straightforward site, and I never had any issues (except occasional slow verification time) as an uploader. There's also the chance that Stardock will tie the in-game mod browser directly to wincustomize in the future (although I assume they will remove blocks then).

An alternative is providing a main link to wincustomize, and also providing an alternative download link. However, that's also extra work.

I'm also concerned that we are already hitting the limit. There aren't that many mods out there. What if, in a year or so, there are five times as many mods?

Regardless, I think it's important that all mods are available from one site. Users shouldn't have to go looking on different sites to browse mods, that's just stupid.

So what do the modders say? Is this enough of an issue to switch mod site? Or should we just work around it for now, and see how it works out?

 

 

10,091 views 23 replies
Reply #1 Top

It would be interesting to point this limitation out to Frogboy and see what he says.   Perhaps they can set up a free section for Mods?

Reply #2 Top

I think we should just bitch loud enough so they "fix" it. Maybe they weren't aware of the limit. Maybe they are. Either way, you're right. It's stupid to have more than one place. Wincustomize is good, but they need to remove that limit. I like that they provided that site. The mods (at least in my mind) make a huge addition to the base game only furthering people to play it more, and possibly attracting new customers. I'm hoping that the limit thing is left over from their other skins/wallpapers on the site. 

 

Reply #3 Top

I'll send a PM to kael.

edit:

Hey,

I'm not sure you're the right person to send this to, but I think you can appreciate the situation we're in.

Wincustomize is Stardock's "warehouse" for skins and whatnot for Windowsblinds amongst other things. It is also the place users are linked to when they visit elementalgame.com and click "Mods" and then "Other". As a result of this, us modders have taken to uploading our mods to this site, in the EWOM section

Some people, however, are reporting that they are unable to download the mods we put up there as the site apparently limits how many you can download (by some unknown formula). The site then invites people to pay a subscription to not suffer the limits of the site.

I am asking for this limit to be lifted, for the EWOM section. I don't think it's reasonable to limit access to mods like that for users, and it also removes the "incentive" for modders to put our mods there as they may not be available to those that want them. It seems strange, to me, that there is such a limit on something that should be an extra boon for the users for buying Elemental.

It is a good site, and it helps for the users if we put all the mods in the same place. However, I feel that such a limitation actively discourages modders and mod users to use the site, and therefore in extension using mods at all.

I would appreciate your thoughts on this issue.

//Heavenfall

Reply #4 Top

I am with impinc, this should be a very "fixable"  problem; I think it is only come up recently due to the size of mods increasing at such a rapid rate because of the custom art that is being created and added.  These are the kinds of problems SD WANTS to have.  My stuff is all small libraries, but MG for instance went from 248K (v.21) to ~1.8 (v.3) megs on the latest release, AND we still need to integrate a bunch of new art.

Just let me know if I need to vote / join protest / add to volume of bitching.

EDIT

@ Heavenfall: You posted while I was typing; I did the math and MG alone will be ~ 4 meg after we integrate all the new art (upcoming v.31).  Please feel free to use my example to underline why the growth in content available for the game is making this change needed.

Reply #5 Top

I have had this issue come up several times whilst downloading your latest updates Heavenfall

I found that by re-logging in under my Elemental login removes the message as if there is an internal 'glitch' that sets you to a guest account that needs to be reset after a certain amount of time/downloads has occurred

Reply #6 Top

Quoting Kellhound_AU, reply 5
I have had this issue come up several times whilst downloading your latest updates Heavenfall

I found that by re-logging in under my Elemental login removes the message as if there is an internal 'glitch' that sets you to a guest account that needs to be reset after a certain amount of time/downloads has occurred

 

That's good news.  Then the fix might be even simpler.

Reply #7 Top

That is good news, but I think the point should still be raised.   The last thing Elemental needs is more road blocks keeping people from experiencing and enjoying the game... especially the parts that are so cool we bothered to make them!

Reply #8 Top

I'm willing to bet money they didn't intentionally mean to limit mod downloads and once they are made aware of the issue will remove the block.

Reply #9 Top

I have personally had a couple of wacky issues with WinCustomize but they were technical in nature. I have never seen nor directly heard from anyone having this problem, but have only heard of it through others recounting such problems to me. Honestly, it sounds as if they set it up so that people who have SD accounts already can download without penalty, though I think that this issue should be addressed to Kryo as well as Kael as Kryo will probably know how to make these issues vanish.

As for the point about changing the preferred upload site for mods, I know a few modders have already moved to using mirrors at other download sites, but I honestly think this might be an error. Since we all started using wincustomize, we as a community have gotten a real boon in so much as that site tracks download rates. This has allowed us to really prove just how popular the elemental mods really are, and since it is an SD site, the devs do not exactly have to go looking to see just where the mod community stands with respect to players at large. If we could find another site with fewer problem but offering the same kinds of functionality, I would say we could use the other as a mirror location. In the case where the same features aren't available ( ie download counts, easy updating), then we would ultimately be doing ourselves a disservice in even using it as a mirror, since we would be gaining nothing.

Reply #10 Top

just some additional info regards this question, I have just downloaded the ACPv0.99 zip of 12.1mb on my 1.5mbit connection and it downloaded at a slow 25kbyte/sec or approx 1/6th of my connection bandwidth, and unless a external mirror has throttling on free downloads I usually achieve 150kbytes/sec.

harpo

 

Reply #11 Top

just some additional info regards this question, I have just downloaded the ACPv0.99 zip of 12.1mb on my 1.5mbit connection and it downloaded at a slow 25kbyte/sec or approx 1/6th of my connection bandwidth, and unless a external mirror has throttling on free downloads I usually achieve 150kbytes/sec.

harpo

I have never seen my speeds for downloads this slow. I recently downloaded both ExpandedFactions and ACP by the time I had picked a place to download them to.

Reply #12 Top

Got a reply from Kael, said he'd talk to the wincustomize guys.

Reply #13 Top

WinCustomize does have a download limit for non-subscription accounts. This is mostly for the app side of things (skins, themes, etc). I'm guessing they just forgot to exclude Elemental mods from what contributes to the limit.. AFAIK, I've never heard anyone hitting the DL limit on Sins mods/maps.

Reply #14 Top

Thank you Heavenfall for putting the spotlight on this. 

 

:grin:

Reply #15 Top

I have to look into it more for Elemental, but theoretically if you have Elemental registered on your account you should not get a limit on WC.  

If you have received a download cap message let me know so I can look at your account.

 

Reply #16 Top

Quoting Island, reply 15
I have to look into it more for Elemental, but theoretically if you have Elemental registered on your account you should not get a limit on WC.  

If you have received a download cap message let me know so I can look at your account.

 

 

Thanks Dog!

Reply #17 Top

Must... not... accuse... capped... people... of piracy...

If you got the game and got capped, be sure to send Island Dog a message so they can fix it.

Reply #18 Top

Quoting Heavenfall, reply 17
Must... not... accuse... capped... people... of piracy...

If you got the game and got capped, be sure to send Island Dog a message so they can fix it.

You can accuse me of piracy all you want, if that will make you happy.  :)

PM sent to Island Dog.

Edit:  Apparently that site (wincustomize) requires a separate login even though it uses the same user/pw as the forums.  Who knew.  Maybe this should be made painfully obvious for those of us who have never used this function before.  :)

Regardless, I'm good to go now.

Reply #19 Top

Yeah, your Stardock.net account (elemental, Impulse, etc.) is good for use at all our associated sites.  When you head to WC be sure to do a clean login, or logoff and login again.

 

Reply #20 Top

Guess I'll have to stop linking directly to the download, and link to the site instead. Meh.

Reply #21 Top

Thanks for taking this up Heavenfall, sounds like the real solution is better cross site integration so people don't fall into a "guest" state trap when they move back and forth between the sites.  I have hit the limit, but usually because I have gotten logged out of the Elemental forums for some reason and not noticed. If you only need to log in to Wincustomize once and have it be retained, but different cookie's / browser histories / cleaning of old files could mess with this.

 

I do really like Wincustomize, Kenata is right about the level of service it provides.  And watching the numbers climb is pretty encouraging.

 

Could also mitigate via some messaging on Wincustomize as to the need to log in again... But now I am consulting and will stop it. :P

Reply #22 Top

Quoting Island, reply 19
Yeah, your Stardock.net account (elemental, Impulse, etc.) is good for use at all our associated sites.  When you head to WC be sure to do a clean login, or logoff and login again.

 

 

Just going to the downloads at the site, I had no idea that it was a Stardock thing.  Thought it was just some random download service.  :)

 

Reply #23 Top

Quoting Stuie_, reply 22

Quoting Island Dog, reply 19Yeah, your Stardock.net account (elemental, Impulse, etc.) is good for use at all our associated sites.  When you head to WC be sure to do a clean login, or logoff and login again.

 

 

Just going to the downloads at the site, I had no idea that it was a Stardock thing.  Thought it was just some random download service. 

 

 

Yep, a Stardock.net account works with all these sites, it is displayed when you are prompted to create a new account.

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