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What Are You Working On (Part IV)

What Are You Working On (Part IV)

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Just curious what everyone is working on at the current moment! Leave a preview a teaser WIP screen shots whatever!

Lets see them WC!

ID Posted one in 2007 Link and 2008 Link and I did one in 2010 Link so here we go 2011!

:)

A/V

615,179 views 345 replies
Reply #301 Top

Quoting DrJBHL, reply 298
https://www.wincustomize.com/explore/desktop_gadgets/254/
Thanks. :grin:

Reply #302 Top

Eve, you make me look like a beginner...that is freakin awesome!!!

Reply #303 Top

Quoting sViz, reply 299
still a wip... 

 

Pretty slick, Eve. Are those DesktopX icons on the left side going to be visible all the time?

Reply #304 Top

Wow, Eve, that is really cool! I'm impressed!   B)

Reply #305 Top

Thanks you guys (and gal!)  John, those icons (the scroll buttons for the shortcuts) will hide when the shortcuts are not visible. They also still need to be skinned...lol.

Reply #306 Top

Quoting sViz, reply 305
Thanks you guys (and gal!)  John, those icons (the scroll buttons for the shortcuts) will hide when the shortcuts are not visible. They also still need to be skinned...lol.

It's ok, Xiandi is "one of the guys".  ;)

Reply #307 Top

Quoting RedneckDude, reply 306
It's ok, Xiandi is "one of the guys".
Yup. I have proof:

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Reply #308 Top

Quoting sViz, reply 305
John, those icons (the scroll buttons for the shortcuts) will hide when the shortcuts are not visible. They also still need to be skinned...lol.

Excellent. Having those colours with the brown/yellow would really cramp my style.

Reply #309 Top

Neos Xtreme WIP B)

Reply #310 Top

OH YEAH!!!!! "Testers, (line up behind me) and "Start your engines!"  :grin:

Reply #311 Top

Freakin' Awesomeness!! Holy smokes.  WTG sViz

Reply #312 Top

@WG

WOWZA!

Reply #314 Top

@JC.

Old School Cool!

Reply #316 Top

Reply #317 Top

Looks good, Junior! I would have 'aged' the conduit but that's just me...

Reply #318 Top

Quoting JuniorCrooks, reply 313
Just finished it.

Awesome, JC.

Reply #319 Top

Neos Xtreme Finished :grin: Now gotta hunt down Dani *_*

Reply #320 Top

Quoting WebGizmos, reply 309
Neos Xtreme WIP

Reduced 35%Original 1680 x 1050

Hey are you updating it to windows 7 also ?
I already asked Dani about it but he didnt knew when he would find the time let me know bout it.
Thanks

I havent spended a lot time recently on wincustomize since my kid is starting out to be quite interested in photoshop illustrator and everything that goes with it.
And since im addicted to these progs i started to make some tutorials with her. Note she is only 4 and a half but she already knows how to copy and paste how to pick diffrent colors and filters and she understands how to group things while i never do that and of course the basics of ZBrush =) im very proud of her. This is what we have done so far.

Reply #321 Top

Still skinning my planes....this one was done from scratch...took about 4 days...when I 'should' have been drawing....;)

Reply #322 Top

@Jafo looks real good what program do you use to skin them is it based on a 3d model if so do you wrap it with texturesor  simply paint it directly ?

Reply #323 Top

Quoting Roloccolor, reply 322
@Jafo looks real good what program do you use to skin them is it based on a 3d model if so do you wrap it with texturesor simply paint it directly ?

FSX plane skinning is [mostly] an extensive series of  DDS Alpha channel 'bitmaps' [compressed - DXT5] or extended 32 bit bitmaps 888-8, combined with additional bump-mapped images and specular shine images.  That plane has 130 bitmaps.

Tools used are simply PSP6 and a proggy called DXTBmp used for converting between formats.  Some models have 'paintkits' in PSD format with several layers for rivets, panel lines, etc so I also use Photoshop Elements [2] for those.

Texture aligning can be at INDIVIDUAL pixel level, and whether it's a bezier curve or a push brush, the closest thing to a 'filter' is applying overall changes to colour saturation or lightness, etc.

The texture 'mapping' of the models varies and many induce 'distortion' when 'flattened' to 2D...so that requires 'practice' to overcome....;)

Reply #324 Top

Huh? What you say? I don't know how you did it but I would love to have it. How much? Name your price?

Reply #325 Top

Quoting JuniorCrooks, reply 324
How much? Name your price?

The plane is a commercial addon to FSX so some of the 130 bmps belong to Lotus Sim.  The modded ones amount to 9, with a few tweaks here and there on others....so 'mostly' it's not distributable...;)